WSJT-X/boost/tools/build/test/qt5/qtgamepad.cpp

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// (c) Copyright Juergen Hunold 2016
// Use, modification and distribution is subject to the Boost Software
// License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#define BOOST_TEST_MODULE QtGamepad
#include <QtGamepad>
#include <boost/test/unit_test.hpp>
BOOST_AUTO_TEST_CASE( defines)
{
BOOST_CHECK_EQUAL(BOOST_IS_DEFINED(QT_CORE_LIB), true);
BOOST_CHECK_EQUAL(BOOST_IS_DEFINED(QT_GAMEPAD_LIB), true);
}
/*!
Try to detect a device
*/
BOOST_AUTO_TEST_CASE( gamepad )
{
auto gamepads = QGamepadManager::instance()->connectedGamepads();
if (gamepads.isEmpty()) {
return;
}
QGamepad gamepad(*gamepads.begin());
}