WSJT-X/MessageServer.hpp
Bill Somerville 106430180c Add decoding is busy flag to UDP Status message
Updated  message_aggregator reference  application  to  show the  mode
label in the status bar with a cyan background colour when decoding is
busy.

git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@6089 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
2015-11-13 15:44:11 +00:00

83 lines
3.1 KiB
C++

#ifndef MESSAGE_SERVER_HPP__
#define MESSAGE_SERVER_HPP__
#include <QObject>
#include <QTime>
#include <QDateTime>
#include <QHostAddress>
#include "Radio.hpp"
#include "pimpl_h.hpp"
class QString;
//
// MessageServer - a reference implementation of a message server
// matching the MessageClient class at the other end
// of the wire
//
// This class is fully functioning and suitable for use in C++
// applications that use the Qt framework. Other applications should
// use this classes' implementation as a reference implementation.
//
class MessageServer
: public QObject
{
Q_OBJECT;
public:
using port_type = quint16;
using Frequency = Radio::Frequency;
MessageServer (QObject * parent = nullptr);
// start or restart the server, if the multicast_group_address
// argument is given it is assumed to be a multicast group address
// which the server will join
Q_SLOT void start (port_type port, QHostAddress const& multicast_group_address = QHostAddress {});
// ask the client with identification 'id' to make the same action
// as a double click on the decode would
//
// note that the client is not obliged to take any action and only
// takes any action if the decode is present and is a CQ or QRZ message
Q_SLOT void reply (QString const& id, QTime time, qint32 snr, float delta_time, quint32 delta_frequency
, QString const& mode, QString const& message);
// ask the client with identification 'id' to replay all decodes
Q_SLOT void replay (QString const& id);
// ask the client with identification 'id' to halt transmitting
// auto_only just disables auto Tx, otherwise halt is immediate
Q_SLOT void halt_tx (QString const& id, bool auto_only);
// ask the client with identification 'id' to set the free text
// message and optionally send it ASAP
Q_SLOT void free_text (QString const& id, QString const& text, bool send);
// the following signals are emitted when a client broadcasts the
// matching message
Q_SIGNAL void client_opened (QString const& id);
Q_SIGNAL void status_update (QString const& id, Frequency, QString const& mode, QString const& dx_call
, QString const& report, QString const& tx_mode, bool tx_enabled
, bool transmitting, bool decoding);
Q_SIGNAL void client_closed (QString const& id);
Q_SIGNAL void decode (bool is_new, QString const& id, QTime time, qint32 snr, float delta_time
, quint32 delta_frequency, QString const& mode, QString const& message);
Q_SIGNAL void qso_logged (QString const& id, QDateTime time, QString const& dx_call, QString const& dx_grid
, Frequency dial_frequency, QString const& mode, QString const& report_sent
, QString const& report_received, QString const& tx_power, QString const& comments
, QString const& name);
Q_SIGNAL void clear_decodes (QString const& id);
// this signal is emitted when a network error occurs
Q_SIGNAL void error (QString const&) const;
private:
class impl;
pimpl<impl> m_;
};
#endif