mirror of
https://github.com/saitohirga/WSJT-X.git
synced 2024-11-08 18:16:02 -05:00
214 lines
5.1 KiB
C++
214 lines
5.1 KiB
C++
#include "soundout.h"
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#include <QDateTime>
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#include <QAudioDeviceInfo>
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#include <QAudioOutput>
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#include <QSysInfo>
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#include <qmath.h>
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#include <QDebug>
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#include "Audio/AudioDevice.hpp"
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#include "moc_soundout.cpp"
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bool SoundOutput::checkStream () const
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{
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bool result {false};
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Q_ASSERT_X (m_stream, "SoundOutput", "programming error");
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if (m_stream) {
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switch (m_stream->error ())
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{
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case QAudio::OpenError:
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Q_EMIT error (tr ("An error opening the audio output device has occurred."));
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break;
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case QAudio::IOError:
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Q_EMIT error (tr ("An error occurred during write to the audio output device."));
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break;
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case QAudio::UnderrunError:
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Q_EMIT error (tr ("Audio data not being fed to the audio output device fast enough."));
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break;
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case QAudio::FatalError:
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Q_EMIT error (tr ("Non-recoverable error, audio output device not usable at this time."));
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break;
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case QAudio::NoError:
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result = true;
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break;
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}
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}
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return result;
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}
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void SoundOutput::setFormat (QAudioDeviceInfo const& device, unsigned channels, int frames_buffered)
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{
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Q_ASSERT (0 < channels && channels < 3);
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m_device = device;
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m_channels = channels;
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m_framesBuffered = frames_buffered;
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}
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void SoundOutput::restart (QIODevice * source)
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{
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if (!m_device.isNull ())
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{
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QAudioFormat format (m_device.preferredFormat ());
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// qDebug () << "Preferred audio output format:" << format;
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format.setChannelCount (m_channels);
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format.setCodec ("audio/pcm");
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format.setSampleRate (48000);
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format.setSampleType (QAudioFormat::SignedInt);
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format.setSampleSize (16);
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format.setByteOrder (QAudioFormat::Endian (QSysInfo::ByteOrder));
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if (!format.isValid ())
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{
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Q_EMIT error (tr ("Requested output audio format is not valid."));
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}
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else if (!m_device.isFormatSupported (format))
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{
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Q_EMIT error (tr ("Requested output audio format is not supported on device."));
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}
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else
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{
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// qDebug () << "Selected audio output format:" << format;
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m_stream.reset (new QAudioOutput (m_device, format));
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checkStream ();
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m_stream->setVolume (m_volume);
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m_stream->setNotifyInterval(1000);
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error_ = false;
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connect (m_stream.data(), &QAudioOutput::stateChanged, this, &SoundOutput::handleStateChanged);
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connect (m_stream.data(), &QAudioOutput::notify, [this] () {checkStream ();});
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// qDebug() << "A" << m_volume << m_stream->notifyInterval();
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}
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}
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if (!m_stream)
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{
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if (!error_)
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{
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error_ = true; // only signal error once
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Q_EMIT error (tr ("No audio output device configured."));
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}
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return;
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}
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else
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{
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error_ = false;
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}
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// we have to set this before every start on the stream because the
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// Windows implementation seems to forget the buffer size after a
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// stop.
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//qDebug () << "SoundOut default buffer size (bytes):" << m_stream->bufferSize () << "period size:" << m_stream->periodSize ();
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if (m_framesBuffered)
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{
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#if defined (Q_OS_WIN)
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m_stream->setBufferSize (m_stream->format().bytesForFrames (m_framesBuffered));
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#endif
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}
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m_stream->setCategory ("production");
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m_stream->start (source);
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// qDebug () << "SoundOut selected buffer size (bytes):" << m_stream->bufferSize () << "period size:" << m_stream->periodSize ();
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}
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void SoundOutput::suspend ()
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{
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if (m_stream && QAudio::ActiveState == m_stream->state ())
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{
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m_stream->suspend ();
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checkStream ();
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}
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}
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void SoundOutput::resume ()
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{
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if (m_stream && QAudio::SuspendedState == m_stream->state ())
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{
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m_stream->resume ();
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checkStream ();
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}
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}
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void SoundOutput::reset ()
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{
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if (m_stream)
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{
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m_stream->reset ();
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checkStream ();
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}
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}
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void SoundOutput::stop ()
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{
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if (m_stream)
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{
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m_stream->reset ();
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m_stream->stop ();
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}
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m_stream.reset ();
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}
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qreal SoundOutput::attenuation () const
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{
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return -(20. * qLn (m_volume) / qLn (10.));
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}
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void SoundOutput::setAttenuation (qreal a)
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{
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Q_ASSERT (0. <= a && a <= 999.);
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m_volume = qPow(10.0, -a/20.0);
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// qDebug () << "SoundOut: attn = " << a << ", vol = " << m_volume;
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if (m_stream)
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{
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m_stream->setVolume (m_volume);
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}
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}
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void SoundOutput::resetAttenuation ()
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{
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m_volume = 1.;
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if (m_stream)
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{
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m_stream->setVolume (m_volume);
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}
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}
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void SoundOutput::handleStateChanged (QAudio::State newState)
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{
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switch (newState)
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{
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case QAudio::IdleState:
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Q_EMIT status (tr ("Idle"));
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break;
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case QAudio::ActiveState:
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Q_EMIT status (tr ("Sending"));
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break;
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case QAudio::SuspendedState:
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Q_EMIT status (tr ("Suspended"));
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break;
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#if QT_VERSION >= QT_VERSION_CHECK (5, 10, 0)
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case QAudio::InterruptedState:
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Q_EMIT status (tr ("Interrupted"));
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break;
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#endif
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case QAudio::StoppedState:
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if (!checkStream ())
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{
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Q_EMIT status (tr ("Error"));
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}
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else
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{
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Q_EMIT status (tr ("Stopped"));
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}
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break;
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}
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}
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