WSJT-X/MessageClient.hpp

95 lines
3.4 KiB
C++

#ifndef MESSAGE_CLIENT_HPP__
#define MESSAGE_CLIENT_HPP__
#include <QObject>
#include <QTime>
#include <QDateTime>
#include <QString>
#include "Radio.hpp"
#include "pimpl_h.hpp"
class QByteArray;
class QHostAddress;
//
// MessageClient - Manage messages sent and replies received from a
// matching server (MessageServer) at the other end of
// the wire
//
//
// Each outgoing message type is a Qt slot
//
class MessageClient
: public QObject
{
Q_OBJECT;
public:
using Frequency = Radio::Frequency;
using port_type = quint16;
// instantiate and initiate a host lookup on the server
//
// messages will be silently dropped until a server host lookup is complete
MessageClient (QString const& id, QString const& server, port_type server_port, QObject * parent = nullptr);
// query server details
QHostAddress server_address () const;
port_type server_port () const;
// initiate a new server host lookup or is the server name is empty
// the sending of messages is disabled
Q_SLOT void set_server (QString const& server = QString {});
// change the server port messages are sent to
Q_SLOT void set_server_port (port_type server_port = 0u);
// outgoing messages
Q_SLOT void status_update (Frequency, QString const& mode, QString const& dx_call, QString const& report
, QString const& tx_mode, bool tx_enabled, bool transmitting, bool decoding
, qint32 rx_df, qint32 tx_df, QString const& de_call, QString const& de_grid
, QString const& dx_grid);
Q_SLOT void decode (bool is_new, QTime time, qint32 snr, float delta_time, quint32 delta_frequency
, QString const& mode, QString const& message);
Q_SLOT void WSPR_decode (bool is_new, QTime time, qint32 snr, float delta_time, Frequency
, qint32 drift, QString const& callsign, QString const& grid, qint32 power);
Q_SLOT void clear_decodes ();
Q_SLOT void qso_logged (QDateTime time, QString const& dx_call, QString const& dx_grid
, Frequency dial_frequency, QString const& mode, QString const& report_sent
, QString const& report_received, QString const& tx_power, QString const& comments
, QString const& name);
// this slot may be used to send arbitrary UDP datagrams to and
// destination allowing the underlying socket to be used for general
// UDP messaging if desired
Q_SLOT void send_raw_datagram (QByteArray const&, QHostAddress const& dest_address, port_type dest_port);
// this signal is emitted if the server sends us a reply, the only
// reply supported is reply to a prior CQ or QRZ message
Q_SIGNAL void reply (QTime, qint32 snr, float delta_time, quint32 delta_frequency, QString const& mode
, QString const& message_text);
// this signal is emitted if the server has requested a replay of
// all decodes
Q_SIGNAL void replay ();
// this signal is emitted if the server has requested immediate (or
// auto Tx if auto_only is true) transmission to halt
Q_SIGNAL void halt_tx (bool auto_only);
// this signal is emitted if the server has requested a new free
// message text
Q_SIGNAL void free_text (QString const&, bool send);
// this signal is emitted when network errors occur or if a host
// lookup fails
Q_SIGNAL void error (QString const&) const;
private:
class impl;
pimpl<impl> m_;
};
#endif