WSJT-X/UDPExamples/MessageServer.hpp
Bill Somerville 430d57c1ca
Network interface selection for outgoing UDP multicast datagrams
Default  selection  is  the  loop-back interface.  Users  who  require
interoperation  between  WSJT-X   instances  cooperating  applications
running on different hosts should  select a suitable network interface
and  carefully choose  a multicast  group address,  and TTL,  that has
minimal scope covering the necessary  network(s). Using 224.0.0.1 is a
reasonable    strategy    if   all    hosts    are    on   the    same
subnet. Administratively  scoped multicast group addresses  like those
within 239.255.0.0/16  can cover larger  boundaries, but care  must be
taken if the local subnet has access to a multicast enabled router.

The  IPv4  broadcast  address  (255.255.255.255) may  be  used  as  an
alternative  to multicast  UDP, but  note that  WSJT-X will  only send
broadcast UDP datagrams  on the loop-back interface,  so all recipient
applications must be running on the same host system.

The reference UDP Message protocol  applications are being extended to
be configurable  with a list of  interfaces to join a  multicast group
address on. By default they will only join on the loop-back interface,
which is also  recommended for any applications designed  to take part
in the WSJT-X  UDP Message Protocol. This allows full  user control of
the  scope of  multicast  group membership  with  a very  conservative
default  mode  that will  work  with  all interoperating  applications
running on the same host system.
2020-11-02 15:33:44 +00:00

125 lines
5.8 KiB
C++

#ifndef MESSAGE_SERVER_HPP__
#define MESSAGE_SERVER_HPP__
#include <QObject>
#include <QString>
#include <QStringList>
#include <QTime>
#include <QDateTime>
#include <QHostAddress>
#include <QColor>
#include "udp_export.h"
#include "Radio.hpp"
#include "pimpl_h.hpp"
class QString;
//
// MessageServer - a reference implementation of a message server
// matching the MessageClient class at the other end
// of the wire
//
// This class is fully functioning and suitable for use in C++
// applications that use the Qt framework. Other applications should
// use this classes' implementation as a reference implementation.
//
class UDP_EXPORT MessageServer
: public QObject
{
Q_OBJECT;
public:
using port_type = quint16;
using Frequency = Radio::Frequency;
MessageServer (QObject * parent = nullptr,
QString const& version = QString {}, QString const& revision = QString {});
// start or restart the server, if the multicast_group_address
// argument is given it is assumed to be a multicast group address
// which the server will join
Q_SLOT void start (port_type port
, QHostAddress const& multicast_group_address = QHostAddress {}
, QStringList const& network_interface_names = QStringList {});
// ask the client to clear one or both of the decode windows
Q_SLOT void clear_decodes (QString const& id, quint8 window = 0);
// ask the client with identification 'id' to make the same action
// as a double click on the decode would
//
// note that the client is not obliged to take any action and only
// takes any action if the decode is present and is a CQ or QRZ message
Q_SLOT void reply (QString const& id, QTime time, qint32 snr, float delta_time, quint32 delta_frequency
, QString const& mode, QString const& message, bool low_confidence, quint8 modifiers);
// ask the client with identification 'id' to close down gracefully
Q_SLOT void close (QString const& id);
// ask the client with identification 'id' to replay all decodes
Q_SLOT void replay (QString const& id);
// ask the client with identification 'id' to halt transmitting
// auto_only just disables auto Tx, otherwise halt is immediate
Q_SLOT void halt_tx (QString const& id, bool auto_only);
// ask the client with identification 'id' to set the free text
// message and optionally send it ASAP
Q_SLOT void free_text (QString const& id, QString const& text, bool send);
// ask the client with identification 'id' to set the location provided
Q_SLOT void location (QString const& id, QString const& location);
// ask the client with identification 'id' to highlight the callsign
// specified with the given colors
Q_SLOT void highlight_callsign (QString const& id, QString const& callsign
, QColor const& bg = QColor {}, QColor const& fg = QColor {}
, bool last_only = false);
// ask the client with identification 'id' to switch to
// configuration 'configuration_name'
Q_SLOT void switch_configuration (QString const& id, QString const& configuration_name);
// ask the client with identification 'id' to change configuration
Q_SLOT void configure (QString const& id, QString const& mode, quint32 frequency_tolerance
, QString const& submode, bool fast_mode, quint32 tr_period, quint32 rx_df
, QString const& dx_call, QString const& dx_grid, bool generate_messages);
// the following signals are emitted when a client broadcasts the
// matching message
Q_SIGNAL void client_opened (QString const& id, QString const& version, QString const& revision);
Q_SIGNAL void status_update (QString const& id, Frequency, QString const& mode, QString const& dx_call
, QString const& report, QString const& tx_mode, bool tx_enabled
, bool transmitting, bool decoding, quint32 rx_df, quint32 tx_df
, QString const& de_call, QString const& de_grid, QString const& dx_grid
, bool watchdog_timeout, QString const& sub_mode, bool fast_mode
, quint8 special_op_mode, quint32 frequency_tolerance, quint32 tr_period
, QString const& configuration_name);
Q_SIGNAL void client_closed (QString const& id);
Q_SIGNAL void decode (bool is_new, QString const& id, QTime time, qint32 snr, float delta_time
, quint32 delta_frequency, QString const& mode, QString const& message
, bool low_confidence, bool off_air);
Q_SIGNAL void WSPR_decode (bool is_new, QString const& id, QTime time, qint32 snr, float delta_time, Frequency
, qint32 drift, QString const& callsign, QString const& grid, qint32 power
, bool off_air);
Q_SIGNAL void qso_logged (QString const& id, QDateTime time_off, QString const& dx_call, QString const& dx_grid
, Frequency dial_frequency, QString const& mode, QString const& report_sent
, QString const& report_received, QString const& tx_power, QString const& comments
, QString const& name, QDateTime time_on, QString const& operator_call
, QString const& my_call, QString const& my_grid
, QString const& exchange_sent, QString const& exchange_rcvd, QString const& prop_mode);
Q_SIGNAL void decodes_cleared (QString const& id);
Q_SIGNAL void logged_ADIF (QString const& id, QByteArray const& ADIF);
// this signal is emitted when a network error occurs
Q_SIGNAL void error (QString const&) const;
private:
class UDP_NO_EXPORT impl;
pimpl<impl> m_;
};
#endif