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https://github.com/saitohirga/WSJT-X.git
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5b9645bf09
git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/trunk@189 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
539 lines
17 KiB
C++
539 lines
17 KiB
C++
/*
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* $Id: PlaybackNode.cc,v 1.1.1.1 2002/01/22 00:52:07 phil Exp $
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* PortAudio Portable Real-Time Audio Library
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* Latest Version at: http://www.portaudio.com
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* BeOS Media Kit Implementation by Joshua Haberman
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*
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* Copyright (c) 2001 Joshua Haberman <joshua@haberman.com>
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files
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* (the "Software"), to deal in the Software without restriction,
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* including without limitation the rights to use, copy, modify, merge,
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* publish, distribute, sublicense, and/or sell copies of the Software,
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* and to permit persons to whom the Software is furnished to do so,
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* subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* Any person wishing to distribute modifications to the Software is
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* requested to send the modifications to the original developer so that
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* they can be incorporated into the canonical version.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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* ---
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*
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* Significant portions of this file are based on sample code from Be. The
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* Be Sample Code Licence follows:
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*
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* Copyright 1991-1999, Be Incorporated.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions, and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions, and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
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* TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <stdio.h>
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#include <be/media/BufferGroup.h>
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#include <be/media/Buffer.h>
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#include <be/media/TimeSource.h>
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#include "PlaybackNode.h"
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#define PRINT(x) { printf x; fflush(stdout); }
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#ifdef DEBUG
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#define DBUG(x) PRINT(x)
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#else
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#define DBUG(x)
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#endif
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PaPlaybackNode::PaPlaybackNode(uint32 channels, float frame_rate, uint32 frames_per_buffer,
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PortAudioCallback* callback, void *user_data) :
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BMediaNode("PortAudio input node"),
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BBufferProducer(B_MEDIA_RAW_AUDIO),
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BMediaEventLooper(),
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mAborted(false),
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mRunning(false),
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mBufferGroup(NULL),
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mDownstreamLatency(0),
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mStartTime(0),
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mCallback(callback),
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mUserData(user_data),
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mFramesPerBuffer(frames_per_buffer)
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{
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DBUG(("Constructor called.\n"));
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mPreferredFormat.type = B_MEDIA_RAW_AUDIO;
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mPreferredFormat.u.raw_audio.channel_count = channels;
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mPreferredFormat.u.raw_audio.frame_rate = frame_rate;
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mPreferredFormat.u.raw_audio.byte_order =
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(B_HOST_IS_BENDIAN) ? B_MEDIA_BIG_ENDIAN : B_MEDIA_LITTLE_ENDIAN;
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mPreferredFormat.u.raw_audio.buffer_size =
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media_raw_audio_format::wildcard.buffer_size;
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mOutput.destination = media_destination::null;
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mOutput.format = mPreferredFormat;
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/* The amount of time it takes for this node to produce a buffer when
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* asked. Essentially, it is how long the user's callback takes to run.
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* We set this to be the length of the sound data each buffer of the
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* requested size can hold. */
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//mInternalLatency = (bigtime_t)(1000000 * frames_per_buffer / frame_rate);
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/* ACK! it seems that the mixer (at least on my machine) demands that IT
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* specify the buffer size, so for now I'll just make a generic guess here */
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mInternalLatency = 1000000 / 20;
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}
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PaPlaybackNode::~PaPlaybackNode()
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{
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DBUG(("Destructor called.\n"));
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Quit(); /* Stop the BMediaEventLooper thread */
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}
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/*************************
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*
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* Local methods
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*
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*/
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bool PaPlaybackNode::IsRunning()
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{
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return mRunning;
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}
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PaTimestamp PaPlaybackNode::GetStreamTime()
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{
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BTimeSource *timeSource = TimeSource();
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PaTimestamp time = (timeSource->Now() - mStartTime) *
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mPreferredFormat.u.raw_audio.frame_rate / 1000000;
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return time;
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}
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void PaPlaybackNode::SetSampleFormat(PaSampleFormat inFormat,
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PaSampleFormat outFormat)
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{
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uint32 beOutFormat;
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switch(outFormat)
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{
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case paFloat32:
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beOutFormat = media_raw_audio_format::B_AUDIO_FLOAT;
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mOutputSampleWidth = 4;
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break;
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case paInt16:
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beOutFormat = media_raw_audio_format::B_AUDIO_SHORT;
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mOutputSampleWidth = 2;
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break;
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case paInt32:
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beOutFormat = media_raw_audio_format::B_AUDIO_INT;
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mOutputSampleWidth = 4;
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break;
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case paInt8:
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beOutFormat = media_raw_audio_format::B_AUDIO_CHAR;
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mOutputSampleWidth = 1;
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break;
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case paUInt8:
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beOutFormat = media_raw_audio_format::B_AUDIO_UCHAR;
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mOutputSampleWidth = 1;
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break;
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case paInt24:
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case paPackedInt24:
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case paCustomFormat:
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DBUG(("Unsupported output format: %x\n", outFormat));
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break;
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default:
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DBUG(("Unknown output format: %x\n", outFormat));
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}
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mPreferredFormat.u.raw_audio.format = beOutFormat;
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mFramesPerBuffer * mPreferredFormat.u.raw_audio.channel_count * mOutputSampleWidth;
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}
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BBuffer *PaPlaybackNode::FillNextBuffer(bigtime_t time)
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{
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/* Get a buffer from the buffer group */
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BBuffer *buf = mBufferGroup->RequestBuffer(
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mOutput.format.u.raw_audio.buffer_size, BufferDuration());
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unsigned long frames = mOutput.format.u.raw_audio.buffer_size /
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mOutputSampleWidth / mOutput.format.u.raw_audio.channel_count;
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bigtime_t start_time;
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int ret;
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if( !buf )
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{
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DBUG(("Unable to allocate a buffer\n"));
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return NULL;
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}
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start_time = mStartTime +
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(bigtime_t)((double)mSamplesSent /
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(double)mOutput.format.u.raw_audio.frame_rate /
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(double)mOutput.format.u.raw_audio.channel_count *
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1000000.0);
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/* Now call the user callback to get the data */
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ret = mCallback(NULL, /* Input buffer */
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buf->Data(), /* Output buffer */
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frames, /* Frames per buffer */
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mSamplesSent / mOutput.format.u.raw_audio.channel_count, /* timestamp */
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mUserData);
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if( ret )
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mAborted = true;
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media_header *hdr = buf->Header();
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hdr->type = B_MEDIA_RAW_AUDIO;
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hdr->size_used = mOutput.format.u.raw_audio.buffer_size;
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hdr->time_source = TimeSource()->ID();
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hdr->start_time = start_time;
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return buf;
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}
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/*************************
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*
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* BMediaNode methods
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*
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*/
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BMediaAddOn *PaPlaybackNode::AddOn( int32 * ) const
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{
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DBUG(("AddOn() called.\n"));
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return NULL; /* we don't provide service to outside applications */
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}
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status_t PaPlaybackNode::HandleMessage( int32 message, const void *data,
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size_t size )
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{
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DBUG(("HandleMessage() called.\n"));
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return B_ERROR; /* we don't define any custom messages */
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}
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/*************************
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*
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* BMediaEventLooper methods
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*
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*/
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void PaPlaybackNode::NodeRegistered()
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{
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DBUG(("NodeRegistered() called.\n"));
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/* Start the BMediaEventLooper thread */
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SetPriority(B_REAL_TIME_PRIORITY);
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Run();
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/* set up as much information about our output as we can */
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mOutput.source.port = ControlPort();
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mOutput.source.id = 0;
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mOutput.node = Node();
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::strcpy(mOutput.name, "PortAudio Playback");
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}
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void PaPlaybackNode::HandleEvent( const media_timed_event *event,
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bigtime_t lateness, bool realTimeEvent )
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{
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// DBUG(("HandleEvent() called.\n"));
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status_t err;
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switch(event->type)
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{
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case BTimedEventQueue::B_START:
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DBUG((" Handling a B_START event\n"));
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if( RunState() != B_STARTED )
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{
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mStartTime = event->event_time + EventLatency();
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mSamplesSent = 0;
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mAborted = false;
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mRunning = true;
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media_timed_event firstEvent( mStartTime,
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BTimedEventQueue::B_HANDLE_BUFFER );
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EventQueue()->AddEvent( firstEvent );
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}
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break;
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case BTimedEventQueue::B_STOP:
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DBUG((" Handling a B_STOP event\n"));
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mRunning = false;
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EventQueue()->FlushEvents( 0, BTimedEventQueue::B_ALWAYS, true,
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BTimedEventQueue::B_HANDLE_BUFFER );
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break;
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case BTimedEventQueue::B_HANDLE_BUFFER:
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//DBUG((" Handling a B_HANDLE_BUFFER event\n"));
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/* make sure we're started and connected */
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if( RunState() != BMediaEventLooper::B_STARTED ||
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mOutput.destination == media_destination::null )
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break;
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BBuffer *buffer = FillNextBuffer(event->event_time);
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/* make sure we weren't aborted while this routine was running.
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* this can happen in one of two ways: either the callback returned
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* nonzero (in which case mAborted is set in FillNextBuffer() ) or
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* the client called AbortStream */
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if( mAborted )
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{
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if( buffer )
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buffer->Recycle();
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Stop(0, true);
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break;
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}
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if( buffer )
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{
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err = SendBuffer(buffer, mOutput.destination);
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if( err != B_OK )
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buffer->Recycle();
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}
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mSamplesSent += mOutput.format.u.raw_audio.buffer_size / mOutputSampleWidth;
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/* Now schedule the next buffer event, so we can send another
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* buffer when this one runs out. We calculate when it should
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* happen by calculating when the data we just sent will finish
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* playing.
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*
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* NOTE, however, that the event will actually get generated
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* earlier than we specify, to account for the latency it will
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* take to produce the buffer. It uses the latency value we
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* specified in SetEventLatency() to determine just how early
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* to generate it. */
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/* totalPerformanceTime includes the time represented by the buffer
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* we just sent */
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bigtime_t totalPerformanceTime = (bigtime_t)((double)mSamplesSent /
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(double)mOutput.format.u.raw_audio.channel_count /
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(double)mOutput.format.u.raw_audio.frame_rate * 1000000.0);
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bigtime_t nextEventTime = mStartTime + totalPerformanceTime;
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media_timed_event nextBufferEvent(nextEventTime,
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BTimedEventQueue::B_HANDLE_BUFFER);
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EventQueue()->AddEvent(nextBufferEvent);
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break;
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}
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}
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/*************************
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*
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* BBufferProducer methods
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*
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*/
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status_t PaPlaybackNode::FormatSuggestionRequested( media_type type,
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int32 /*quality*/, media_format* format )
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{
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/* the caller wants to know this node's preferred format and provides
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* a suggestion, asking if we support it */
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DBUG(("FormatSuggestionRequested() called.\n"));
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if(!format)
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return B_BAD_VALUE;
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*format = mPreferredFormat;
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/* we only support raw audio (a wildcard is okay too) */
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if ( type == B_MEDIA_UNKNOWN_TYPE || type == B_MEDIA_RAW_AUDIO )
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return B_OK;
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else
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return B_MEDIA_BAD_FORMAT;
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}
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status_t PaPlaybackNode::FormatProposal( const media_source& output,
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media_format* format )
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{
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/* This is similar to FormatSuggestionRequested(), but it is actually part
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* of the negotiation process. We're given the opportunity to specify any
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* properties that are wildcards (ie. properties that the other node doesn't
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* care one way or another about) */
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DBUG(("FormatProposal() called.\n"));
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/* Make sure this proposal really applies to our output */
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if( output != mOutput.source )
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return B_MEDIA_BAD_SOURCE;
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/* We return two things: whether we support the proposed format, and our own
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* preferred format */
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*format = mPreferredFormat;
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if( format->type == B_MEDIA_UNKNOWN_TYPE || format->type == B_MEDIA_RAW_AUDIO )
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return B_OK;
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else
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return B_MEDIA_BAD_FORMAT;
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}
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status_t PaPlaybackNode::FormatChangeRequested( const media_source& source,
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const media_destination& destination, media_format* io_format, int32* )
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{
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/* we refuse to change formats, supporting only 1 */
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DBUG(("FormatChangeRequested() called.\n"));
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return B_ERROR;
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}
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status_t PaPlaybackNode::GetNextOutput( int32* cookie, media_output* out_output )
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{
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/* this is where we allow other to enumerate our outputs -- the cookie is
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* an integer we can use to keep track of where we are in enumeration. */
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DBUG(("GetNextOutput() called.\n"));
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if( *cookie == 0 )
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{
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*out_output = mOutput;
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*cookie = 1;
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return B_OK;
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}
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return B_BAD_INDEX;
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}
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status_t PaPlaybackNode::DisposeOutputCookie( int32 cookie )
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{
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DBUG(("DisposeOutputCookie() called.\n"));
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return B_OK;
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}
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void PaPlaybackNode::LateNoticeReceived( const media_source& what,
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bigtime_t how_much, bigtime_t performance_time )
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{
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/* This function is called as notification that a buffer we sent wasn't
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* received by the time we stamped it with -- it got there late. Basically,
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* it means we underestimated our own latency, so we should increase it */
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DBUG(("LateNoticeReceived() called.\n"));
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if( what != mOutput.source )
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return;
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if( RunMode() == B_INCREASE_LATENCY )
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{
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mInternalLatency += how_much;
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SetEventLatency( mDownstreamLatency + mInternalLatency );
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DBUG(("Increasing latency to %Ld\n", mDownstreamLatency + mInternalLatency));
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}
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else
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DBUG(("I don't know what to do with this notice!"));
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}
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void PaPlaybackNode::EnableOutput( const media_source& what, bool enabled,
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int32* )
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{
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DBUG(("EnableOutput() called.\n"));
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/* stub -- we don't support this yet */
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}
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status_t PaPlaybackNode::PrepareToConnect( const media_source& what,
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const media_destination& where, media_format* format,
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media_source* out_source, char* out_name )
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{
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/* the final stage of format negotiations. here we _must_ make specific any
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* remaining wildcards */
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DBUG(("PrepareToConnect() called.\n"));
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/* make sure this really refers to our source */
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if( what != mOutput.source )
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return B_MEDIA_BAD_SOURCE;
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/* make sure we're not already connected */
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if( mOutput.destination != media_destination::null )
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return B_MEDIA_ALREADY_CONNECTED;
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if( format->type != B_MEDIA_RAW_AUDIO )
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return B_MEDIA_BAD_FORMAT;
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if( format->u.raw_audio.format != mPreferredFormat.u.raw_audio.format )
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return B_MEDIA_BAD_FORMAT;
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if( format->u.raw_audio.buffer_size ==
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media_raw_audio_format::wildcard.buffer_size )
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{
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DBUG(("We were left to decide buffer size: choosing 2048"));
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format->u.raw_audio.buffer_size = 2048;
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}
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else
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DBUG(("Using consumer specified buffer size of %lu.\n",
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format->u.raw_audio.buffer_size));
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/* Reserve the connection, return the information */
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mOutput.destination = where;
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mOutput.format = *format;
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*out_source = mOutput.source;
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strncpy( out_name, mOutput.name, B_MEDIA_NAME_LENGTH );
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return B_OK;
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}
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void PaPlaybackNode::Connect(status_t error, const media_source& source,
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const media_destination& destination, const media_format& format, char* io_name)
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{
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DBUG(("Connect() called.\n"));
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