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git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/trunk@189 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
440 lines
16 KiB
C
440 lines
16 KiB
C
#ifndef PORT_AUDIO_H
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#define PORT_AUDIO_H
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#ifdef __cplusplus
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extern "C"
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{
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#endif /* __cplusplus */
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/*
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* PortAudio Portable Real-Time Audio Library
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* PortAudio API Header File
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* Latest version available at: http://www.audiomulch.com/portaudio/
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*
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* Copyright (c) 1999-2000 Ross Bencina and Phil Burk
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files
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* (the "Software"), to deal in the Software without restriction,
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* including without limitation the rights to use, copy, modify, merge,
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* publish, distribute, sublicense, and/or sell copies of the Software,
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* and to permit persons to whom the Software is furnished to do so,
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* subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* Any person wishing to distribute modifications to the Software is
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* requested to send the modifications to the original developer so that
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* they can be incorporated into the canonical version.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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// added by zplane.developement in order to generate a DLL
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#if defined(PA_MME_EXPORTS) || defined(PA_DX_EXPORTS)
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#define DLL_API __declspec( dllexport )
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#elif defined(_LIB) || defined(_STATIC_LINK) || defined(_STATIC_APP)
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#define DLL_API
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#else
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#define DLL_API __declspec(dllexport)
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#endif
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typedef int PaError;
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typedef enum {
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paNoError = 0,
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paHostError = -10000,
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paInvalidChannelCount,
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paInvalidSampleRate,
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paInvalidDeviceId,
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paInvalidFlag,
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paSampleFormatNotSupported,
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paBadIODeviceCombination,
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paInsufficientMemory,
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paBufferTooBig,
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paBufferTooSmall,
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paNullCallback,
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paBadStreamPtr,
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paTimedOut,
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paInternalError
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} PaErrorNum;
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/*
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Pa_Initialize() is the library initialisation function - call this before
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using the library.
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*/
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DLL_API PaError Pa_Initialize( void );
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/*
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Pa_Terminate() is the library termination function - call this after
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using the library.
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*/
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DLL_API PaError Pa_Terminate( void );
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/*
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Return host specific error.
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This can be called after receiving a paHostError.
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*/
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DLL_API long Pa_GetHostError( void );
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/*
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Translate the error number into a human readable message.
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*/
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DLL_API const char *Pa_GetErrorText( PaError errnum );
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/*
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Sample formats
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These are formats used to pass sound data between the callback and the
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stream. Each device has a "native" format which may be used when optimum
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efficiency or control over conversion is required.
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Formats marked "always available" are supported (emulated) by all devices.
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The floating point representation uses +1.0 and -1.0 as the respective
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maximum and minimum.
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*/
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typedef unsigned long PaSampleFormat;
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#define paFloat32 ((PaSampleFormat) (1<<0)) /*always available*/
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#define paInt16 ((PaSampleFormat) (1<<1)) /*always available*/
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#define paInt32 ((PaSampleFormat) (1<<2)) /*always available*/
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#define paInt24 ((PaSampleFormat) (1<<3))
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#define paPackedInt24 ((PaSampleFormat) (1<<4))
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#define paInt8 ((PaSampleFormat) (1<<5))
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#define paUInt8 ((PaSampleFormat) (1<<6)) /* unsigned 8 bit, 128 is "ground" */
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#define paCustomFormat ((PaSampleFormat) (1<<16))
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/*
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Device enumeration mechanism.
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Device ids range from 0 to Pa_CountDevices()-1.
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Devices may support input, output or both. Device 0 is always the "default"
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device and should support at least stereo in and out if that is available
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on the taget platform _even_ if this involves kludging an input/output
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device on platforms that usually separate input from output. Other platform
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specific devices are specified by positive device ids.
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*/
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typedef int PaDeviceID;
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#define paNoDevice -1
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typedef struct
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{
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int structVersion;
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const char *name;
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int maxInputChannels;
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int maxOutputChannels;
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/* Number of discrete rates, or -1 if range supported. */
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int numSampleRates;
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/* Array of supported sample rates, or {min,max} if range supported. */
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const double *sampleRates;
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PaSampleFormat nativeSampleFormats;
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}
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PaDeviceInfo;
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DLL_API int Pa_CountDevices();
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/*
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Pa_GetDefaultInputDeviceID(), Pa_GetDefaultOutputDeviceID()
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Return the default device ID or paNoDevice if there is no devices.
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The result can be passed to Pa_OpenStream().
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On the PC, the user can specify a default device by
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setting an environment variable. For example, to use device #1.
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set PA_RECOMMENDED_OUTPUT_DEVICE=1
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The user should first determine the available device ID by using
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the supplied application "pa_devs".
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*/
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DLL_API PaDeviceID Pa_GetDefaultInputDeviceID( void );
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DLL_API PaDeviceID Pa_GetDefaultOutputDeviceID( void );
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/*
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PaTimestamp is used to represent a continuous sample clock with arbitrary
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start time useful for syncronisation. The type is used in the outTime
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argument to the callback function and the result of Pa_StreamTime()
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*/
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typedef double PaTimestamp;
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/*
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Pa_GetDeviceInfo() returns a pointer to an immutable PaDeviceInfo structure
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referring to the device specified by id.
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If id is out of range the function returns NULL.
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The returned structure is owned by the PortAudio implementation and must
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not be manipulated or freed. The pointer is guaranteed to be valid until
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between calls to Pa_Initialize() and Pa_Terminate().
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*/
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DLL_API const PaDeviceInfo* Pa_GetDeviceInfo( PaDeviceID id );
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/*
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PortAudioCallback is implemented by clients of the portable audio api.
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inputBuffer and outputBuffer are arrays of interleaved samples,
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the format, packing and number of channels used by the buffers are
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determined by parameters to Pa_OpenStream() (see below).
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framesPerBuffer is the number of sample frames to be processed by the callback.
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outTime is the time in samples when the buffer(s) processed by
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this callback will begin being played at the audio output.
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See also Pa_StreamTime()
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userData is the value of a user supplied pointer passed to Pa_OpenStream()
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intended for storing synthesis data etc.
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return value:
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The callback can return a nonzero value to stop the stream. This may be
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useful in applications such as soundfile players where a specific duration
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of output is required. However, it is not necessary to utilise this mechanism
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as StopStream() will also terminate the stream. A callback returning a
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nonzero value must fill the entire outputBuffer.
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NOTE: None of the other stream functions may be called from within the
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callback function except for Pa_GetCPULoad().
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*/
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typedef int (PortAudioCallback)(
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void *inputBuffer, void *outputBuffer,
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unsigned long framesPerBuffer,
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PaTimestamp outTime, void *userData );
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/*
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Stream flags
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These flags may be supplied (ored together) in the streamFlags argument to
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the Pa_OpenStream() function.
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[ suggestions? ]
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*/
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#define paNoFlag (0)
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#define paClipOff (1<<0) /* disable defult clipping of out of range samples */
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#define paDitherOff (1<<1) /* disable default dithering */
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#define paPlatformSpecificFlags (0x00010000)
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typedef unsigned long PaStreamFlags;
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/*
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A single PortAudioStream provides multiple channels of real-time
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input and output audio streaming to a client application.
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Pointers to PortAudioStream objects are passed between PortAudio functions.
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*/
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typedef void PortAudioStream;
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#define PaStream PortAudioStream
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/*
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Pa_OpenStream() opens a stream for either input, output or both.
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stream is the address of a PortAudioStream pointer which will receive
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a pointer to the newly opened stream.
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inputDevice is the id of the device used for input (see PaDeviceID above.)
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inputDevice may be paNoDevice to indicate that an input device is not required.
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numInputChannels is the number of channels of sound to be delivered to the
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callback. It can range from 1 to the value of maxInputChannels in the
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device input record for the device specified in the inputDevice parameter.
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If inputDevice is paNoDevice numInputChannels is ignored.
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inputSampleFormat is the format of inputBuffer provided to the callback
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function. inputSampleFormat may be any of the formats described by the
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PaSampleFormat enumeration (see above). PortAudio guarantees support for
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the sound devices native formats (nativeSampleFormats in the device info
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record) and additionally 16 and 32 bit integer and 32 bit floating point
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formats. Support for other formats is implementation defined.
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inputDriverInfo is a pointer to an optional driver specific data structure
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containing additional information for device setup or stream processing.
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inputDriverInfo is never required for correct operation. If not used
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inputDriverInfo should be NULL.
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outputDevice is the id of the device used for output (see PaDeviceID above.)
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outputDevice may be paNoDevice to indicate that an output device is not required.
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numOutputChannels is the number of channels of sound to be supplied by the
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callback. See the definition of numInputChannels above for more details.
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outputSampleFormat is the sample format of the outputBuffer filled by the
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callback function. See the definition of inputSampleFormat above for more
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details.
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outputDriverInfo is a pointer to an optional driver specific data structure
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containing additional information for device setup or stream processing.
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outputDriverInfo is never required for correct operation. If not used
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outputDriverInfo should be NULL.
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sampleRate is the desired sampleRate for input and output
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framesPerBuffer is the length in sample frames of all internal sample buffers
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used for communication with platform specific audio routines. Wherever
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possible this corresponds to the framesPerBuffer parameter passed to the
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callback function.
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numberOfBuffers is the number of buffers used for multibuffered
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communication with the platform specific audio routines. This parameter is
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provided only as a guide - and does not imply that an implementation must
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use multibuffered i/o when reliable double buffering is available (such as
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SndPlayDoubleBuffer() on the Macintosh.)
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streamFlags may contain a combination of flags ORed together.
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These flags modify the behavior of the
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streaming process. Some flags may only be relevant to certain buffer formats.
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callback is a pointer to a client supplied function that is responsible
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for processing and filling input and output buffers (see above for details.)
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userData is a client supplied pointer which is passed to the callback
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function. It could for example, contain a pointer to instance data necessary
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for processing the audio buffers.
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return value:
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Apon success Pa_OpenStream() returns PaNoError and places a pointer to a
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valid PortAudioStream in the stream argument. The stream is inactive (stopped).
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If a call to Pa_OpenStream() fails a nonzero error code is returned (see
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PAError above) and the value of stream is invalid.
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*/
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DLL_API PaError Pa_OpenStream( PortAudioStream** stream,
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PaDeviceID inputDevice,
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int numInputChannels,
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PaSampleFormat inputSampleFormat,
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void *inputDriverInfo,
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PaDeviceID outputDevice,
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int numOutputChannels,
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PaSampleFormat outputSampleFormat,
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void *outputDriverInfo,
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double sampleRate,
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unsigned long framesPerBuffer,
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unsigned long numberOfBuffers,
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PaStreamFlags streamFlags,
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PortAudioCallback *callback,
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void *userData );
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/*
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Pa_OpenDefaultStream() is a simplified version of Pa_OpenStream() that
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opens the default input and/or ouput devices. Most parameters have
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identical meaning to their Pa_OpenStream() counterparts, with the following
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exceptions:
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If either numInputChannels or numOutputChannels is 0 the respective device
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is not opened (same as passing paNoDevice in the device arguments to Pa_OpenStream() )
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sampleFormat applies to both the input and output buffers.
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*/
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DLL_API PaError Pa_OpenDefaultStream( PortAudioStream** stream,
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int numInputChannels,
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int numOutputChannels,
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PaSampleFormat sampleFormat,
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double sampleRate,
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unsigned long framesPerBuffer,
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unsigned long numberOfBuffers,
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PortAudioCallback *callback,
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void *userData );
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/*
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Pa_CloseStream() closes an audio stream, flushing any pending buffers.
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*/
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DLL_API PaError Pa_CloseStream( PortAudioStream* );
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/*
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Pa_StartStream() and Pa_StopStream() begin and terminate audio processing.
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When Pa_StopStream() returns, all pending audio buffers have been played.
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Pa_AbortStream() stops playing immediately without waiting for pending
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buffers to complete.
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*/
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DLL_API PaError Pa_StartStream( PortAudioStream *stream );
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DLL_API PaError Pa_StopStream( PortAudioStream *stream );
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DLL_API PaError Pa_AbortStream( PortAudioStream *stream );
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/*
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Pa_StreamActive() returns one when the stream is playing audio,
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zero when not playing, or a negative error number if the
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stream is invalid.
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The stream is active between calls to Pa_StartStream() and Pa_StopStream(),
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but may also become inactive if the callback returns a non-zero value.
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In the latter case, the stream is considered inactive after the last
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buffer has finished playing.
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*/
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DLL_API PaError Pa_StreamActive( PortAudioStream *stream );
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/*
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Pa_StreamTime() returns the current output time for the stream in samples.
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This time may be used as a time reference (for example syncronising audio to
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MIDI).
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*/
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DLL_API PaTimestamp Pa_StreamTime( PortAudioStream *stream );
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/*
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The "CPU Load" is a fraction of total CPU time consumed by the
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stream's audio processing.
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A value of 0.5 would imply that PortAudio and the sound generating
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callback was consuming roughly 50% of the available CPU time.
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This function may be called from the callback function or the application.
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*/
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DLL_API double Pa_GetCPULoad( PortAudioStream* stream );
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/*
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Use Pa_GetMinNumBuffers() to determine minimum number of buffers required for
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the current host based on minimum latency.
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On the PC, for the DirectSound implementation, latency can be optionally set
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by user by setting an environment variable.
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For example, to set latency to 200 msec, put:
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set PA_MIN_LATENCY_MSEC=200
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in the AUTOEXEC.BAT file and reboot.
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If the environment variable is not set, then the latency will be determined
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based on the OS. Windows NT has higher latency than Win95.
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*/
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DLL_API int Pa_GetMinNumBuffers( int framesPerBuffer, double sampleRate );
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/*
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Sleep for at least 'msec' milliseconds.
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You may sleep longer than the requested time so don't rely
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on this for accurate musical timing.
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*/
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DLL_API void Pa_Sleep( long msec );
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/*
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Return size in bytes of a single sample in a given PaSampleFormat
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or paSampleFormatNotSupported.
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*/
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DLL_API PaError Pa_GetSampleSize( PaSampleFormat format );
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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#endif /* PORT_AUDIO_H */
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