WSJT-X/UDPExamples/DecodesModel.hpp
Bill Somerville 567af321c0 Extend UDP Reply message with keyboard modifiers
This allows UDP servers to  emulate keyboard modified double-clicks on
decoded messages,  E.g. ALT+double-click for  replying to a CQ  or QRZ
call without changing ones Tx frequency offset.

git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@8103 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
2017-09-22 15:36:24 +00:00

45 lines
1.5 KiB
C++

#ifndef WSJTX_UDP_DECODES_MODEL_HPP__
#define WSJTX_UDP_DECODES_MODEL_HPP__
#include <QStandardItemModel>
#include "MessageServer.hpp"
using Frequency = MessageServer::Frequency;
class QTime;
class QString;
class QModelIndex;
//
// Decodes Model - simple data model for all decodes
//
// The model is a basic table with uniform row format. Rows consist of
// QStandardItem instances containing the string representation of the
// column data and if the underlying field is not a string then the
// UserRole+1 role contains the underlying data item.
//
// Three slots are provided to add a new decode, remove all decodes
// for a client and, to build a reply to CQ message for a given row
// which is emitted as a signal respectively.
//
class DecodesModel
: public QStandardItemModel
{
Q_OBJECT;
public:
explicit DecodesModel (QObject * parent = nullptr);
Q_SLOT void add_decode (bool is_new, QString const& client_id, QTime time, qint32 snr, float delta_time
, quint32 delta_frequency, QString const& mode, QString const& message
, bool low_confidence, bool off_air, bool is_fast);
Q_SLOT void clear_decodes (QString const& client_id);
Q_SLOT void do_reply (QModelIndex const& source, quint8 modifiers);
Q_SIGNAL void reply (QString const& id, QTime time, qint32 snr, float delta_time, quint32 delta_frequency
, QString const& mode, QString const& message, bool low_confidence, quint8 modifiers);
};
#endif