WSJT-X/Detector.hpp

68 lines
2.0 KiB
C++

#ifndef DETECTOR_HPP__
#define DETECTOR_HPP__
#include "AudioDevice.hpp"
#include <QScopedArrayPointer>
//
// output device that distributes data in predefined chunks via a signal
//
// the underlying device for this abstraction is just the buffer that
// stores samples throughout a receiving period
//
class Detector : public AudioDevice
{
Q_OBJECT;
Q_PROPERTY (bool monitoring READ isMonitoring WRITE setMonitoring);
public:
//
// if the data buffer were not global storage and fixed size then we
// might want maximum size passed as constructor arguments
//
// we down sample by a factor of 4
//
// the framesPerSignal argument is the number after down sampling
//
Detector (unsigned frameRate, unsigned periodLengthInSeconds, unsigned framesPerSignal, unsigned downSampleFactor = 4u, QObject * parent = 0);
bool isMonitoring () const {return m_monitoring;}
protected:
qint64 readData (char * /* data */, qint64 /* maxSize */)
{
return -1; // we don't produce data
}
qint64 writeData (char const * data, qint64 maxSize);
private:
// these are private because we want thread safety, must be called via Qt queued connections
Q_SLOT void open (AudioDevice::Channel channel = Mono) {AudioDevice::open (QIODevice::WriteOnly, channel);}
Q_SLOT void setMonitoring (bool newState) {m_monitoring = newState; m_bufferPos = 0;}
Q_SLOT bool reset ();
Q_SLOT void close () {AudioDevice::close ();}
Q_SIGNAL void framesWritten (qint64) const;
void clear (); // discard buffer contents
unsigned secondInPeriod () const;
unsigned m_frameRate;
unsigned m_period;
unsigned m_downSampleFactor;
qint32 m_framesPerSignal; // after any down sampling
bool volatile m_monitoring;
bool m_starting;
QScopedArrayPointer<short> m_buffer; // de-interleaved sample buffer
// big enough for all the
// samples for one increment of
// data (a signals worth) at
// the input sample rate
unsigned m_bufferPos;
};
#endif