mirror of
https://github.com/saitohirga/WSJT-X.git
synced 2024-11-05 00:41:19 -05:00
384 lines
14 KiB
C
384 lines
14 KiB
C
/*
|
|
This file is part of wsprd.
|
|
|
|
File name: nhash.c
|
|
|
|
*------------------------------------------------------------------------------
|
|
*
|
|
* This file is part of the WSPR application, Weak Signal Propogation Reporter
|
|
*
|
|
* File Name: nhash.c
|
|
* Description: Functions to produce 32-bit hashes for hash table lookup
|
|
*
|
|
* Copyright (C) 2008-2014 Joseph Taylor, K1JT
|
|
* License: GNU GPL v3+
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it under
|
|
* the terms of the GNU General Public License as published by the Free Software
|
|
* Foundation; either version 3 of the License, or (at your option) any later
|
|
* version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
|
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
|
* details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with
|
|
* this program; if not, write to the Free Software Foundation, Inc., 51 Franklin
|
|
* Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* Files: lookup3.c
|
|
* Copyright: Copyright (C) 2006 Bob Jenkins <bob_jenkins@burtleburtle.net>
|
|
* License: public-domain
|
|
* You may use this code any way you wish, private, educational, or commercial.
|
|
* It's free.
|
|
*
|
|
*-------------------------------------------------------------------------------
|
|
*/
|
|
|
|
/*
|
|
These are functions for producing 32-bit hashes for hash table lookup.
|
|
hashword(), hashlittle(), hashlittle2(), hashbig(), mix(), and final()
|
|
are externally useful functions. Routines to test the hash are included
|
|
if SELF_TEST is defined. You can use this free for any purpose. It's in
|
|
the public domain. It has no warranty.
|
|
|
|
You probably want to use hashlittle(). hashlittle() and hashbig()
|
|
hash byte arrays. hashlittle() is is faster than hashbig() on
|
|
little-endian machines. Intel and AMD are little-endian machines.
|
|
On second thought, you probably want hashlittle2(), which is identical to
|
|
hashlittle() except it returns two 32-bit hashes for the price of one.
|
|
You could implement hashbig2() if you wanted but I haven't bothered here.
|
|
|
|
If you want to find a hash of, say, exactly 7 integers, do
|
|
a = i1; b = i2; c = i3;
|
|
mix(a,b,c);
|
|
a += i4; b += i5; c += i6;
|
|
mix(a,b,c);
|
|
a += i7;
|
|
final(a,b,c);
|
|
then use c as the hash value. If you have a variable length array of
|
|
4-byte integers to hash, use hashword(). If you have a byte array (like
|
|
a character string), use hashlittle(). If you have several byte arrays, or
|
|
a mix of things, see the comments above hashlittle().
|
|
|
|
Why is this so big? I read 12 bytes at a time into 3 4-byte integers,
|
|
then mix those integers. This is fast (you can do a lot more thorough
|
|
mixing with 12*3 instructions on 3 integers than you can with 3 instructions
|
|
on 1 byte), but shoehorning those bytes into integers efficiently is messy.
|
|
*/
|
|
|
|
#define SELF_TEST 1
|
|
|
|
#include <stdio.h> /* defines printf for tests */
|
|
#include <time.h> /* defines time_t for timings in the test */
|
|
#include "nhash.h"
|
|
//#include <sys/param.h> /* attempt to define endianness */
|
|
//#ifdef linux
|
|
//# include <endian.h> /* attempt to define endianness */
|
|
//#endif
|
|
|
|
#define HASH_LITTLE_ENDIAN 1
|
|
|
|
#define hashsize(n) ((uint32_t)1<<(n))
|
|
#define hashmask(n) (hashsize(n)-1)
|
|
#define rot(x,k) (((x)<<(k)) | ((x)>>(32-(k))))
|
|
|
|
/*
|
|
-------------------------------------------------------------------------------
|
|
mix -- mix 3 32-bit values reversibly.
|
|
|
|
This is reversible, so any information in (a,b,c) before mix() is
|
|
still in (a,b,c) after mix().
|
|
|
|
If four pairs of (a,b,c) inputs are run through mix(), or through
|
|
mix() in reverse, there are at least 32 bits of the output that
|
|
are sometimes the same for one pair and different for another pair.
|
|
This was tested for:
|
|
* pairs that differed by one bit, by two bits, in any combination
|
|
of top bits of (a,b,c), or in any combination of bottom bits of
|
|
(a,b,c).
|
|
* "differ" is defined as +, -, ^, or ~^. For + and -, I transformed
|
|
the output delta to a Gray code (a^(a>>1)) so a string of 1's (as
|
|
is commonly produced by subtraction) look like a single 1-bit
|
|
difference.
|
|
* the base values were pseudorandom, all zero but one bit set, or
|
|
all zero plus a counter that starts at zero.
|
|
|
|
Some k values for my "a-=c; a^=rot(c,k); c+=b;" arrangement that
|
|
satisfy this are
|
|
4 6 8 16 19 4
|
|
9 15 3 18 27 15
|
|
14 9 3 7 17 3
|
|
Well, "9 15 3 18 27 15" didn't quite get 32 bits diffing
|
|
for "differ" defined as + with a one-bit base and a two-bit delta. I
|
|
used http://burtleburtle.net/bob/hash/avalanche.html to choose
|
|
the operations, constants, and arrangements of the variables.
|
|
|
|
This does not achieve avalanche. There are input bits of (a,b,c)
|
|
that fail to affect some output bits of (a,b,c), especially of a. The
|
|
most thoroughly mixed value is c, but it doesn't really even achieve
|
|
avalanche in c.
|
|
|
|
This allows some parallelism. Read-after-writes are good at doubling
|
|
the number of bits affected, so the goal of mixing pulls in the opposite
|
|
direction as the goal of parallelism. I did what I could. Rotates
|
|
seem to cost as much as shifts on every machine I could lay my hands
|
|
on, and rotates are much kinder to the top and bottom bits, so I used
|
|
rotates.
|
|
-------------------------------------------------------------------------------
|
|
*/
|
|
#define mix(a,b,c) \
|
|
{ \
|
|
a -= c; a ^= rot(c, 4); c += b; \
|
|
b -= a; b ^= rot(a, 6); a += c; \
|
|
c -= b; c ^= rot(b, 8); b += a; \
|
|
a -= c; a ^= rot(c,16); c += b; \
|
|
b -= a; b ^= rot(a,19); a += c; \
|
|
c -= b; c ^= rot(b, 4); b += a; \
|
|
}
|
|
|
|
/*
|
|
-------------------------------------------------------------------------------
|
|
final -- final mixing of 3 32-bit values (a,b,c) into c
|
|
|
|
Pairs of (a,b,c) values differing in only a few bits will usually
|
|
produce values of c that look totally different. This was tested for
|
|
* pairs that differed by one bit, by two bits, in any combination
|
|
of top bits of (a,b,c), or in any combination of bottom bits of
|
|
(a,b,c).
|
|
* "differ" is defined as +, -, ^, or ~^. For + and -, I transformed
|
|
the output delta to a Gray code (a^(a>>1)) so a string of 1's (as
|
|
is commonly produced by subtraction) look like a single 1-bit
|
|
difference.
|
|
* the base values were pseudorandom, all zero but one bit set, or
|
|
all zero plus a counter that starts at zero.
|
|
|
|
These constants passed:
|
|
14 11 25 16 4 14 24
|
|
12 14 25 16 4 14 24
|
|
and these came close:
|
|
4 8 15 26 3 22 24
|
|
10 8 15 26 3 22 24
|
|
11 8 15 26 3 22 24
|
|
-------------------------------------------------------------------------------
|
|
*/
|
|
#define final(a,b,c) \
|
|
{ \
|
|
c ^= b; c -= rot(b,14); \
|
|
a ^= c; a -= rot(c,11); \
|
|
b ^= a; b -= rot(a,25); \
|
|
c ^= b; c -= rot(b,16); \
|
|
a ^= c; a -= rot(c,4); \
|
|
b ^= a; b -= rot(a,14); \
|
|
c ^= b; c -= rot(b,24); \
|
|
}
|
|
|
|
/*
|
|
-------------------------------------------------------------------------------
|
|
hashlittle() -- hash a variable-length key into a 32-bit value
|
|
k : the key (the unaligned variable-length array of bytes)
|
|
length : the length of the key, counting by bytes
|
|
initval : can be any 4-byte value
|
|
Returns a 32-bit value. Every bit of the key affects every bit of
|
|
the return value. Two keys differing by one or two bits will have
|
|
totally different hash values.
|
|
|
|
The best hash table sizes are powers of 2. There is no need to do
|
|
mod a prime (mod is sooo slow!). If you need less than 32 bits,
|
|
use a bitmask. For example, if you need only 10 bits, do
|
|
h = (h & hashmask(10));
|
|
In which case, the hash table should have hashsize(10) elements.
|
|
|
|
If you are hashing n strings (uint8_t **)k, do it like this:
|
|
for (i=0, h=0; i<n; ++i) h = hashlittle( k[i], len[i], h);
|
|
|
|
By Bob Jenkins, 2006. bob_jenkins@burtleburtle.net. You may use this
|
|
code any way you wish, private, educational, or commercial. It's free.
|
|
|
|
Use for hash table lookup, or anything where one collision in 2^^32 is
|
|
acceptable. Do NOT use for cryptographic purposes.
|
|
-------------------------------------------------------------------------------
|
|
*/
|
|
|
|
uint32_t nhash( const void *key, size_t length, uint32_t initval)
|
|
{
|
|
uint32_t a,b,c; /* internal state */
|
|
union { const void *ptr; size_t i; } u; /* needed for Mac Powerbook G4 */
|
|
|
|
/* Set up the internal state */
|
|
a = b = c = 0xdeadbeef + ((uint32_t)length) + initval;
|
|
|
|
u.ptr = key;
|
|
if (HASH_LITTLE_ENDIAN && ((u.i & 0x3) == 0)) {
|
|
const uint32_t *k = (const uint32_t *)key; /* read 32-bit chunks */
|
|
|
|
/*------ all but last block: aligned reads and affect 32 bits of (a,b,c) */
|
|
while (length > 12)
|
|
{
|
|
a += k[0];
|
|
b += k[1];
|
|
c += k[2];
|
|
mix(a,b,c);
|
|
length -= 12;
|
|
k += 3;
|
|
}
|
|
|
|
/*----------------------------- handle the last (probably partial) block */
|
|
/*
|
|
* "k[2]&0xffffff" actually reads beyond the end of the string, but
|
|
* then masks off the part it's not allowed to read. Because the
|
|
* string is aligned, the masked-off tail is in the same word as the
|
|
* rest of the string. Every machine with memory protection I've seen
|
|
* does it on word boundaries, so is OK with this. But VALGRIND will
|
|
* still catch it and complain. The masking trick does make the hash
|
|
* noticably faster for short strings (like English words).
|
|
*/
|
|
#ifndef VALGRIND
|
|
|
|
switch(length)
|
|
{
|
|
case 12: c+=k[2]; b+=k[1]; a+=k[0]; break;
|
|
case 11: c+=k[2]&0xffffff; b+=k[1]; a+=k[0]; break;
|
|
case 10: c+=k[2]&0xffff; b+=k[1]; a+=k[0]; break;
|
|
case 9 : c+=k[2]&0xff; b+=k[1]; a+=k[0]; break;
|
|
case 8 : b+=k[1]; a+=k[0]; break;
|
|
case 7 : b+=k[1]&0xffffff; a+=k[0]; break;
|
|
case 6 : b+=k[1]&0xffff; a+=k[0]; break;
|
|
case 5 : b+=k[1]&0xff; a+=k[0]; break;
|
|
case 4 : a+=k[0]; break;
|
|
case 3 : a+=k[0]&0xffffff; break;
|
|
case 2 : a+=k[0]&0xffff; break;
|
|
case 1 : a+=k[0]&0xff; break;
|
|
case 0 : return c; /* zero length strings require no mixing */
|
|
}
|
|
|
|
#else /* make valgrind happy */
|
|
|
|
k8 = (const uint8_t *)k;
|
|
switch(length)
|
|
{
|
|
case 12: c+=k[2]; b+=k[1]; a+=k[0]; break;
|
|
case 11: c+=((uint32_t)k8[10])<<16; /* fall through */
|
|
case 10: c+=((uint32_t)k8[9])<<8; /* fall through */
|
|
case 9 : c+=k8[8]; /* fall through */
|
|
case 8 : b+=k[1]; a+=k[0]; break;
|
|
case 7 : b+=((uint32_t)k8[6])<<16; /* fall through */
|
|
case 6 : b+=((uint32_t)k8[5])<<8; /* fall through */
|
|
case 5 : b+=k8[4]; /* fall through */
|
|
case 4 : a+=k[0]; break;
|
|
case 3 : a+=((uint32_t)k8[2])<<16; /* fall through */
|
|
case 2 : a+=((uint32_t)k8[1])<<8; /* fall through */
|
|
case 1 : a+=k8[0]; break;
|
|
case 0 : return c;
|
|
}
|
|
|
|
#endif /* !valgrind */
|
|
|
|
} else if (HASH_LITTLE_ENDIAN && ((u.i & 0x1) == 0)) {
|
|
const uint16_t *k = (const uint16_t *)key; /* read 16-bit chunks */
|
|
const uint8_t *k8;
|
|
|
|
/*--------------- all but last block: aligned reads and different mixing */
|
|
while (length > 12)
|
|
{
|
|
a += k[0] + (((uint32_t)k[1])<<16);
|
|
b += k[2] + (((uint32_t)k[3])<<16);
|
|
c += k[4] + (((uint32_t)k[5])<<16);
|
|
mix(a,b,c);
|
|
length -= 12;
|
|
k += 6;
|
|
}
|
|
|
|
/*----------------------------- handle the last (probably partial) block */
|
|
k8 = (const uint8_t *)k;
|
|
switch(length)
|
|
{
|
|
case 12: c+=k[4]+(((uint32_t)k[5])<<16);
|
|
b+=k[2]+(((uint32_t)k[3])<<16);
|
|
a+=k[0]+(((uint32_t)k[1])<<16);
|
|
break;
|
|
case 11: c+=((uint32_t)k8[10])<<16; /* fall through */
|
|
case 10: c+=k[4];
|
|
b+=k[2]+(((uint32_t)k[3])<<16);
|
|
a+=k[0]+(((uint32_t)k[1])<<16);
|
|
break;
|
|
case 9 : c+=k8[8]; /* fall through */
|
|
case 8 : b+=k[2]+(((uint32_t)k[3])<<16);
|
|
a+=k[0]+(((uint32_t)k[1])<<16);
|
|
break;
|
|
case 7 : b+=((uint32_t)k8[6])<<16; /* fall through */
|
|
case 6 : b+=k[2];
|
|
a+=k[0]+(((uint32_t)k[1])<<16);
|
|
break;
|
|
case 5 : b+=k8[4]; /* fall through */
|
|
case 4 : a+=k[0]+(((uint32_t)k[1])<<16);
|
|
break;
|
|
case 3 : a+=((uint32_t)k8[2])<<16; /* fall through */
|
|
case 2 : a+=k[0];
|
|
break;
|
|
case 1 : a+=k8[0];
|
|
break;
|
|
case 0 : return c; /* zero length requires no mixing */
|
|
}
|
|
|
|
} else { /* need to read the key one byte at a time */
|
|
const uint8_t *k = (const uint8_t *)key;
|
|
|
|
/*--------------- all but the last block: affect some 32 bits of (a,b,c) */
|
|
while (length > 12)
|
|
{
|
|
a += k[0];
|
|
a += ((uint32_t)k[1])<<8;
|
|
a += ((uint32_t)k[2])<<16;
|
|
a += ((uint32_t)k[3])<<24;
|
|
b += k[4];
|
|
b += ((uint32_t)k[5])<<8;
|
|
b += ((uint32_t)k[6])<<16;
|
|
b += ((uint32_t)k[7])<<24;
|
|
c += k[8];
|
|
c += ((uint32_t)k[9])<<8;
|
|
c += ((uint32_t)k[10])<<16;
|
|
c += ((uint32_t)k[11])<<24;
|
|
mix(a,b,c);
|
|
length -= 12;
|
|
k += 12;
|
|
}
|
|
|
|
/*-------------------------------- last block: affect all 32 bits of (c) */
|
|
switch(length) /* all the case statements fall through */
|
|
{
|
|
case 12: c+=((uint32_t)k[11])<<24;
|
|
/* fall through */
|
|
case 11: c+=((uint32_t)k[10])<<16;
|
|
/* fall through */
|
|
case 10: c+=((uint32_t)k[9])<<8;
|
|
/* fall through */
|
|
case 9 : c+=k[8];
|
|
/* fall through */
|
|
case 8 : b+=((uint32_t)k[7])<<24;
|
|
/* fall through */
|
|
case 7 : b+=((uint32_t)k[6])<<16;
|
|
/* fall through */
|
|
case 6 : b+=((uint32_t)k[5])<<8;
|
|
/* fall through */
|
|
case 5 : b+=k[4];
|
|
/* fall through */
|
|
case 4 : a+=((uint32_t)k[3])<<24;
|
|
/* fall through */
|
|
case 3 : a+=((uint32_t)k[2])<<16;
|
|
/* fall through */
|
|
case 2 : a+=((uint32_t)k[1])<<8;
|
|
/* fall through */
|
|
case 1 : a+=k[0];
|
|
break;
|
|
case 0 : return c;
|
|
}
|
|
}
|
|
|
|
final(a,b,c);
|
|
c=(32767&c);
|
|
|
|
return c;
|
|
}
|