WSJT-X/SplashScreen.hpp
Bill Somerville 994a264999 Merged from trunk:
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r7997 | k1jt | 2017-08-03 19:18:34 +0100 (Thu, 03 Aug 2017) | 2 lines

More User Guide updates.

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r7998 | bsomervi | 2017-08-04 19:03:54 +0100 (Fri, 04 Aug 2017) | 5 lines

Optimize decoded text display to limit heap usage

Decoded  text line  now  use  considerably less  heap  memory as  they
accumulate. This change also limits the maximum number of decode lines
saved per session to 5000.
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r7999 | k1jt | 2017-08-04 19:07:23 +0100 (Fri, 04 Aug 2017) | 1 line

Text and figs for User Guide on Frequency Calibration.  Still need same for Reference Spectrum and Equalization.
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r8000 | bsomervi | 2017-08-04 23:00:20 +0100 (Fri, 04 Aug 2017) | 1 line

Add missing MOC generated source include
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r8001 | bsomervi | 2017-08-04 23:00:35 +0100 (Fri, 04 Aug 2017) | 1 line

Remove \r and \n from process stdout so Windows looks like everthing else
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git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx-1.8@8002 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
2017-08-04 22:12:06 +00:00

25 lines
303 B
C++

#ifndef SPLASH_SCREEN_HPP___
#define SPLASH_SCREEN_HPP___
#include <QSplashScreen>
#include "pimpl_h.hpp"
class SplashScreen final
: public QSplashScreen
{
Q_OBJECT
public:
SplashScreen ();
~SplashScreen ();
Q_SIGNAL void disabled ();
private:
class impl;
pimpl<impl> m_;
};
#endif