mirror of
https://github.com/saitohirga/WSJT-X.git
synced 2024-12-17 16:38:20 -05:00
de6ce3537c
git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5718 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
229 lines
5.0 KiB
C++
229 lines
5.0 KiB
C++
#include <cstdio>
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#include <cstdlib>
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#include <ctime>
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#include <cstring>
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#include <iostream>
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namespace
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{
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char tx[6][10];
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int tx_table_2hr_slot=-1, tx_table_pctx=0;
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};
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int tx_band_sum(char bsum[10])
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{
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int i,j;
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for (j=0; j<10; j++) {
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bsum[j]=0;
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for (i=0; i<6; i++) {
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bsum[j]=bsum[j]+tx[i][j];
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}
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}
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return 1;
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}
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int tx_add_to_band(int band)
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{
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// add tx cycle to a band without regard to ntxlim
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int i,islot;
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for ( i=0; i<10; i++) {
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islot=rand()%6;
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if( tx[islot][band] != 1 ) {
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tx[islot][band]=1;
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return 1;
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}
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}
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return 0;
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}
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int tx_sum()
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{
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int i,j,sum=0;
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for (i=0; i<6; i++) {
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for (j=0; j<10; j++) {
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sum=sum+tx[i][j];
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}
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}
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return sum;
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}
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int tx_add_one(char* tx)
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{
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int i, j, txflag, ngap;
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// adds one tx slot to an existing array without
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// creating successive tx slots.
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// try to fill largest gaps first
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// try gap sizes of 13, 11, 9, 7, 5, and finally 3
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for (ngap=13; ngap>=3; ngap=ngap-2) {
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for (i=0; i< 60-ngap; i++) {
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txflag=0;
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for (j=0; j<ngap; j++) {
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if( tx[i+j]==1 )
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txflag=1;
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}
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if( txflag == 0 ) { // found a gap of size ngap
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tx[i+ngap/2]=1;
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return 1;
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}
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}
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}
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// last resort - see if we can set the last slot to 1
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if( tx[58]==0 && tx[59]==0 ) {
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tx[59]=1;
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return 1;
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}
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return 0;
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}
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int tx_trim(char* tx, int ntxlim)
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{
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/* ntxlim is max number of successive transmissions
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* trim array so that ntxlim is not exceeded
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* also make sure that first slot is never a tx slot
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* this enures that we won't get a double tx because of the
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* last slot of one table and the first slot of the next table
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* both being tx slots.
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*/
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int i,nrun,sum;
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if( tx[0] == 1 ) tx[0] = 0;
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nrun=0;
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for (i=0; i<60; i++) {
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if( tx[i]==1 ) {
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nrun++;
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if( nrun > ntxlim ) {
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tx[i]=0;
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nrun=0;
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}
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} else {
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nrun=0;
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}
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}
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sum=0;
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for (i=0; i<60; i++) {
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sum=sum+tx[i];
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}
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return sum;
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}
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void tx_print()
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{
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int i,j;
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for (i=0; i<6; i++) {
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for (j=0; j<10; j++) {
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if( (i*10+j)%10 == 0 && i>=0 ) printf("\n");
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printf("%d ",tx[i][j]);
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}
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}
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printf("\n");
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fflush(stdout);
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}
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int create_tx_schedule(int pctx)
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{
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char bsum[10];
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int i, j, k, sum, ntxlim, ntxbandmin, needed;
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int iflag, nrx;
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float rxavg,x;
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needed=60*(pctx/100.0)+0.5;
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memset(tx,0,sizeof(char)*60);
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if( pctx == 0 ) return 0;
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if( pctx <= 25 ) { // Use K1JT's algorithm in this regime
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rxavg=100.0/pctx-1.0;
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i=0;
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while(1) {
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x=(rand()%100)/100.0;
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nrx=(rxavg+3.0*x-1.0); //2-5 for 25%
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i=i+nrx+1;
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if( i < 60 ) {
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tx[i/10][i%10]=1;
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} else {
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break;
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}
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}
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return 0;
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} else if( pctx > 25 && pctx < 33 ) {
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ntxlim=1;
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ntxbandmin=1;
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} else if( pctx >= 33 && pctx < 50 ) {
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ntxlim=1;
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ntxbandmin=2;
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} else if( pctx >= 50 && pctx < 60 ) {
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ntxlim=2;
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ntxbandmin=3;
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} else {
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ntxlim=3;
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ntxbandmin=4;
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}
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// when txpct>25% create a table that guarantees that all
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// bands will be visited 1, 2, or 3 times, as appropriate.
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//
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// start by filling each band slot with ntxbandmin tx's
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for (i=0; i<ntxbandmin; i++) {
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for (j=0; j<10; j++) {
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tx_add_to_band(j);
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}
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}
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// trim so that no more than ntxlim successive transmissions
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sum=tx_trim(*tx,ntxlim);
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j=0;
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iflag=0;
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while (j<100 && iflag==0) {
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// now backfill columns that got trimmed
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tx_band_sum(bsum);
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iflag=1;
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for (i=0; i<10; i++) {
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if( bsum[i] < ntxbandmin ) {
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iflag=0;
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for (k=0; k<ntxbandmin-bsum[i]; k++) {
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tx_add_to_band(i);
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}
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}
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}
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sum=tx_trim(*tx,ntxlim);
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j++;
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}
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for(j=0; j < (needed-sum); j++ ) {
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tx_add_one(*tx);
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}
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return 0;
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}
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int next_tx_state(int pctx)
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{
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time_t now=time(0)+30;
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tm *ltm = localtime(&now);
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int hour = ltm->tm_hour;
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int minute = ltm->tm_min;
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int tx_2hr_slot = hour/2;
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int tx_20min_slot = (hour-tx_2hr_slot*2)*3 + minute/20;
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int tx_2min_slot = (minute%20)/2;
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if( (tx_2hr_slot != tx_table_2hr_slot) || (tx_table_pctx != pctx) ) {
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create_tx_schedule(pctx);
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tx_table_2hr_slot = tx_2hr_slot;
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tx_table_pctx = pctx;
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}
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// tx_print();
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return tx[tx_20min_slot][tx_2min_slot];
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}
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int next_hopping_band()
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{
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time_t now=time(0)+30;
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tm *ltm = localtime(&now);
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int minute = ltm->tm_min;
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int tx_2min_slot = (minute%20)/2;
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return tx_2min_slot;
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}
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