WSJT-X/UDPExamples/MessageServer.hpp
Bill Somerville dd631699da
Add the Tx message to the UDP Status(1) message
Thanks to Morgan (sri no other attribution given) for the initial
contribution this change is based on.
2020-12-21 01:31:57 +00:00

128 lines
5.7 KiB
C++

#ifndef MESSAGE_SERVER_HPP__
#define MESSAGE_SERVER_HPP__
#include <QObject>
#include <QPair>
#include <QString>
#include <QSet>
#include <QTime>
#include <QDateTime>
#include <QHostAddress>
#include <QColor>
#include "udp_export.h"
#include "Radio.hpp"
#include "pimpl_h.hpp"
class QString;
//
// MessageServer - a reference implementation of a message server
// matching the MessageClient class at the other end
// of the wire
//
// This class is fully functioning and suitable for use in C++
// applications that use the Qt framework. Other applications should
// use this classes' implementation as a reference implementation.
//
class UDP_EXPORT MessageServer
: public QObject
{
Q_OBJECT;
public:
using port_type = quint16;
using Frequency = Radio::Frequency;
using ClientKey = QPair<QHostAddress, QString>;
MessageServer (QObject * parent = nullptr,
QString const& version = QString {}, QString const& revision = QString {});
// start or restart the server, if the multicast_group_address
// argument is given it is assumed to be a multicast group address
// which the server will join
Q_SLOT void start (port_type port
, QHostAddress const& multicast_group_address = QHostAddress {}
, QSet<QString> const& network_interface_names = QSet<QString> {});
// ask the client to clear one or both of the decode windows
Q_SLOT void clear_decodes (ClientKey const&, quint8 window = 0);
// ask the client with identification 'id' to make the same action
// as a double click on the decode would
//
// note that the client is not obliged to take any action and only
// takes any action if the decode is present and is a CQ or QRZ message
Q_SLOT void reply (ClientKey const&, QTime time, qint32 snr, float delta_time, quint32 delta_frequency
, QString const& mode, QString const& message, bool low_confidence, quint8 modifiers);
// ask the client to close down gracefully
Q_SLOT void close (ClientKey const&);
// ask the client to replay all decodes
Q_SLOT void replay (ClientKey const&);
// ask the client to halt transmitting auto_only just disables auto
// Tx, otherwise halt is immediate
Q_SLOT void halt_tx (ClientKey const&, bool auto_only);
// ask the client to set the free text message and optionally send
// it ASAP
Q_SLOT void free_text (ClientKey const&, QString const& text, bool send);
// ask the client to set the location provided
Q_SLOT void location (ClientKey const&, QString const& location);
// ask the client to highlight the callsign specified with the given
// colors
Q_SLOT void highlight_callsign (ClientKey const&, QString const& callsign
, QColor const& bg = QColor {}, QColor const& fg = QColor {}
, bool last_only = false);
// ask the client to switch to configuration 'configuration_name'
Q_SLOT void switch_configuration (ClientKey const&, QString const& configuration_name);
// ask the client to change configuration
Q_SLOT void configure (ClientKey const&, QString const& mode, quint32 frequency_tolerance
, QString const& submode, bool fast_mode, quint32 tr_period, quint32 rx_df
, QString const& dx_call, QString const& dx_grid, bool generate_messages);
// the following signals are emitted when a client broadcasts the
// matching message
Q_SIGNAL void client_opened (ClientKey const&, QString const& version, QString const& revision);
Q_SIGNAL void status_update (ClientKey const&, Frequency, QString const& mode, QString const& dx_call
, QString const& report, QString const& tx_mode, bool tx_enabled
, bool transmitting, bool decoding, quint32 rx_df, quint32 tx_df
, QString const& de_call, QString const& de_grid, QString const& dx_grid
, bool watchdog_timeout, QString const& sub_mode, bool fast_mode
, quint8 special_op_mode, quint32 frequency_tolerance, quint32 tr_period
, QString const& configuration_name, QString const& tx_message);
Q_SIGNAL void client_closed (ClientKey const&);
Q_SIGNAL void decode (bool is_new, ClientKey const&, QTime time, qint32 snr, float delta_time
, quint32 delta_frequency, QString const& mode, QString const& message
, bool low_confidence, bool off_air);
Q_SIGNAL void WSPR_decode (bool is_new, ClientKey const&, QTime time, qint32 snr, float delta_time, Frequency
, qint32 drift, QString const& callsign, QString const& grid, qint32 power
, bool off_air);
Q_SIGNAL void qso_logged (ClientKey const&, QDateTime time_off, QString const& dx_call, QString const& dx_grid
, Frequency dial_frequency, QString const& mode, QString const& report_sent
, QString const& report_received, QString const& tx_power, QString const& comments
, QString const& name, QDateTime time_on, QString const& operator_call
, QString const& my_call, QString const& my_grid
, QString const& exchange_sent, QString const& exchange_rcvd, QString const& prop_mode);
Q_SIGNAL void decodes_cleared (ClientKey const&);
Q_SIGNAL void logged_ADIF (ClientKey const&, QByteArray const& ADIF);
// this signal is emitted when a network error occurs
Q_SIGNAL void error (QString const&) const;
private:
class UDP_NO_EXPORT impl;
pimpl<impl> m_;
};
Q_DECLARE_METATYPE (MessageServer::ClientKey);
#endif