mirror of
https://github.com/saitohirga/WSJT-X.git
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dd631699da
Thanks to Morgan (sri no other attribution given) for the initial contribution this change is based on.
128 lines
5.7 KiB
C++
128 lines
5.7 KiB
C++
#ifndef MESSAGE_SERVER_HPP__
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#define MESSAGE_SERVER_HPP__
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#include <QObject>
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#include <QPair>
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#include <QString>
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#include <QSet>
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#include <QTime>
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#include <QDateTime>
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#include <QHostAddress>
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#include <QColor>
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#include "udp_export.h"
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#include "Radio.hpp"
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#include "pimpl_h.hpp"
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class QString;
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//
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// MessageServer - a reference implementation of a message server
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// matching the MessageClient class at the other end
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// of the wire
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//
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// This class is fully functioning and suitable for use in C++
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// applications that use the Qt framework. Other applications should
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// use this classes' implementation as a reference implementation.
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//
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class UDP_EXPORT MessageServer
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: public QObject
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{
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Q_OBJECT;
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public:
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using port_type = quint16;
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using Frequency = Radio::Frequency;
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using ClientKey = QPair<QHostAddress, QString>;
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MessageServer (QObject * parent = nullptr,
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QString const& version = QString {}, QString const& revision = QString {});
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// start or restart the server, if the multicast_group_address
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// argument is given it is assumed to be a multicast group address
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// which the server will join
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Q_SLOT void start (port_type port
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, QHostAddress const& multicast_group_address = QHostAddress {}
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, QSet<QString> const& network_interface_names = QSet<QString> {});
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// ask the client to clear one or both of the decode windows
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Q_SLOT void clear_decodes (ClientKey const&, quint8 window = 0);
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// ask the client with identification 'id' to make the same action
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// as a double click on the decode would
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//
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// note that the client is not obliged to take any action and only
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// takes any action if the decode is present and is a CQ or QRZ message
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Q_SLOT void reply (ClientKey const&, QTime time, qint32 snr, float delta_time, quint32 delta_frequency
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, QString const& mode, QString const& message, bool low_confidence, quint8 modifiers);
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// ask the client to close down gracefully
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Q_SLOT void close (ClientKey const&);
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// ask the client to replay all decodes
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Q_SLOT void replay (ClientKey const&);
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// ask the client to halt transmitting auto_only just disables auto
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// Tx, otherwise halt is immediate
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Q_SLOT void halt_tx (ClientKey const&, bool auto_only);
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// ask the client to set the free text message and optionally send
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// it ASAP
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Q_SLOT void free_text (ClientKey const&, QString const& text, bool send);
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// ask the client to set the location provided
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Q_SLOT void location (ClientKey const&, QString const& location);
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// ask the client to highlight the callsign specified with the given
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// colors
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Q_SLOT void highlight_callsign (ClientKey const&, QString const& callsign
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, QColor const& bg = QColor {}, QColor const& fg = QColor {}
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, bool last_only = false);
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// ask the client to switch to configuration 'configuration_name'
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Q_SLOT void switch_configuration (ClientKey const&, QString const& configuration_name);
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// ask the client to change configuration
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Q_SLOT void configure (ClientKey const&, QString const& mode, quint32 frequency_tolerance
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, QString const& submode, bool fast_mode, quint32 tr_period, quint32 rx_df
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, QString const& dx_call, QString const& dx_grid, bool generate_messages);
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// the following signals are emitted when a client broadcasts the
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// matching message
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Q_SIGNAL void client_opened (ClientKey const&, QString const& version, QString const& revision);
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Q_SIGNAL void status_update (ClientKey const&, Frequency, QString const& mode, QString const& dx_call
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, QString const& report, QString const& tx_mode, bool tx_enabled
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, bool transmitting, bool decoding, quint32 rx_df, quint32 tx_df
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, QString const& de_call, QString const& de_grid, QString const& dx_grid
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, bool watchdog_timeout, QString const& sub_mode, bool fast_mode
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, quint8 special_op_mode, quint32 frequency_tolerance, quint32 tr_period
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, QString const& configuration_name, QString const& tx_message);
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Q_SIGNAL void client_closed (ClientKey const&);
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Q_SIGNAL void decode (bool is_new, ClientKey const&, QTime time, qint32 snr, float delta_time
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, quint32 delta_frequency, QString const& mode, QString const& message
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, bool low_confidence, bool off_air);
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Q_SIGNAL void WSPR_decode (bool is_new, ClientKey const&, QTime time, qint32 snr, float delta_time, Frequency
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, qint32 drift, QString const& callsign, QString const& grid, qint32 power
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, bool off_air);
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Q_SIGNAL void qso_logged (ClientKey const&, QDateTime time_off, QString const& dx_call, QString const& dx_grid
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, Frequency dial_frequency, QString const& mode, QString const& report_sent
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, QString const& report_received, QString const& tx_power, QString const& comments
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, QString const& name, QDateTime time_on, QString const& operator_call
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, QString const& my_call, QString const& my_grid
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, QString const& exchange_sent, QString const& exchange_rcvd, QString const& prop_mode);
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Q_SIGNAL void decodes_cleared (ClientKey const&);
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Q_SIGNAL void logged_ADIF (ClientKey const&, QByteArray const& ADIF);
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// this signal is emitted when a network error occurs
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Q_SIGNAL void error (QString const&) const;
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private:
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class UDP_NO_EXPORT impl;
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pimpl<impl> m_;
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};
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Q_DECLARE_METATYPE (MessageServer::ClientKey);
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#endif
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