WSJT-X/MessageServer.cpp
Bill Somerville b74788ea89 Implement schema negotiation for the UDP protocol
The MessageClient and MessageServer classes now agree a maximum common
schema number  for the protocol described  in NetworkMessage.hpp. this
is achieved by  the client sending a Heartbeat  message specifying the
highest  schema number  supported, the  server responds  with messages
using  the minimum  of its  highest  supported schema  number and  the
highest  schema number  sent by  the client  in its  initial Heartbeat
message.   This  mechanism  enables  clients and  servers  built  with
different  generations  of the  message  schema  to interoperate  with
minimum loss of functionality.

It should  be noted that messages  may be extended with  new fields on
the  end of  the current  definition  so long  as the  meaning of  the
original fields  are unchanged.  Such  an extension does not  need the
schema number  to be  incremented. On  the other  hand, using  a newer
version  of  the  underlying  Qt  QDataStream::Version  should  always
increment  the schema  number  since  the NetworkMessage::Builder  and
NetworkMessage::Reader classes need to know which QDataStream::Version
to use.

git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/branches/wsjtx@5991 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
2015-10-21 18:56:29 +00:00

415 lines
13 KiB
C++

#include "MessageServer.hpp"
#include <stdexcept>
#include <QUdpSocket>
#include <QString>
#include <QTimer>
#include <QHash>
#include "NetworkMessage.hpp"
#include "qt_helpers.hpp"
#include "pimpl_impl.hpp"
#include "moc_MessageServer.cpp"
class MessageServer::impl
: public QUdpSocket
{
Q_OBJECT;
public:
impl (MessageServer * self)
: self_ {self}
, port_ {0u}
, clock_ {new QTimer {this}}
{
connect (this, &QIODevice::readyRead, this, &MessageServer::impl::pending_datagrams);
connect (this, static_cast<void (impl::*) (SocketError)> (&impl::error)
, [this] (SocketError /* e */)
{
Q_EMIT self_->error (errorString ());
});
connect (clock_, &QTimer::timeout, this, &impl::tick);
clock_->start (NetworkMessage::pulse * 1000);
}
enum StreamStatus {Fail, Short, OK};
void leave_multicast_group ();
void join_multicast_group ();
void parse_message (QHostAddress const& sender, port_type sender_port, QByteArray const& msg);
void tick ();
void pending_datagrams ();
StreamStatus check_status (QDataStream const&) const;
MessageServer * self_;
port_type port_;
QHostAddress multicast_group_address_;
static BindMode const bind_mode_;
struct Client
{
Client () = default;
Client (QHostAddress const& sender_address, port_type const& sender_port)
: sender_address_ {sender_address}
, sender_port_ {sender_port}
, negotiated_schema_number_ {2} // not 1 because it's broken
, last_activity_ {QDateTime::currentDateTime ()}
{
}
Client (Client const&) = default;
Client& operator= (Client const&) = default;
QHostAddress sender_address_;
port_type sender_port_;
quint32 negotiated_schema_number_;
QDateTime last_activity_;
};
QHash<QString, Client> clients_; // maps id to Client
QTimer * clock_;
};
#include "MessageServer.moc"
MessageServer::impl::BindMode const MessageServer::impl::bind_mode_ = ShareAddress | ReuseAddressHint;
void MessageServer::impl::leave_multicast_group ()
{
if (!multicast_group_address_.isNull () && BoundState == state ())
{
leaveMulticastGroup (multicast_group_address_);
}
}
void MessageServer::impl::join_multicast_group ()
{
if (BoundState == state ()
&& !multicast_group_address_.isNull ())
{
if (IPv4Protocol == multicast_group_address_.protocol ()
&& IPv4Protocol != localAddress ().protocol ())
{
close ();
bind (QHostAddress::AnyIPv4, port_, bind_mode_);
}
if (!joinMulticastGroup (multicast_group_address_))
{
multicast_group_address_.clear ();
}
}
}
void MessageServer::impl::pending_datagrams ()
{
while (hasPendingDatagrams ())
{
QByteArray datagram;
datagram.resize (pendingDatagramSize ());
QHostAddress sender_address;
port_type sender_port;
if (0 <= readDatagram (datagram.data (), datagram.size (), &sender_address, &sender_port))
{
parse_message (sender_address, sender_port, datagram);
}
}
}
void MessageServer::impl::parse_message (QHostAddress const& sender, port_type sender_port, QByteArray const& msg)
{
try
{
//
// message format is described in NetworkMessage.hpp
//
NetworkMessage::Reader in {msg};
auto id = in.id ();
if (OK == check_status (in))
{
if (!clients_.contains (id))
{
auto& client = (clients_[id] = {sender, sender_port});
if (NetworkMessage::Heartbeat == in.type ())
{
// negotiate a working schema number
in >> client.negotiated_schema_number_;
if (OK == check_status (in))
{
auto sn = NetworkMessage::Builder::schema_number;
client.negotiated_schema_number_ = std::min (sn, client.negotiated_schema_number_);
// reply to the new client informing it of the
// negotiated schema number
QByteArray message;
NetworkMessage::Builder hb {&message, NetworkMessage::Heartbeat, id, client.negotiated_schema_number_};
hb << NetworkMessage::Builder::schema_number; // maximum schema number accepted
if (impl::OK == check_status (hb))
{
writeDatagram (message, client.sender_address_, client.sender_port_);
}
else
{
Q_EMIT self_->error ("Error creating UDP message");
}
}
}
Q_EMIT self_->client_opened (id);
}
clients_[id].last_activity_ = QDateTime::currentDateTime ();
//
// message format is described in NetworkMessage.hpp
//
switch (in.type ())
{
case NetworkMessage::Heartbeat:
//nothing to do here as time out handling deals with lifetime
break;
case NetworkMessage::Clear:
Q_EMIT self_->clear_decodes (id);
break;
case NetworkMessage::Status:
{
// unpack message
Frequency f;
QByteArray mode;
QByteArray dx_call;
QByteArray report;
QByteArray tx_mode;
bool tx_enabled {false};
bool transmitting {false};
in >> f >> mode >> dx_call >> report >> tx_mode >> tx_enabled >> transmitting;
if (check_status (in) != Fail)
{
Q_EMIT self_->status_update (id, f, QString::fromUtf8 (mode), QString::fromUtf8 (dx_call)
, QString::fromUtf8 (report), QString::fromUtf8 (tx_mode)
, tx_enabled, transmitting);
}
}
break;
case NetworkMessage::Decode:
{
// unpack message
bool is_new {true};
QTime time;
qint32 snr;
float delta_time;
quint32 delta_frequency;
QByteArray mode;
QByteArray message;
in >> is_new >> time >> snr >> delta_time >> delta_frequency >> mode >> message;
if (check_status (in) != Fail)
{
Q_EMIT self_->decode (is_new, id, time, snr, delta_time, delta_frequency
, QString::fromUtf8 (mode), QString::fromUtf8 (message));
}
}
break;
case NetworkMessage::QSOLogged:
{
QDateTime time;
QByteArray dx_call;
QByteArray dx_grid;
Frequency dial_frequency;
QByteArray mode;
QByteArray report_sent;
QByteArray report_received;
QByteArray tx_power;
QByteArray comments;
QByteArray name;
in >> time >> dx_call >> dx_grid >> dial_frequency >> mode >> report_sent >> report_received
>> tx_power >> comments >> name;
if (check_status (in) != Fail)
{
Q_EMIT self_->qso_logged (id, time, QString::fromUtf8 (dx_call), QString::fromUtf8 (dx_grid)
, dial_frequency, QString::fromUtf8 (mode), QString::fromUtf8 (report_sent)
, QString::fromUtf8 (report_received), QString::fromUtf8 (tx_power)
, QString::fromUtf8 (comments), QString::fromUtf8 (name));
}
}
break;
case NetworkMessage::Close:
if (check_status (in) != Fail)
{
Q_EMIT self_->client_closed (id);
clients_.remove (id);
}
break;
default:
// Ignore
break;
}
}
else
{
Q_EMIT self_->error ("MessageServer warning: invalid UDP message received");
}
}
catch (std::exception const& e)
{
Q_EMIT self_->error (QString {"MessageServer exception: %1"}.arg (e.what ()));
}
catch (...)
{
Q_EMIT self_->error ("Unexpected exception in MessageServer");
}
}
void MessageServer::impl::tick ()
{
auto now = QDateTime::currentDateTime ();
auto iter = std::begin (clients_);
while (iter != std::end (clients_))
{
if (now > (*iter).last_activity_.addSecs (NetworkMessage::pulse))
{
Q_EMIT self_->clear_decodes (iter.key ());
Q_EMIT self_->client_closed (iter.key ());
iter = clients_.erase (iter); // safe while iterating as doesn't rehash
}
else
{
++iter;
}
}
}
auto MessageServer::impl::check_status (QDataStream const& stream) const -> StreamStatus
{
auto stat = stream.status ();
StreamStatus result {Fail};
switch (stat)
{
case QDataStream::ReadPastEnd:
result = Short;
break;
case QDataStream::ReadCorruptData:
Q_EMIT self_->error ("Message serialization error: read corrupt data");
break;
case QDataStream::WriteFailed:
Q_EMIT self_->error ("Message serialization error: write error");
break;
default:
result = OK;
break;
}
return result;
}
MessageServer::MessageServer (QObject * parent)
: QObject {parent}
, m_ {this}
{
}
void MessageServer::start (port_type port, QHostAddress const& multicast_group_address)
{
if (port != m_->port_
|| multicast_group_address != m_->multicast_group_address_)
{
m_->leave_multicast_group ();
if (impl::BoundState == m_->state ())
{
m_->close ();
}
m_->multicast_group_address_ = multicast_group_address;
auto address = m_->multicast_group_address_.isNull ()
|| impl::IPv4Protocol != m_->multicast_group_address_.protocol () ? QHostAddress::Any : QHostAddress::AnyIPv4;
if (port && m_->bind (address, port, m_->bind_mode_))
{
m_->port_ = port;
m_->join_multicast_group ();
}
else
{
m_->port_ = 0;
}
}
}
void MessageServer::reply (QString const& id, QTime time, qint32 snr, float delta_time, quint32 delta_frequency, QString const& mode, QString const& message_text)
{
auto iter = m_->clients_.find (id);
if (iter != std::end (m_->clients_))
{
QByteArray message;
NetworkMessage::Builder out {&message, NetworkMessage::Reply, id, (*iter).negotiated_schema_number_};
out << time << snr << delta_time << delta_frequency << mode.toUtf8 () << message_text.toUtf8 ();
if (impl::OK == m_->check_status (out))
{
m_->writeDatagram (message, iter.value ().sender_address_, (*iter).sender_port_);
}
else
{
Q_EMIT error ("Error creating UDP message");
}
}
}
void MessageServer::replay (QString const& id)
{
auto iter = m_->clients_.find (id);
if (iter != std::end (m_->clients_))
{
QByteArray message;
NetworkMessage::Builder out {&message, NetworkMessage::Replay, id, (*iter).negotiated_schema_number_};
if (impl::OK == m_->check_status (out))
{
m_->writeDatagram (message, iter.value ().sender_address_, (*iter).sender_port_);
}
else
{
Q_EMIT error ("Error creating UDP message");
}
}
}
void MessageServer::halt_tx (QString const& id, bool auto_only)
{
auto iter = m_->clients_.find (id);
if (iter != std::end (m_->clients_))
{
QByteArray message;
NetworkMessage::Builder out {&message, NetworkMessage::HaltTx, id, (*iter).negotiated_schema_number_};
out << auto_only;
if (impl::OK == m_->check_status (out))
{
m_->writeDatagram (message, iter.value ().sender_address_, (*iter).sender_port_);
}
else
{
Q_EMIT error ("Error creating UDP message");
}
}
}
void MessageServer::free_text (QString const& id, QString const& text, bool send)
{
auto iter = m_->clients_.find (id);
if (iter != std::end (m_->clients_))
{
QByteArray message;
NetworkMessage::Builder out {&message, NetworkMessage::FreeText, id, (*iter).negotiated_schema_number_};
out << text.toUtf8 () << send;
if (impl::OK == m_->check_status (out))
{
m_->writeDatagram (message, iter.value ().sender_address_, (*iter).sender_port_);
}
else
{
Q_EMIT error ("Error creating UDP message");
}
}
}