mirror of
https://github.com/saitohirga/WSJT-X.git
synced 2024-11-13 23:51:49 -05:00
208 lines
5.2 KiB
C++
208 lines
5.2 KiB
C++
#include "soundout.h"
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#ifdef Q_OS_WIN32
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#include <windows.h>
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#endif
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#define FRAMES_PER_BUFFER 256
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#include <portaudio.h>
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extern float gran(); //Noise generator (for tests only)
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extern short int iwave[2*60*11025]; //Wave file for Tx audio
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extern int nwave;
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extern bool btxok;
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extern bool bTune;
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extern bool bIQxt;
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extern int iqAmp;
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extern int iqPhase;
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extern int txPower;
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extern double outputLatency;
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typedef struct //Parameters sent to or received from callback function
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{
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int nTRperiod;
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} paUserData;
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//--------------------------------------------------------------- d2aCallback
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extern "C" int d2aCallback(const void * /*inputBuffer*/, void *outputBuffer,
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unsigned long framesToProcess,
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const PaStreamCallbackTimeInfo* /*timeInfo*/,
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PaStreamCallbackFlags /*statusFlags*/,
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void *userData )
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{
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paUserData *udata=(paUserData*)userData;
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short *wptr = (short*)outputBuffer;
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unsigned int i;
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static int n;
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static int ic=0;
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static bool btxok0=false;
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static bool bTune0=false;
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static int nStart=0;
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static double phi=0.;
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double tsec,tstart,dphi;
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int nsec;
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int nTRperiod=udata->nTRperiod;
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// Get System time
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qint64 ms = QDateTime::currentMSecsSinceEpoch() % 86400000;
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tsec = 0.001*ms;
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nsec = ms/1000;
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qreal dPhase=iqPhase/5729.57795131;
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qreal amp=1.0 + 0.0001*iqAmp;
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qreal xAmp=txPower*295.00*qSqrt(2.0 - amp*amp);
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qreal yAmp=txPower*295.00*amp;
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static int nsec0=0;
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if(bTune) {
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ic=0;
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dphi=6.28318530718*1270.46/11025.0;
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}
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if(bTune0 and !bTune) btxok=false;
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bTune0=bTune;
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if(nsec!=nsec0) {
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// qDebug() << txPower << iqAmp << iqPhase << amp << xAmp << yAmp << dPhase << bTune;
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// qDebug() << "A" << nsec%60 << bTune << btxok;
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// ic=0;
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nsec0=nsec;
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}
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if(btxok and !btxok0) { //Start (or re-start) a transmission
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n=nsec/nTRperiod;
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tstart=tsec - n*nTRperiod - 1.0;
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if(tstart<1.0) {
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ic=0; //Start of Tx cycle, set starting index to 0
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nStart=n;
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} else {
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if(n != nStart) { //Late start in new Tx cycle: compute starting index
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ic=(int)(tstart*11025.0);
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ic=2*ic;
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nStart=n;
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}
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}
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}
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btxok0=btxok;
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if(btxok) {
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for(i=0 ; i<framesToProcess; i++ ) {
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short int i2a=iwave[ic++];
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short int i2b=iwave[ic++];
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if(ic > nwave) {i2a=0; i2b=0;}
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// i2 = 500.0*(i2/32767.0 + 5.0*gran()); //Add noise (tests only!)
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// if(bIQxt) {
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if(1) {
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if(bTune) {
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phi += dphi;
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} else {
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phi=qAtan2(qreal(i2b),qreal(i2a));
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}
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i2a=xAmp*qCos(phi);
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i2b=yAmp*qSin(phi + dPhase);
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// qDebug() << xAmp << yAmp << phi << i2a << i2b;
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}
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// i2a=0.01*txPower*i2a;
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// i2b=0.01*txPower*i2b;
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*wptr++ = i2b; //left
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*wptr++ = i2a; //right
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}
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} else {
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for(i=0 ; i<framesToProcess; i++ ) {
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*wptr++ = 0;
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*wptr++ = 0;
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ic++; ic++;
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}
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}
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if(ic > nwave) {
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btxok=0;
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ic=0;
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}
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return 0;
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}
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namespace
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{
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struct COMWrapper
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{
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explicit COMWrapper ()
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{
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#ifdef Q_OS_WIN32
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// required because Qt only does this for GUI thread
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CoInitializeEx (nullptr, COINIT_APARTMENTTHREADED | COINIT_DISABLE_OLE1DDE);
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#endif
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}
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~COMWrapper ()
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{
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#ifdef Q_OS_WIN32
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CoUninitialize ();
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#endif
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}
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};
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}
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void SoundOutThread::run()
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{
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COMWrapper c;
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PaError paerr;
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PaStreamParameters outParam;
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PaStream *outStream;
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paUserData udata;
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quitExecution = false;
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auto device_info = Pa_GetDeviceInfo (m_nDevOut);
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outParam.device=m_nDevOut; //Output device number
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outParam.channelCount=2; //Number of analog channels
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outParam.sampleFormat=paInt16; //Send short ints to PortAudio
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outParam.suggestedLatency=device_info->defaultLowOutputLatency;
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outParam.hostApiSpecificStreamInfo=NULL;
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udata.nTRperiod=m_TRperiod;
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paerr=Pa_IsFormatSupported(NULL,&outParam,11025.0);
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if(paerr<0) {
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qDebug() << "PortAudio says requested output format not supported.";
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qDebug() << paerr;
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return;
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}
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paerr=Pa_OpenStream(&outStream, //Output stream
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NULL, //No input parameters
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&outParam, //Output parameters
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11025.0, //Sample rate
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FRAMES_PER_BUFFER, //Frames per buffer
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paClipOff, //No clipping
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d2aCallback, //output callbeck routine
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&udata); //userdata
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paerr=Pa_StartStream(outStream);
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if(paerr<0) {
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qDebug() << "Failed to start audio output stream.";
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return;
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}
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const PaStreamInfo* p=Pa_GetStreamInfo(outStream);
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outputLatency = p->outputLatency;
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bool qe = quitExecution;
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//---------------------------------------------- Soundcard output loop
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while (!qe) {
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qe = quitExecution;
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if (qe) break;
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msleep(100);
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}
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Pa_StopStream(outStream);
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Pa_CloseStream(outStream);
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}
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void SoundOutThread::setOutputDevice(int n) //setOutputDevice()
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{
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if (isRunning()) return;
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this->m_nDevOut=n;
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}
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void SoundOutThread::setPeriod(int n)
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{
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m_TRperiod=n;
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}
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