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git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/trunk@189 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
47 lines
1.6 KiB
HTML
47 lines
1.6 KiB
HTML
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
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<meta name="GENERATOR" content="Mozilla/4.79 [en] (Windows NT 5.0; U) [Netscape]">
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<meta name="Author" content="Phil Burk">
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<meta name="Description" content="Tutorial for PortAudio, a cross platform, open-source, audio I/O library.It provides a very simple API for recording and/or playing sound using a simple callback function.">
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<meta name="KeyWords" content="audio, tutorial, library, portable, open-source, DirectSound,sound, music, JSyn, synthesis,">
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<title>PortAudio Tutorial</title>
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</head>
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<body>
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<center><table COLS=1 WIDTH="100%" BGCOLOR="#FADA7A" >
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<tr>
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<td>
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<center>
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<h1>
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PortAudio Tutorial</h1></center>
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</td>
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</tr>
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</table></center>
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<h2>
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Compiling for Macintosh OS X</h2>
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<blockquote>To compile a Macintosh OS X CoreAudio application with the
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PortAudio library:
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<p>Create a new ProjectBuilder project. You can use a "Tool" project to
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run the PortAudio examples.
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<p>Add the following source files to your Project:
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<blockquote>
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<pre>pa_mac_core/pa_mac_core.c
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pa_common/pa_lib.c
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pa_common/portaudio.h
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pa_common/pa_host.h
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pa_common/pa_convert.c</pre>
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</blockquote>
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Add the Apple CoreAudio.framework to your project by selecting "Add FrameWorks..."
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from the Project menu.
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<p>Compile and run the "pa_tests:patest_saw.c" file first because it is
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the simplest.</blockquote>
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<font size=+2><a href="http://www.portaudio.com/">home</a> |
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<a href="pa_tutorial.html">contents</a>
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| <a href="pa_tut_over.html">previous</a> | <a href="pa_tut_callback.html">next</a></font>
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</body>
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</html>
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