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https://github.com/saitohirga/WSJT-X.git
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git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/trunk@189 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
198 lines
9.1 KiB
C++
198 lines
9.1 KiB
C++
// ****************************************************************************
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// File: IASIOThiscallResolver.h
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// Description: The IASIOThiscallResolver class implements the IASIO
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// interface and acts as a proxy to the real IASIO interface by
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// calling through its vptr table using the thiscall calling
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// convention. To put it another way, we interpose
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// IASIOThiscallResolver between ASIO SDK code and the driver.
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// This is necessary because most non-Microsoft compilers don't
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// implement the thiscall calling convention used by IASIO.
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//
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// iasiothiscallresolver.cpp contains the background of this
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// problem plus a technical description of the vptr
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// manipulations.
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//
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// In order to use this mechanism one simply has to add
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// iasiothiscallresolver.cpp to the list of files to compile
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// and #include <iasiothiscallresolver.h>
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//
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// Note that this #include must come after the other ASIO SDK
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// #includes, for example:
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//
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// #include <windows.h>
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// #include <asiosys.h>
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// #include <asio.h>
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// #include <asiodrivers.h>
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// #include <iasiothiscallresolver.h>
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//
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// Actually the important thing is to #include
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// <iasiothiscallresolver.h> after <asio.h>. We have
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// incorporated a test to enforce this ordering.
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//
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// The code transparently takes care of the interposition by
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// using macro substitution to intercept calls to ASIOInit()
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// and ASIOExit(). We save the original ASIO global
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// "theAsioDriver" in our "that" variable, and then set
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// "theAsioDriver" to equal our IASIOThiscallResolver instance.
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//
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// Whilst this method of resolving the thiscall problem requires
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// the addition of #include <iasiothiscallresolver.h> to client
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// code it has the advantage that it does not break the terms
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// of the ASIO licence by publishing it. We are NOT modifying
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// any Steinberg code here, we are merely implementing the IASIO
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// interface in the same way that we would need to do if we
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// wished to provide an open source ASIO driver.
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//
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// For compilation with MinGW -lole32 needs to be added to the
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// linker options. For BORLAND, linking with Import32.lib is
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// sufficient.
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//
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// The dependencies are with: CoInitialize, CoUninitialize,
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// CoCreateInstance, CLSIDFromString - used by asiolist.cpp
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// and are required on Windows whether ThiscallResolver is used
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// or not.
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//
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// Searching for the above strings in the root library path
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// of your compiler should enable the correct libraries to be
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// identified if they aren't immediately obvious.
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//
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// Note that the current implementation of IASIOThiscallResolver
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// is not COM compliant - it does not correctly implement the
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// IUnknown interface. Implementing it is not necessary because
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// it is not called by parts of the ASIO SDK which call through
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// theAsioDriver ptr. The IUnknown methods are implemented as
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// assert(false) to ensure that the code fails if they are
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// ever called.
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// Restrictions: None. Public Domain & Open Source distribute freely
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// You may use IASIOThiscallResolver commercially as well as
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// privately.
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// You the user assume the responsibility for the use of the
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// files, binary or text, and there is no guarantee or warranty,
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// expressed or implied, including but not limited to the
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// implied warranties of merchantability and fitness for a
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// particular purpose. You assume all responsibility and agree
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// to hold no entity, copyright holder or distributors liable
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// for any loss of data or inaccurate representations of data
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// as a result of using IASIOThiscallResolver.
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// Version: 1.4 Added separate macro CALL_THISCALL_1_DOUBLE from
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// Andrew Baldwin, and volatile for whole gcc asm blocks,
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// both for compatibility with newer gcc versions. Cleaned up
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// Borland asm to use one less register.
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// 1.3 Switched to including assert.h for better compatibility.
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// Wrapped entire .h and .cpp contents with a check for
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// _MSC_VER to provide better compatibility with MS compilers.
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// Changed Singleton implementation to use static instance
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// instead of freestore allocated instance. Removed ASIOExit
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// macro as it is no longer needed.
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// 1.2 Removed semicolons from ASIOInit and ASIOExit macros to
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// allow them to be embedded in expressions (if statements).
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// Cleaned up some comments. Removed combase.c dependency (it
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// doesn't compile with BCB anyway) by stubbing IUnknown.
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// 1.1 Incorporated comments from Ross Bencina including things
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// such as changing name from ThiscallResolver to
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// IASIOThiscallResolver, tidying up the constructor, fixing
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// a bug in IASIOThiscallResolver::ASIOExit() and improving
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// portability through the use of conditional compilation
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// 1.0 Initial working version.
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// Created: 6/09/2003
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// Authors: Fraser Adams
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// Ross Bencina
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// Rene G. Ceballos
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// Martin Fay
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// Antti Silvast
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// Andrew Baldwin
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//
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// ****************************************************************************
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#ifndef included_iasiothiscallresolver_h
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#define included_iasiothiscallresolver_h
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// We only need IASIOThiscallResolver at all if we are on Win32. For other
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// platforms we simply bypass the IASIOThiscallResolver definition to allow us
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// to be safely #include'd whatever the platform to keep client code portable
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#if defined(WIN32) || defined(_WIN32) || defined(__WIN32__)
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// If microsoft compiler we can call IASIO directly so IASIOThiscallResolver
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// is not used.
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#if !defined(_MSC_VER)
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// The following is in order to ensure that this header is only included after
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// the other ASIO headers (except for the case of iasiothiscallresolver.cpp).
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// We need to do this because IASIOThiscallResolver works by eclipsing the
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// original definition of ASIOInit() with a macro (see below).
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#if !defined(iasiothiscallresolver_sourcefile)
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#if !defined(__ASIO_H)
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#error iasiothiscallresolver.h must be included AFTER asio.h
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#endif
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#endif
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#include <windows.h>
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#include <asiodrvr.h> /* From ASIO SDK */
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class IASIOThiscallResolver : public IASIO {
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private:
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IASIO* that_; // Points to the real IASIO
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static IASIOThiscallResolver instance; // Singleton instance
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// Constructors - declared private so construction is limited to
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// our Singleton instance
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IASIOThiscallResolver();
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IASIOThiscallResolver(IASIO* that);
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public:
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// Methods from the IUnknown interface. We don't fully implement IUnknown
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// because the ASIO SDK never calls these methods through theAsioDriver ptr.
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// These methods are implemented as assert(false).
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virtual HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, void **ppv);
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virtual ULONG STDMETHODCALLTYPE AddRef();
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virtual ULONG STDMETHODCALLTYPE Release();
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// Methods from the IASIO interface, implemented as forwarning calls to that.
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virtual ASIOBool init(void *sysHandle);
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virtual void getDriverName(char *name);
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virtual long getDriverVersion();
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virtual void getErrorMessage(char *string);
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virtual ASIOError start();
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virtual ASIOError stop();
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virtual ASIOError getChannels(long *numInputChannels, long *numOutputChannels);
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virtual ASIOError getLatencies(long *inputLatency, long *outputLatency);
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virtual ASIOError getBufferSize(long *minSize, long *maxSize, long *preferredSize, long *granularity);
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virtual ASIOError canSampleRate(ASIOSampleRate sampleRate);
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virtual ASIOError getSampleRate(ASIOSampleRate *sampleRate);
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virtual ASIOError setSampleRate(ASIOSampleRate sampleRate);
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virtual ASIOError getClockSources(ASIOClockSource *clocks, long *numSources);
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virtual ASIOError setClockSource(long reference);
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virtual ASIOError getSamplePosition(ASIOSamples *sPos, ASIOTimeStamp *tStamp);
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virtual ASIOError getChannelInfo(ASIOChannelInfo *info);
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virtual ASIOError createBuffers(ASIOBufferInfo *bufferInfos, long numChannels, long bufferSize, ASIOCallbacks *callbacks);
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virtual ASIOError disposeBuffers();
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virtual ASIOError controlPanel();
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virtual ASIOError future(long selector,void *opt);
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virtual ASIOError outputReady();
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// Class method, see ASIOInit() macro below.
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static ASIOError ASIOInit(ASIODriverInfo *info); // Delegates to ::ASIOInit
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};
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// Replace calls to ASIOInit with our interposing version.
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// This macro enables us to perform thiscall resolution simply by #including
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// <iasiothiscallresolver.h> after the asio #includes (this file _must_ be
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// included _after_ the asio #includes)
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#define ASIOInit(name) IASIOThiscallResolver::ASIOInit((name))
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#endif /* !defined(_MSC_VER) */
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#endif /* Win32 */
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#endif /* included_iasiothiscallresolver_h */
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