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The Highlight Callsign (13) UDP message now operates in a slightly different way. The "Highlight last" field, when true valued, causes all instances of the specified callsign to be highlighted in the decoding period. This allows external applications to highlight DX callsigns even when multiple stations are calling them. Before this was unlikely to work since the external application would have to respond to Decode (2) UDP messages exceedingly quickly to guarantee successful highlighting before another decode with the same DX call was printed. There should be no changes required to external applications acting as servers to the WSJT-X UDP Message Protocol, although using the version of the Highlight Callsign (13) with "Highlight last" should not be required for adhoc callsign highlighting. It should be reserved for commonly recurring targets and limited to no more than 100 active highlighting requests at any one time, otherwise there may be performance impacts on WSJT-X. |
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.. | ||
LotWUsers.cpp | ||
LotWUsers.hpp | ||
MessageClient.cpp | ||
MessageClient.hpp | ||
NetworkAccessManager.hpp | ||
NetworkMessage.cpp | ||
NetworkMessage.hpp | ||
NetworkServerLookup.cpp | ||
NetworkServerLookup.hpp | ||
psk_reporter.cpp | ||
psk_reporter.h | ||
wsprnet.cpp | ||
wsprnet.h |