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git-subtree-dir: boost git-subtree-split: b4feb19f287ee92d87a9624b5d36b7cf46aeadeb
114 lines
3.3 KiB
C++
114 lines
3.3 KiB
C++
// Copyright 2004 The Trustees of Indiana University.
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// Use, modification and distribution is subject to the Boost Software
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// License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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// Authors: Douglas Gregor
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// Andrew Lumsdaine
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#ifndef BOOST_GRAPH_PARALLEL_PROPERTIES_HPP
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#define BOOST_GRAPH_PARALLEL_PROPERTIES_HPP
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#ifndef BOOST_GRAPH_USE_MPI
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#error "Parallel BGL files should not be included unless <boost/graph/use_mpi.hpp> has been included"
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#endif
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#include <boost/graph/properties.hpp>
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#include <boost/property_map/parallel/distributed_property_map.hpp>
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namespace boost {
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/***************************************************************************
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* Property map reduction operations
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***************************************************************************/
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/**
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* Metafunction that produces a reduction operation for the given
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* property. The default behavior merely forwards to @ref
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* basic_reduce, but it is expected that this class template will be
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* specified for important properties.
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*/
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template<typename Property>
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struct property_reduce
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{
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template<typename Value>
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class apply : public parallel::basic_reduce<Value> {};
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};
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/**
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* Reduction of vertex colors can only darken, not lighten, the
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* color. Black cannot turn black, grey can only turn black, and
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* white can be changed to either color. The default color is white.
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*/
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template<>
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struct property_reduce<vertex_color_t>
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{
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template<typename Color>
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class apply
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{
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typedef color_traits<Color> traits;
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public:
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BOOST_STATIC_CONSTANT(bool, non_default_resolver = true);
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template<typename Key>
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Color operator()(const Key&) const { return traits::white(); }
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template<typename Key>
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Color operator()(const Key&, Color local, Color remote) const {
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if (local == traits::white()) return remote;
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else if (remote == traits::black()) return remote;
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else return local;
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}
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};
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};
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/**
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* Reduction of a distance always takes the shorter distance. The
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* default distance value is the maximum value for the data type.
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*/
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template<>
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struct property_reduce<vertex_distance_t>
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{
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template<typename T>
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class apply
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{
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public:
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BOOST_STATIC_CONSTANT(bool, non_default_resolver = true);
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template<typename Key>
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T operator()(const Key&) const { return (std::numeric_limits<T>::max)(); }
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template<typename Key>
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T operator()(const Key&, T x, T y) const { return x < y? x : y; }
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};
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};
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template<>
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struct property_reduce<vertex_predecessor_t>
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{
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template<typename T>
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class apply
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{
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public:
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BOOST_STATIC_CONSTANT(bool, non_default_resolver = true);
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template<typename Key>
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T operator()(Key key) const { return key; }
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template<typename Key>
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T operator()(Key key, T, T y) const { return y; }
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};
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};
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template<typename Property, typename PropertyMap>
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inline void set_property_map_role(Property p, PropertyMap pm)
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{
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typedef typename property_traits<PropertyMap>::value_type value_type;
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typedef property_reduce<Property> property_red;
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typedef typename property_red::template apply<value_type> reduce;
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pm.set_reduce(reduce());
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}
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} // end namespace boost
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#endif // BOOST_GRAPH_PARALLEL_PROPERTIES_HPP
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