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git-svn-id: svn+ssh://svn.code.sf.net/p/wsjt/wsjt/trunk@249 ab8295b8-cf94-4d9e-aec4-7959e3be5d79
224 lines
7.0 KiB
C
224 lines
7.0 KiB
C
/** @file patest_prime.c
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@brief Test stream priming mode.
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@author Ross Bencina http://www.audiomulch.com/~rossb
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*/
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/*
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* $Id$
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*
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* This program uses the PortAudio Portable Audio Library.
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* For more information see: http://www.portaudio.com
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* Copyright (c) 1999-2000 Ross Bencina and Phil Burk
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files
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* (the "Software"), to deal in the Software without restriction,
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* including without limitation the rights to use, copy, modify, merge,
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* publish, distribute, sublicense, and/or sell copies of the Software,
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* and to permit persons to whom the Software is furnished to do so,
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* subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* Any person wishing to distribute modifications to the Software is
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* requested to send the modifications to the original developer so that
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* they can be incorporated into the canonical version.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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#include <stdio.h>
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#include <math.h>
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#include "portaudio.h"
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#include "pa_util.h"
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#define NUM_BEEPS (3)
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#define SAMPLE_RATE (44100)
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#define SAMPLE_PERIOD (1.0/44100.0)
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#define FRAMES_PER_BUFFER (256)
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#define BEEP_DURATION (400)
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#define IDLE_DURATION (SAMPLE_RATE*2) /* 2 seconds */
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#define SLEEP_MSEC (50)
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#define STATE_BKG_IDLE (0)
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#define STATE_BKG_BEEPING (1)
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typedef struct
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{
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float leftPhase;
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float rightPhase;
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int state;
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int beepCountdown;
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int idleCountdown;
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}
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paTestData;
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static void InitializeTestData( paTestData *testData )
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{
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testData->leftPhase = 0;
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testData->rightPhase = 0;
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testData->state = STATE_BKG_BEEPING;
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testData->beepCountdown = BEEP_DURATION;
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testData->idleCountdown = IDLE_DURATION;
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}
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/* This routine will be called by the PortAudio engine when audio is needed.
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** It may called at interrupt level on some machines so don't do anything
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** that could mess up the system like calling malloc() or free().
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*/
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static int patestCallback( const void *inputBuffer, void *outputBuffer,
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unsigned long framesPerBuffer,
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const PaStreamCallbackTimeInfo *timeInfo,
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PaStreamCallbackFlags statusFlags, void *userData )
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{
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/* Cast data passed through stream to our structure. */
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paTestData *data = (paTestData*)userData;
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float *out = (float*)outputBuffer;
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unsigned int i;
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int result = paContinue;
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/* supress unused parameter warnings */
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(void) inputBuffer;
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(void) timeInfo;
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(void) statusFlags;
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for( i=0; i<framesPerBuffer; i++ )
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{
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switch( data->state )
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{
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case STATE_BKG_IDLE:
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*out++ = 0.0; /* left */
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*out++ = 0.0; /* right */
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--data->idleCountdown;
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if( data->idleCountdown <= 0 ) result = paComplete;
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break;
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case STATE_BKG_BEEPING:
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if( data->beepCountdown <= 0 )
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{
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data->state = STATE_BKG_IDLE;
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*out++ = 0.0; /* left */
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*out++ = 0.0; /* right */
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}
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else
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{
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/* Play sawtooth wave. */
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*out++ = data->leftPhase; /* left */
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*out++ = data->rightPhase; /* right */
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/* Generate simple sawtooth phaser that ranges between -1.0 and 1.0. */
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data->leftPhase += 0.01f;
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/* When signal reaches top, drop back down. */
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if( data->leftPhase >= 1.0f ) data->leftPhase -= 2.0f;
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/* higher pitch so we can distinguish left and right. */
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data->rightPhase += 0.03f;
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if( data->rightPhase >= 1.0f ) data->rightPhase -= 2.0f;
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}
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--data->beepCountdown;
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break;
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}
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}
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return result;
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}
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/*******************************************************************/
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static PaError DoTest( int flags )
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{
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PaStream *stream;
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PaError err;
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paTestData data;
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PaStreamParameters outputParameters;
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InitializeTestData( &data );
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outputParameters.device = Pa_GetDefaultOutputDevice();
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outputParameters.channelCount = 2;
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outputParameters.hostApiSpecificStreamInfo = NULL;
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outputParameters.sampleFormat = paFloat32;
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outputParameters.suggestedLatency = Pa_GetDeviceInfo( outputParameters.device )->defaultHighOutputLatency;
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/* Open an audio I/O stream. */
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err = Pa_OpenStream(
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&stream,
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NULL, /* no input */
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&outputParameters,
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SAMPLE_RATE,
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FRAMES_PER_BUFFER, /* frames per buffer */
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paClipOff | flags, /* we won't output out of range samples so don't bother clipping them */
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patestCallback,
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&data );
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if( err != paNoError ) goto error;
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err = Pa_StartStream( stream );
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if( err != paNoError ) goto error;
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printf("hear \"BEEP\"\n" );
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fflush(stdout);
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while( ( err = Pa_IsStreamActive( stream ) ) == 1 ) Pa_Sleep(SLEEP_MSEC);
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if( err < 0 ) goto error;
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err = Pa_StopStream( stream );
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if( err != paNoError ) goto error;
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err = Pa_CloseStream( stream );
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if( err != paNoError ) goto error;
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return err;
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error:
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return err;
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}
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/*******************************************************************/
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int main(void);
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int main(void)
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{
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PaError err = paNoError;
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int i;
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/* Initialize library before making any other calls. */
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err = Pa_Initialize();
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if( err != paNoError ) goto error;
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printf("PortAudio Test: Testing stream playback with no priming.\n");
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printf("PortAudio Test: you should see BEEP before you hear it.\n");
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printf("BEEP %d times.\n", NUM_BEEPS );
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for( i=0; i< NUM_BEEPS; ++i )
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{
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err = DoTest( 0 );
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if( err != paNoError )
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goto error;
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}
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printf("PortAudio Test: Testing stream playback with priming.\n");
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printf("PortAudio Test: you should see BEEP around the same time you hear it.\n");
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for( i=0; i< NUM_BEEPS; ++i )
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{
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err = DoTest( paPrimeOutputBuffersUsingStreamCallback );
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if( err != paNoError )
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goto error;
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}
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printf("Test finished.\n");
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Pa_Terminate();
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return err;
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error:
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Pa_Terminate();
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fprintf( stderr, "An error occured while using the portaudio stream\n" );
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fprintf( stderr, "Error number: %d\n", err );
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fprintf( stderr, "Error message: %s\n", Pa_GetErrorText( err ) );
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return err;
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}
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