2016-02-11 12:51:12 -05:00
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//
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// cxlxprotocol.cpp
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// xlxd
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//
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// Created by Jean-Luc Deltombe (LX3JL) on 28/01/2016.
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// Copyright © 2015 Jean-Luc Deltombe (LX3JL). All rights reserved.
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//
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// ----------------------------------------------------------------------------
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// This file is part of xlxd.
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//
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// xlxd is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// xlxd is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Foobar. If not, see <http://www.gnu.org/licenses/>.
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// ----------------------------------------------------------------------------
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#include "main.h"
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#include <string.h>
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#include "cxlxclient.h"
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#include "cxlxprotocol.h"
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#include "creflector.h"
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#include "cgatekeeper.h"
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////////////////////////////////////////////////////////////////////////////////////////
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// operation
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bool CXlxProtocol::Init(void)
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{
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bool ok;
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// base class
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ok = CProtocol::Init();
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// update the reflector callsign
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m_ReflectorCallsign.PatchCallsign(0, (const uint8 *)"XLX", 3);
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// create our socket
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ok &= m_Socket.Open(XLX_PORT);
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if ( !ok )
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{
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std::cout << "Error opening socket on port UDP" << XLX_PORT << " on ip " << g_Reflector.GetListenIp() << std::endl;
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}
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// update time
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m_LastKeepaliveTime.Now();
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// done
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return ok;
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}
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////////////////////////////////////////////////////////////////////////////////////////
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// task
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void CXlxProtocol::Task(void)
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{
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CBuffer Buffer;
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CIp Ip;
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CCallsign Callsign;
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char Modules[NB_MODULES_MAX+1];
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CDvHeaderPacket *Header;
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CDvFramePacket *Frame;
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CDvLastFramePacket *LastFrame;
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// any incoming packet ?
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if ( m_Socket.Receive(&Buffer, &Ip, 20) != -1 )
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{
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// crack the packet
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if ( (Frame = IsValidDvFramePacket(Buffer)) != NULL )
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{
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//std::cout << "XLX (DExtra) DV frame" << std::endl;
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// handle it
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OnDvFramePacketIn(Frame);
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}
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else if ( (Header = IsValidDvHeaderPacket(Buffer)) != NULL )
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{
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//std::cout << "XLX (DExtra) DV header:" << std::endl << *Header << std::endl;
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// callsign muted?
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if ( g_GateKeeper.MayTransmit(Header->GetMyCallsign(), Ip) )
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{
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// handle it
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OnDvHeaderPacketIn(Header, Ip);
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}
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else
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{
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delete Header;
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}
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}
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else if ( (LastFrame = IsValidDvLastFramePacket(Buffer)) != NULL )
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{
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//std::cout << "XLX (DExtra) DV last frame" << std::endl;
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// handle it
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OnDvLastFramePacketIn(LastFrame);
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}
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else if ( IsValidConnectPacket(Buffer, &Callsign, Modules) || IsValidAckPacket(Buffer, &Callsign, Modules) )
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{
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std::cout << "XLX connect/ack packet for modules " << Modules << " from " << Callsign << " at " << Ip << std::endl;
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// already connected ?
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CClients *clients = g_Reflector.GetClients();
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if ( clients->FindClient(Callsign, Ip, PROTOCOL_XLX) == NULL )
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{
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// callsign authorized?
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if ( g_GateKeeper.MayLink(Callsign, Ip, PROTOCOL_XLX, Modules) )
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{
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// acknowledge the request
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EncodeConnectAckPacket(&Buffer, Modules);
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m_Socket.Send(Buffer, Ip);
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// create the client
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CXlxClient *client = new CXlxClient(Callsign, Ip, Modules);
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// and append
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clients->AddClient(client);
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}
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else
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{
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// deny the request
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EncodeConnectNackPacket(&Buffer);
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m_Socket.Send(Buffer, Ip);
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}
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}
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// done
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g_Reflector.ReleaseClients();
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}
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else if ( IsValidDisconnectPacket(Buffer, &Callsign) )
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{
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std::cout << "XLX disconnect packet from " << Callsign << " at " << Ip << std::endl;
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// find client & remove it
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CClients *clients = g_Reflector.GetClients();
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CClient *client = clients->FindClient(Callsign, Ip, PROTOCOL_XLX);
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if ( client != NULL )
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{
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clients->RemoveClient(client);
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}
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g_Reflector.ReleaseClients();
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}
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else if ( IsValidNackPacket(Buffer, &Callsign) )
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{
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std::cout << "XLX nack packet from " << Callsign << " at " << Ip << std::endl;
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}
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else if ( IsValidKeepAlivePacket(Buffer, &Callsign) )
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{
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//std::cout << "XLX keepalive packet from " << Callsign << " at " << Ip << std::endl;
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// find client & keep it alive
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CClient *GetClient(const CCallsign &, const CIp &, char, int);
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CClient *client = g_Reflector.GetClients()->FindClient(Callsign, Ip, PROTOCOL_XLX);
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if ( client != NULL )
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{
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client->Alive();
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}
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g_Reflector.ReleaseClients();
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}
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else
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{
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std::cout << "XLX packet (" << Buffer.size() << ")" << std::endl;
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}
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}
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// handle end of streaming timeout
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CheckStreamsTimeout();
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// handle queue from reflector
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HandleQueue();
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// keep alive
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if ( m_LastKeepaliveTime.DurationSinceNow() > XLX_KEEPALIVE_PERIOD )
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{
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// handle keep alives
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HandleKeepalives();
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// handle remote peers connections
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HandlePeerLinks();
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// update time
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m_LastKeepaliveTime.Now();
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////
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// queue helper
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void CXlxProtocol::HandleQueue(void)
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{
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m_Queue.Lock();
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while ( !m_Queue.empty() )
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{
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// get the packet
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CPacket *packet = m_Queue.front();
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m_Queue.pop();
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// check if origin of packet is local
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// if not, do not stream it out as it will cause
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// network loop between linked XLX peers
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if ( packet->IsLocalOrigin() )
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{
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// encode it
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CBuffer buffer;
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if ( EncodeDvPacket(*packet, &buffer) )
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{
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// and push it to all our clients linked to the module and who are not streaming in
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CClients *clients = g_Reflector.GetClients();
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int index = -1;
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CClient *client = NULL;
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while ( (client = clients->FindNextClient(PROTOCOL_XLX, &index)) != NULL )
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{
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// is this client busy ?
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// here check that origin module of the stream is listed in client xlx
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if ( !client->IsAMaster() && client->HasThisReflectorModule(packet->GetModuleId()) )
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{
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// no, send the packet
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m_Socket.Send(buffer, client->GetIp());
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}
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}
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g_Reflector.ReleaseClients();
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}
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}
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// done
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delete packet;
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}
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m_Queue.Unlock();
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}
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////////////////////////////////////////////////////////////////////////////////////////
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// keepalive helpers
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void CXlxProtocol::HandleKeepalives(void)
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{
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// DExtra protocol sends and monitors keepalives packets
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// event if the client is currently streaming
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// so, send keepalives to all
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CBuffer keepalive;
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EncodeKeepAlivePacket(&keepalive);
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// iterate on clients
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CClients *clients = g_Reflector.GetClients();
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int index = -1;
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CClient *client = NULL;
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while ( (client = clients->FindNextClient(PROTOCOL_XLX, &index)) != NULL )
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{
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// send keepalive
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m_Socket.Send(keepalive, client->GetIp());
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// client busy ?
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if ( client->IsAMaster() )
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{
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// yes, just tickle it
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client->Alive();
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}
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// otherwise check if still with us
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else if ( !client->IsAlive() )
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{
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// no, disconnect
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CBuffer disconnect;
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EncodeDisconnectPacket(&disconnect);
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m_Socket.Send(disconnect, client->GetIp());
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// remove it
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std::cout << "XLX peer " << client->GetCallsign() << " keepalive timeout" << std::endl;
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clients->RemoveClient(client);
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2016-04-18 03:59:32 -04:00
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}
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2016-02-11 12:51:12 -05:00
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}
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g_Reflector.ReleaseClients();
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}
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////////////////////////////////////////////////////////////////////////////////////////
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// Peers helpers
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void CXlxProtocol::HandlePeerLinks(void)
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{
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CBuffer buffer;
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// get the list of peers
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CPeerCallsignList *list = g_GateKeeper.GetPeerList();
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// todo: analyse possibility of double-lock hang-up
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CClients *clients = g_Reflector.GetClients();
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// check if all our connected client are still listed by gatekeeper
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// if not, disconnect
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int index = -1;
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CClient *client = NULL;
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while ( (client = clients->FindNextClient(PROTOCOL_XLX, &index)) != NULL )
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{
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if ( list->FindListItem(client->GetCallsign()) == NULL )
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{
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// send disconnect packet
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EncodeDisconnectPacket(&buffer);
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2016-02-21 03:17:51 -05:00
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m_Socket.Send(buffer, client->GetIp());
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2016-02-11 12:51:12 -05:00
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std::cout << "Sending disconnect packet to XLX peer " << client->GetCallsign() << std::endl;
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// remove client
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clients->RemoveClient(client);
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}
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}
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// check if all ours peers listed by gatekeeper are connected
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// if not, connect or reconnect
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for ( int i = 0; i < list->size(); i++ )
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{
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CCallsignListItem *item = &((list->data())[i]);
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2016-02-21 03:17:51 -05:00
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if ( clients->FindClient(item->GetCallsign(), PROTOCOL_XLX) == NULL )
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2016-02-11 12:51:12 -05:00
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{
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2016-08-17 02:29:15 -04:00
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// resolve again peer's IP in case it's a dynamic IP
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item->ResolveIp();
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2016-02-11 12:51:12 -05:00
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// send connect packet to re-initiate peer link
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EncodeConnectPacket(&buffer, item->GetModules());
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m_Socket.Send(buffer, item->GetIp(), XLX_PORT);
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std::cout << "Sending connect packet to XLX peer " << item->GetCallsign() << " @ " << item->GetIp() << " for modules " << item->GetModules() << std::endl;
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}
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}
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// done
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g_Reflector.ReleaseClients();
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g_GateKeeper.ReleasePeerList();
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}
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////////////////////////////////////////////////////////////////////////////////////////
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// streams helpers
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bool CXlxProtocol::OnDvHeaderPacketIn(CDvHeaderPacket *Header, const CIp &Ip)
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{
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bool newstream = false;
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CCallsign peer;
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// todo: verify Packet.GetModuleId() is in authorized list of XLX of origin
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// todo: do the same for DVFrame and DVLAstFrame packets
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// tag packet as remote peer origin
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Header->SetRemotePeerOrigin();
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// find the stream
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CPacketStream *stream = GetStream(Header->GetStreamId());
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if ( stream == NULL )
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{
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// no stream open yet, open a new one
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// find this client
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CClient *client = g_Reflector.GetClients()->FindClient(Ip, PROTOCOL_XLX);
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if ( client != NULL )
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{
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// and try to open the stream
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if ( (stream = g_Reflector.OpenStream(Header, client)) != NULL )
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{
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// keep the handle
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m_Streams.push_back(stream);
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newstream = true;
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}
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// get origin
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peer = client->GetCallsign();
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}
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// release
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g_Reflector.ReleaseClients();
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}
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else
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{
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// stream already open
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// skip packet, but tickle the stream
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stream->Tickle();
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}
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// update last heard
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g_Reflector.GetUsers()->Hearing(Header->GetMyCallsign(), Header->GetRpt1Callsign(), peer);
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g_Reflector.ReleaseUsers();
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// done
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return newstream;
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}
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void CXlxProtocol::OnDvFramePacketIn(CDvFramePacket *DvFrame)
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{
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// tag packet as remote peer origin
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DvFrame->SetRemotePeerOrigin();
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// anc call base class
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CDextraProtocol::OnDvFramePacketIn(DvFrame);
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}
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void CXlxProtocol::OnDvLastFramePacketIn(CDvLastFramePacket *DvFrame)
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|
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|
{
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// tag packet as remote peer origin
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DvFrame->SetRemotePeerOrigin();
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// anc call base class
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CDextraProtocol::OnDvLastFramePacketIn(DvFrame);
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}
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////////////////////////////////////////////////////////////////////////////////////////
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// packet decoding helpers
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bool CXlxProtocol::IsValidKeepAlivePacket(const CBuffer &Buffer, CCallsign *callsign)
|
|
|
|
{
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|
bool valid = false;
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if (Buffer.size() == 9)
|
|
|
|
{
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|
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|
callsign->SetCallsign(Buffer.data(), 8);
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valid = callsign->IsValid();
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|
}
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return valid;
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}
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|
|
|
bool CXlxProtocol::IsValidConnectPacket(const CBuffer &Buffer, CCallsign *callsign, char *modules)
|
|
|
|
{
|
|
|
|
bool valid = false;
|
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|
|
if ((Buffer.size() == 39) && (Buffer.data()[0] == 'L') && (Buffer.data()[38] == 0))
|
|
|
|
{
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|
|
callsign->SetCallsign((const uint8 *)&(Buffer.data()[1]), 8);
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|
::strcpy(modules, (const char *)&(Buffer.data()[12]));
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|
|
valid = callsign->IsValid();
|
|
|
|
for ( int i = 0; i < ::strlen(modules); i++ )
|
|
|
|
{
|
|
|
|
valid &= IsLetter(modules[i]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return valid;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool CXlxProtocol::IsValidDisconnectPacket(const CBuffer &Buffer, CCallsign *callsign)
|
|
|
|
{
|
|
|
|
bool valid = false;
|
|
|
|
if ((Buffer.size() == 10) && (Buffer.data()[0] == 'U') && (Buffer.data()[9] == 0))
|
|
|
|
{
|
|
|
|
callsign->SetCallsign((const uint8 *)&(Buffer.data()[1]), 8);
|
|
|
|
valid = callsign->IsValid();
|
|
|
|
}
|
|
|
|
return valid;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool CXlxProtocol::IsValidAckPacket(const CBuffer &Buffer, CCallsign *callsign, char *modules)
|
|
|
|
{
|
|
|
|
bool valid = false;
|
|
|
|
if ((Buffer.size() == 39) && (Buffer.data()[0] == 'A') && (Buffer.data()[38] == 0))
|
|
|
|
{
|
|
|
|
callsign->SetCallsign((const uint8 *)&(Buffer.data()[1]), 8);
|
|
|
|
::strcpy(modules, (const char *)&(Buffer.data()[12]));
|
|
|
|
valid = callsign->IsValid();
|
|
|
|
for ( int i = 0; i < ::strlen(modules); i++ )
|
|
|
|
{
|
|
|
|
valid &= IsLetter(modules[i]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return valid;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool CXlxProtocol::IsValidNackPacket(const CBuffer &Buffer, CCallsign *callsign)
|
|
|
|
{
|
|
|
|
bool valid = false;
|
|
|
|
if ((Buffer.size() == 10) && (Buffer.data()[0] == 'N') && (Buffer.data()[9] == 0))
|
|
|
|
{
|
|
|
|
callsign->SetCallsign((const uint8 *)&(Buffer.data()[1]), 8);
|
|
|
|
valid = callsign->IsValid();
|
|
|
|
}
|
|
|
|
return valid;
|
|
|
|
}
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
// packet encoding helpers
|
|
|
|
|
|
|
|
void CXlxProtocol::EncodeKeepAlivePacket(CBuffer *Buffer)
|
|
|
|
{
|
|
|
|
Buffer->Set(GetReflectorCallsign());
|
|
|
|
}
|
|
|
|
|
|
|
|
void CXlxProtocol::EncodeConnectPacket(CBuffer *Buffer, const char *Modules)
|
|
|
|
{
|
|
|
|
uint8 tag[] = { 'L' };
|
|
|
|
|
|
|
|
// tag
|
|
|
|
Buffer->Set(tag, sizeof(tag));
|
|
|
|
// our callsign
|
|
|
|
Buffer->resize(Buffer->size()+8);
|
|
|
|
g_Reflector.GetCallsign().GetCallsign(Buffer->data()+1);
|
|
|
|
// our version
|
|
|
|
Buffer->Append((uint8)VERSION_MAJOR);
|
|
|
|
Buffer->Append((uint8)VERSION_MINOR);
|
|
|
|
Buffer->Append((uint8)VERSION_REVISION);
|
|
|
|
// the modules we share
|
|
|
|
Buffer->Append(Modules);
|
|
|
|
Buffer->resize(39);
|
|
|
|
}
|
|
|
|
|
|
|
|
void CXlxProtocol::EncodeDisconnectPacket(CBuffer *Buffer)
|
|
|
|
{
|
|
|
|
uint8 tag[] = { 'U' };
|
|
|
|
|
|
|
|
// tag
|
|
|
|
Buffer->Set(tag, sizeof(tag));
|
|
|
|
// our callsign
|
|
|
|
Buffer->resize(Buffer->size()+8);
|
|
|
|
g_Reflector.GetCallsign().GetCallsign(Buffer->data()+1);
|
|
|
|
Buffer->Append((uint8)0);
|
|
|
|
}
|
|
|
|
|
|
|
|
void CXlxProtocol::EncodeConnectAckPacket(CBuffer *Buffer, const char *Modules)
|
|
|
|
{
|
|
|
|
uint8 tag[] = { 'A' };
|
|
|
|
|
|
|
|
// tag
|
|
|
|
Buffer->Set(tag, sizeof(tag));
|
|
|
|
// our callsign
|
|
|
|
Buffer->resize(Buffer->size()+8);
|
|
|
|
g_Reflector.GetCallsign().GetCallsign(Buffer->data()+1);
|
|
|
|
// our version
|
|
|
|
Buffer->Append((uint8)VERSION_MAJOR);
|
|
|
|
Buffer->Append((uint8)VERSION_MINOR);
|
|
|
|
Buffer->Append((uint8)VERSION_REVISION);
|
|
|
|
// the modules we share
|
|
|
|
Buffer->Append(Modules);
|
|
|
|
Buffer->resize(39);
|
|
|
|
}
|
|
|
|
|
|
|
|
void CXlxProtocol::EncodeConnectNackPacket(CBuffer *Buffer)
|
|
|
|
{
|
|
|
|
uint8 tag[] = { 'N' };
|
|
|
|
|
|
|
|
// tag
|
|
|
|
Buffer->Set(tag, sizeof(tag));
|
|
|
|
// our callsign
|
|
|
|
Buffer->resize(Buffer->size()+8);
|
|
|
|
g_Reflector.GetCallsign().GetCallsign(Buffer->data()+1);
|
|
|
|
Buffer->Append((uint8)0);
|
|
|
|
}
|
|
|
|
|