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xlxd/src/cdcsprotocol.h

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//
// cdcsprotocol.h
// xlxd
//
// Created by Jean-Luc Deltombe (LX3JL) on 07/11/2015.
// Copyright © 2015 Jean-Luc Deltombe (LX3JL). All rights reserved.
//
// ----------------------------------------------------------------------------
// This file is part of xlxd.
//
// xlxd is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// xlxd is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Foobar. If not, see <http://www.gnu.org/licenses/>.
// ----------------------------------------------------------------------------
#ifndef cdcsprotocol_h
#define cdcsprotocol_h
#include "ctimepoint.h"
#include "cprotocol.h"
#include "cdvheaderpacket.h"
#include "cdvframepacket.h"
#include "cdvlastframepacket.h"
////////////////////////////////////////////////////////////////////////////////////////
// define
////////////////////////////////////////////////////////////////////////////////////////
// class
class CDcsProtocol : public CProtocol
{
public:
// constructor
CDcsProtocol();
// destructor
virtual ~CDcsProtocol() {};
// initialization
bool Init(void);
// task
void Task(void);
protected:
// stream helpers
bool OnDvHeaderPacketIn(CDvHeaderPacket *, const CIp &);
// packet decoding helpers
bool IsValidConnectPacket(const CBuffer &, CCallsign *, char *);
bool IsValidDisconnectPacket(const CBuffer &, CCallsign *);
bool IsValidKeepAlivePacket(const CBuffer &, CCallsign *);
bool IsValidDvPacket(const CBuffer &, CDvHeaderPacket **, CDvFramePacket **);
// packet encoding helpers
void EncodeKeepAlivePacket(CBuffer *);
void EncodeKeepAlivePacket(CBuffer *, CClient *);
void EncodeConnectAckPacket(const CCallsign &, CBuffer *);
void EncodeConnectNackPacket(const CCallsign &, CBuffer *);
void EncodeDisconnectPacket(CBuffer *, CClient *);
void EncodeDvPacket(const CDvHeaderPacket &, const CDvFramePacket &, uint32, CBuffer *) const;
void EncodeDvLastPacket(const CDvHeaderPacket &, const CDvFramePacket &, uint32, CBuffer *) const;
// queue helper
void HandleQueue(void);
protected:
// for keep alive
CTimePoint m_LastKeepaliveTime;
// for queue header caches
std::array<CDvHeaderPacket, NB_OF_MODULES> m_DvHeadersCache;
std::array<uint32, NB_OF_MODULES> m_iSeqCounters;
};
////////////////////////////////////////////////////////////////////////////////////////
#endif /* cdcsprotocol_h */