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xlxd/ambed/cambeserver.cpp

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//
// cambeserver.cpp
// ambed
//
// Created by Jean-Luc Deltombe (LX3JL) on 15/04/2017.
// Copyright © 2015 Jean-Luc Deltombe (LX3JL). All rights reserved.
//
// ----------------------------------------------------------------------------
// This file is part of ambed.
//
// xlxd is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// xlxd is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Foobar. If not, see <http://www.gnu.org/licenses/>.
// ----------------------------------------------------------------------------
#include "main.h"
#include "ctimepoint.h"
#include "ccontroller.h"
#include "cvocodecs.h"
#include "cambeserver.h"
////////////////////////////////////////////////////////////////////////////////////////
CAmbeServer g_AmbeServer;
////////////////////////////////////////////////////////////////////////////////////////
// constructor
CAmbeServer::CAmbeServer()
{
m_bStopThreads = false;
m_pThread = NULL;
#ifdef DEBUG_DUMPFILE
m_DebugFile.open("/Users/jeanluc/Desktop/ambed.txt");
#endif
}
////////////////////////////////////////////////////////////////////////////////////////
// destructor
CAmbeServer::~CAmbeServer()
{
m_bStopThreads = true;
if ( m_pThread != NULL )
{
m_pThread->join();
delete m_pThread;
}
#ifdef DEBUG_DUMPFILE
m_DebugFile.close();
#endif
}
////////////////////////////////////////////////////////////////////////////////////////
// operation
bool CAmbeServer::Start(void)
{
bool ok = true;
// init interfaces & controller
std::cout << "Initializing vocodecs:" << std::endl;
ok &= g_Vocodecs.Init();
std::cout << std::endl;
std::cout << "Initializing controller" << std::endl;
ok &= m_Controller.Init();
std::cout << std::endl;
// if ok, start threads
if ( ok )
{
//
m_pThread = new std::thread(CAmbeServer::Thread, this);
}
// done
return ok;
}
void CAmbeServer::Stop(void)
{
// stop controller
m_Controller.Close();
// stop & delete all threads
m_bStopThreads = true;
// stop & delete report threads
if ( m_pThread != NULL )
{
m_pThread->join();
delete m_pThread;
m_pThread = NULL;
}
}
////////////////////////////////////////////////////////////////////////////////////////
// thread
void CAmbeServer::Thread(CAmbeServer *This)
{
while ( !This->m_bStopThreads )
{
This->Task();
}
}
////////////////////////////////////////////////////////////////////////////////////////
// task
void CAmbeServer::Task(void)
{
// and wait a bit
CTimePoint::TaskSleepFor(10000);
}