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xlxd/src/cdmriddir.h

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//
// cdmriddir.h
// xlxd
//
// Created by Jean-Luc Deltombe (LX3JL) on 08/10/2016.
// Copyright © 2015 Jean-Luc Deltombe (LX3JL). All rights reserved.
//
// ----------------------------------------------------------------------------
// This file is part of xlxd.
//
// xlxd is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// xlxd is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Foobar. If not, see <http://www.gnu.org/licenses/>.
// ----------------------------------------------------------------------------
#ifndef cdmriddir_h
#define cdmriddir_h
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include "cbuffer.h"
#include "ccallsign.h"
// compare function for std::map::find
struct CallsignCompare
{
bool operator() (const CCallsign &cs1, const CCallsign &cs2) const
{ return cs1.HasLowerCallsign(cs2);}
};
////////////////////////////////////////////////////////////////////////////////////////
class CDmridDir
{
public:
// constructor
CDmridDir();
// destructor
~CDmridDir();
// init & close
virtual bool Init(void);
virtual void Close(void);
// locks
void Lock(void) { m_Mutex.lock(); }
void Unlock(void) { m_Mutex.unlock(); }
// refresh
virtual bool LoadContent(CBuffer *) { return false; }
virtual bool RefreshContent(const CBuffer &) { return false; }
// find
const CCallsign *FindCallsign(uint32);
uint32 FindDmrid(const CCallsign &);
protected:
// thread
static void Thread(CDmridDir *);
// reload helpers
bool Reload(void);
virtual bool NeedReload(void) { return false; }
bool IsValidDmrid(const char *);
protected:
// data
std::map <uint32, CCallsign> m_CallsignMap;
std::map <CCallsign, uint32, CallsignCompare> m_DmridMap;
// Lock()
std::mutex m_Mutex;
// thread
bool m_bStopThread;
std::thread *m_pThread;
};
////////////////////////////////////////////////////////////////////////////////////////
#endif /* cdmriddir_h */