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xlxd/ambed/ccontroller.cpp

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//
// ccontroller.cpp
// ambed
//
// Created by Jean-Luc Deltombe (LX3JL) on 15/04/2017.
// Copyright © 2015 Jean-Luc Deltombe (LX3JL). All rights reserved.
//
// ----------------------------------------------------------------------------
// This file is part of ambed.
//
// xlxd is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// xlxd is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Foobar. If not, see <http://www.gnu.org/licenses/>.
// ----------------------------------------------------------------------------
#include "main.h"
#include "ctimepoint.h"
#include "cvocodecs.h"
#include "ccontroller.h"
////////////////////////////////////////////////////////////////////////////////////////
// constructor
CController::CController()
{
m_bStopThread = false;
m_pThread = NULL;
m_Ip = CIp("127.0.0.1");
m_uiLastStreamId = 0;
}
////////////////////////////////////////////////////////////////////////////////////////
// destructor
CController::~CController()
{
// close socket
m_Socket.Close();
// close all streams
m_Mutex.lock();
{
for ( int i = 0; i < m_Streams.size(); i++ )
{
delete m_Streams[i];
}
m_Streams.clear();
}
m_Mutex.unlock();
m_bStopThread = true;
if ( m_pThread != NULL )
{
m_pThread->join();
delete m_pThread;
}
}
////////////////////////////////////////////////////////////////////////////////////////
// initialization
bool CController::Init(void)
{
bool ok;
// reset stop flag
m_bStopThread = false;
// create our socket
ok = m_Socket.Open(m_Ip, TRANSCODER_PORT);
if ( ok )
{
// start thread;
m_pThread = new std::thread(CController::Thread, this);
}
else
{
std::cout << "Error opening socket on port UDP" << TRANSCODER_PORT << " on ip " << m_Ip << std::endl;
}
// done
return true;
}
void CController::Close(void)
{
m_bStopThread = true;
if ( m_pThread != NULL )
{
m_pThread->join();
delete m_pThread;
m_pThread = NULL;
}
}
////////////////////////////////////////////////////////////////////////////////////////
// thread
void CController::Thread(CController *This)
{
while ( !This->m_bStopThread )
{
This->Task();
}
}
////////////////////////////////////////////////////////////////////////////////////////
// task
void CController::Task(void)
{
CBuffer Buffer;
CIp Ip;
CCallsign Callsign;
uint8 CodecIn;
uint8 CodecOut;
uint16 StreamId;
CStream *Stream;
// anything coming in from codec client ?
if ( m_Socket.Receive(&Buffer, &Ip, 20) != -1 )
{
// crack packet
if ( IsValidOpenstreamPacket(Buffer, &Callsign, &CodecIn, &CodecOut) )
{
std::cout << "Stream Open from " << Callsign << std::endl;
// try create the stream
Stream = OpenStream(Callsign, Ip, CodecIn, CodecOut);
// send back details
if ( Stream != NULL )
{
EncodeStreamDescrPacket(&Buffer, *Stream);
}
else
{
EncodeNoStreamAvailablePacket(&Buffer);
}
m_Socket.Send(Buffer, Ip);
}
else if ( IsValidClosestreamPacket(Buffer, &StreamId) )
{
// close the stream
CloseStream(StreamId);
std::cout << "Stream " << (int)StreamId << " closed" << std::endl;
}
else if ( IsValidKeepAlivePacket(Buffer, &Callsign) )
{
//std::cout << "ping - " << Callsign << std::endl;
// pong back
EncodeKeepAlivePacket(&Buffer);
m_Socket.Send(Buffer, Ip);
}
}
// HandleTimout/keepalive
bool timeout;
do
{
// init loop stuffs
timeout = false;
CStream *stream = NULL;
// any inactive streams?
Lock();
{
for ( int i = 0; (i < m_Streams.size()) && !timeout; i++ )
{
if ( !(m_Streams[i]->IsActive()) )
{
timeout = true;
stream = m_Streams[i];
std::cout << "Stream " << (int)m_Streams[i]->GetId() << " activity timeout " << std::endl;
}
}
}
Unlock();
// if any streams timeout, close it
// this cannot be done in above loop as it suppress it from array
if ( timeout )
{
CloseStream(stream);
}
} while (timeout);
}
////////////////////////////////////////////////////////////////////////////////////////
// streams management
CStream *CController::OpenStream(const CCallsign &Callsign, const CIp &Ip, uint8 CodecIn, uint8 CodecOut)
{
CStream *stream = NULL;
// create a new stream
m_uiLastStreamId = (m_uiLastStreamId + 1);
m_uiLastStreamId = (m_uiLastStreamId == NB_MAX_STREAMS+1) ? 1 : m_uiLastStreamId;
stream = new CStream(m_uiLastStreamId, Callsign, Ip, CodecIn, CodecOut);
if ( stream->Init(TRANSCODER_PORT+m_uiLastStreamId) )
{
std::cout << "Opened stream " << m_uiLastStreamId << std::endl;
// and store it
Lock();
m_Streams.push_back(stream);
Unlock();
}
else
{
delete stream;
stream = NULL;
}
// done
return stream;
}
void CController::CloseStream(CStream *stream)
{
Lock();
{
// look for the stream
bool found = false;
for ( int i = 0; (i < m_Streams.size()) && !found; i++ )
{
// compare object pointers
if ( (m_Streams[i]) == stream )
{
// close it
m_Streams[i]->Close();
// remove it
//std::cout << "Stream " << m_Streams[i]->GetId() << " removed" << std::endl;
delete m_Streams[i];
m_Streams.erase(m_Streams.begin()+i);
found = true;
}
}
}
Unlock();
}
void CController::CloseStream(uint16 StreamId)
{
Lock();
{
// look for the stream
bool found = false;
for ( int i = 0; (i < m_Streams.size()) && !found; i++ )
{
// compare object pointers
if ( (m_Streams[i]->GetId()) == StreamId )
{
// close it
m_Streams[i]->Close();
// remove it
//std::cout << "Stream " << m_Streams[i]->GetId() << " removed" << std::endl;
delete m_Streams[i];
m_Streams.erase(m_Streams.begin()+i);
found = true;
}
}
}
Unlock();
}
////////////////////////////////////////////////////////////////////////////////////////
// packet decoding helpers
bool CController::IsValidKeepAlivePacket(const CBuffer &Buffer, CCallsign *Callsign)
{
uint8 tag[] = { 'A','M','B','E','D','P','I','N','G' };
bool valid = false;
if ( (Buffer.size() == 17) && (Buffer.Compare(tag, sizeof(tag)) == 0) )
{
// get callsign here
Callsign->SetCallsign(&(Buffer.data()[9]), 8);
valid = Callsign->IsValid();
}
return valid;
}
bool CController::IsValidOpenstreamPacket(const CBuffer &Buffer, CCallsign *Callsign, uint8 *CodecIn, uint8 *CodecOut)
{
uint8 tag[] = { 'A','M','B','E','D','O','S' };
bool valid = false;
if ( (Buffer.size() == 17) && (Buffer.Compare(tag, sizeof(tag)) == 0) )
{
// get callsign here
Callsign->SetCallsign(&(Buffer.data()[7]), 8);
*CodecIn = Buffer.data()[15];
*CodecOut = Buffer.data()[16];
// valid ?
valid = Callsign->IsValid() && IsValidCodecIn(*CodecIn) && IsValidCodecOut(*CodecOut);
}
return valid;
}
bool CController::IsValidClosestreamPacket(const CBuffer &Buffer, uint16 *StreamId)
{
uint8 tag[] = { 'A','M','B','E','D','C','S' };
bool valid = false;
if ( /*(Buffer.size() == 16) &&*/ (Buffer.Compare(tag, sizeof(tag)) == 0) )
{
// get stream id
*StreamId = *(uint16 *)(&Buffer.data()[7]);
valid = true;
}
return valid;
}
////////////////////////////////////////////////////////////////////////////////////////
// packet encoding helpers
void CController::EncodeKeepAlivePacket(CBuffer *Buffer)
{
uint8 tag[] = { 'A','M','B','E','D','P','O','N','G' };
Buffer->Set(tag, sizeof(tag));
}
void CController::EncodeStreamDescrPacket(CBuffer *Buffer, const CStream &Stream)
{
uint8 tag[] = { 'A','M','B','E','D','S','T','D' };
Buffer->Set(tag, sizeof(tag));
// id
Buffer->Append((uint16)Stream.GetId());
// port
Buffer->Append((uint16)Stream.GetPort());
// codecin
Buffer->Append((uint8)Stream.GetCodecIn());
// codecout
Buffer->Append((uint8)Stream.GetCodecOut());
}
void CController::EncodeNoStreamAvailablePacket(CBuffer *Buffer)
{
uint8 tag[] = { 'A','M','B','E','D','B','U','S','Y' };
Buffer->Set(tag, sizeof(tag));
}
////////////////////////////////////////////////////////////////////////////////////////
// codec helpers
bool CController::IsValidCodecIn(uint8 codec)
{
return ((codec == CODEC_AMBEPLUS) || (codec == CODEC_AMBE2PLUS) );
}
bool CController::IsValidCodecOut(uint8 codec)
{
return ((codec == CODEC_AMBEPLUS) || (codec == CODEC_AMBE2PLUS) );
}