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			61 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			61 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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								//
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								//  cpacketqueue.cpp
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								//  ambed
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								//
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								//  Created by Jean-Luc Deltombe (LX3JL) on 28/04/2017.
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								//  Copyright © 2015 Jean-Luc Deltombe (LX3JL). All rights reserved.
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								//
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								// ----------------------------------------------------------------------------
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								//    This file is part of ambed.
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								//
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								//    xlxd is free software: you can redistribute it and/or modify
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								//    it under the terms of the GNU General Public License as published by
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								//    the Free Software Foundation, either version 3 of the License, or
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								//    (at your option) any later version.
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								//
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								//    xlxd is distributed in the hope that it will be useful,
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								//    but WITHOUT ANY WARRANTY; without even the implied warranty of
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								//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								//    GNU General Public License for more details.
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								//
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								//    You should have received a copy of the GNU General Public License
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								//    along with Foobar.  If not, see <http://www.gnu.org/licenses/>.
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								// ----------------------------------------------------------------------------
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								#include "main.h"
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								#include "cpacketqueue.h"
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								////////////////////////////////////////////////////////////////////////////////////////
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								// constructor
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								CPacketQueue::CPacketQueue()
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								{
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								}
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								////////////////////////////////////////////////////////////////////////////////////////
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								// destructor
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								CPacketQueue::~CPacketQueue()
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								{
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								    // empty codec queue
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								    while ( !empty() )
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								    {
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								        delete front();
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								        pop();
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								    }
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								}
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								////////////////////////////////////////////////////////////////////////////////////////
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								// purge
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								void CPacketQueue::Purge(void)
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								{
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								    // this assume queue is already locked
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								    while ( !empty() )
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								    {
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								        delete front();
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								        pop();
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								    }
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								}
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