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https://github.com/ShaYmez/xlxd.git
synced 2024-12-22 09:31:14 -05:00
xlxd 2.4.1
Corrected bug : last packets of a stream are sent back to sender
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parent
af900106c5
commit
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4
src/cg3protocol.cpp
Normal file → Executable file
4
src/cg3protocol.cpp
Normal file → Executable file
@ -69,6 +69,7 @@ bool CG3Protocol::Init(void)
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std::cout << "Error opening socket on port UDP" << G3_CONFIG_PORT << " on ip " << g_Reflector.GetListenIp() << std::endl;
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}
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#ifndef DEBUG_NO_G3_ICMP_SOCKET
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ok &= m_IcmpRawSocket.Open(IPPROTO_ICMP);
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if ( !ok )
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{
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@ -82,7 +83,8 @@ bool CG3Protocol::Init(void)
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m_pPresenceThread = new std::thread(ConfigThread, this);
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m_pPresenceThread = new std::thread(IcmpThread, this);
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}
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#endif
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// update time
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m_LastKeepaliveTime.Now();
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14
src/cprotocol.cpp
Normal file → Executable file
14
src/cprotocol.cpp
Normal file → Executable file
@ -140,7 +140,7 @@ void CProtocol::OnDvFramePacketIn(CDvFramePacket *Frame, const CIp *Ip)
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CPacketStream *stream = GetStream(Frame->GetStreamId(), Ip);
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if ( stream == NULL )
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{
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std::cout << "Deleting oprhaned Frame Packet with StreamId " << Frame->GetStreamId() << " from " << *Ip << std::endl;
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// std::cout << "Deleting oprhaned Last Frame Packet with StreamId " << Frame->GetStreamId() << " from " << *Ip << std::endl;
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delete Frame;
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}
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else
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@ -159,7 +159,7 @@ void CProtocol::OnDvLastFramePacketIn(CDvLastFramePacket *Frame, const CIp *Ip)
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CPacketStream *stream = GetStream(Frame->GetStreamId(), Ip);
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if ( stream == NULL )
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{
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std::cout << "Deleting oprhaned Last Frame Packet with StreamId " << Frame->GetStreamId() << " from " << *Ip << std::endl;
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// std::cout << "Deleting oprhaned Last Frame Packet with StreamId " << Frame->GetStreamId() << " from " << *Ip << std::endl;
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delete Frame;
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}
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else
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@ -168,9 +168,12 @@ void CProtocol::OnDvLastFramePacketIn(CDvLastFramePacket *Frame, const CIp *Ip)
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stream->Lock();
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stream->Push(Frame);
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stream->Unlock();
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// and close the stream
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g_Reflector.CloseStream(stream);
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// and don't close the stream yet but rely on CheckStreamsTimeout
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// mechanism, so the stream will be closed after the queues have
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// been sinked out. This avoid last packets to be send back
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// to transmitting client (master)
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// g_Reflector.CloseStream(stream);
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}
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}
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@ -266,3 +269,4 @@ uint32 CProtocol::ModuleToDmrDestId(char m) const
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{
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return (uint32)(m - 'A')+1;
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}
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3
src/main.h
Normal file → Executable file
3
src/main.h
Normal file → Executable file
@ -49,7 +49,7 @@
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#define VERSION_MAJOR 2
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#define VERSION_MINOR 4
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#define VERSION_REVISION 0
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#define VERSION_REVISION 1
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// global ------------------------------------------------------
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@ -60,6 +60,7 @@
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//#define DEBUG_NO_ERROR_ON_XML_OPEN_FAIL
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//#define DEBUG_DUMPFILE
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//#define DEBUG_NO_G3_ICMP_SOCKET
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// reflector ---------------------------------------------------
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