xlxd/src/cg3client.h

63 lines
1.9 KiB
C++

//
// cg3client.h
// xlxd
//
// Created by Marius Petrescu (YO2LOJ) on 03/06/2019.
// Copyright © 2019 Marius Petrescu (YO2LOJ). All rights reserved.
//
// ----------------------------------------------------------------------------
// This file is part of xlxd.
//
// xlxd is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// xlxd is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Foobar. If not, see <http://www.gnu.org/licenses/>.
// ----------------------------------------------------------------------------
#ifndef cg3client_h
#define cg3client_h
#include "cclient.h"
////////////////////////////////////////////////////////////////////////////////////////
// define
////////////////////////////////////////////////////////////////////////////////////////
// class
class CG3Client : public CClient
{
public:
// constructors
CG3Client();
CG3Client(const CCallsign &, const CIp &, char = ' ');
CG3Client(const CG3Client &);
// destructor
virtual ~CG3Client() {};
// identity
int GetProtocol(void) const { return PROTOCOL_G3; }
const char *GetProtocolName(void) const { return "Terminal/AP"; }
int GetCodec(void) const { return CODEC_AMBEPLUS; }
bool IsNode(void) const { return true; }
// status
bool IsAlive(void) const;
protected:
// data
};
////////////////////////////////////////////////////////////////////////////////////////
#endif /* cg3client_h */