xlxd/src/cpacketstream.cpp

136 lines
3.6 KiB
C++

//
// cpacketstream.cpp
// xlxd
//
// Created by Jean-Luc Deltombe (LX3JL) on 06/11/2015.
// Copyright © 2015 Jean-Luc Deltombe (LX3JL). All rights reserved.
//
// ----------------------------------------------------------------------------
// This file is part of xlxd.
//
// xlxd is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// xlxd is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Foobar. If not, see <http://www.gnu.org/licenses/>.
// ----------------------------------------------------------------------------
#include "main.h"
#include "cpacketstream.h"
////////////////////////////////////////////////////////////////////////////////////////
// constructor
CPacketStream::CPacketStream()
{
m_bOpen = false;
m_uiStreamId = 0;
m_uiPacketCntr = 0;
m_OwnerClient = NULL;
m_CodecStream = NULL;
}
////////////////////////////////////////////////////////////////////////////////////////
// open / close
bool CPacketStream::Open(const CDvHeaderPacket &DvHeader, CClient *client)
{
bool ok = false;
// not already open?
if ( !m_bOpen )
{
// update status
m_bOpen = true;
m_uiStreamId = DvHeader.GetStreamId();
m_uiPacketCntr = 0;
m_DvHeader = DvHeader;
m_OwnerClient = client;
m_LastPacketTime.Now();
m_CodecStream = g_Transcoder.GetStream(this, client->GetCodec());
ok = true;
}
return ok;
}
void CPacketStream::Close(void)
{
// update status
m_bOpen = false;
m_uiStreamId = 0;
m_OwnerClient = NULL;
g_Transcoder.ReleaseStream(m_CodecStream);
m_CodecStream = NULL;
}
////////////////////////////////////////////////////////////////////////////////////////
// push & pop
void CPacketStream::Push(CPacket *Packet)
{
// update stream dependent packet data
m_LastPacketTime.Now();
Packet->UpdatePids(m_uiPacketCntr++);
// transcoder avaliable ?
if ( m_CodecStream != NULL )
{
// todo: verify no possibilty of double lock here
m_CodecStream->Lock();
{
// transcoder ready & frame need transcoding ?
if ( m_CodecStream->IsConnected() && Packet->HaveTranscodableAmbe() )
{
// yes, push packet to trancoder queue
// trancoder will push it after transcoding
// is completed
m_CodecStream->push(Packet);
}
else
{
// no, just bypass tarnscoder
push(Packet);
}
}
m_CodecStream->Unlock();
}
else
{
// otherwise, push direct push
push(Packet);
}
}
bool CPacketStream::IsEmpty(void) const
{
bool bEmpty = empty();
// also check no packets still in Codec stream's queue
if ( bEmpty && (m_CodecStream != NULL) )
{
bEmpty &= m_CodecStream->IsEmpty();
}
// done
return bEmpty;
}
////////////////////////////////////////////////////////////////////////////////////////
// get
const CIp *CPacketStream::GetOwnerIp(void)
{
if ( m_OwnerClient != NULL )
{
return &(m_OwnerClient->GetIp());
}
return NULL;
}