xlxd/src/cysfnode.cpp

61 lines
1.7 KiB
C++

//
// cysfnode.cpp
// xlxd
//
// Created by Jean-Luc Deltombe (LX3JL) on 08/10/2019.
// Copyright © 2019 Jean-Luc Deltombe (LX3JL). All rights reserved.
//
// ----------------------------------------------------------------------------
// This file is part of xlxd.
//
// xlxd is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// xlxd is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Foobar. If not, see <http://www.gnu.org/licenses/>.
// ----------------------------------------------------------------------------
#include <string.h>
#include "main.h"
#include "cysfnode.h"
////////////////////////////////////////////////////////////////////////////////////////
///// constructor
CYsfNode::CYsfNode()
{
m_uiTxFreq = 0;
m_uiRxFreq = 0;
}
CYsfNode::CYsfNode(const CCallsign &callsign, uint32 txfreq, uint32 rxfreq)
{
m_Callsign = callsign;
m_uiTxFreq = txfreq;
m_uiRxFreq = rxfreq;
}
CYsfNode::CYsfNode(const CYsfNode &node)
{
m_Callsign = node.m_Callsign;
m_uiTxFreq = node.m_uiTxFreq;
m_uiRxFreq = node.m_uiRxFreq;
}
////////////////////////////////////////////////////////////////////////////////////////
// get
bool CYsfNode::IsValid(void) const
{
return m_Callsign.IsValid();
}