xlxd/src/cprotocol.h

103 lines
3.1 KiB
C++

//
// cprotocol.h
// xlxd
//
// Created by Jean-Luc Deltombe (LX3JL) on 01/11/2015.
// Copyright © 2015 Jean-Luc Deltombe (LX3JL). All rights reserved.
//
// ----------------------------------------------------------------------------
// This file is part of xlxd.
//
// xlxd is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// xlxd is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Foobar. If not, see <http://www.gnu.org/licenses/>.
// ----------------------------------------------------------------------------
#ifndef cprotocol_h
#define cprotocol_h
#include "cudpsocket.h"
#include "cpacketstream.h"
#include "cdvheaderpacket.h"
#include "cdvframepacket.h"
#include "cdvlastframepacket.h"
////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////
// class
class CProtocol
{
public:
// constructor
CProtocol();
// destructor
virtual ~CProtocol();
// initialization
virtual bool Init(void);
virtual void Close(void);
// queue
CPacketQueue *GetQueue(void) { m_Queue.Lock(); return &m_Queue; }
void ReleaseQueue(void) { m_Queue.Unlock(); }
// get
const CCallsign &GetReflectorCallsign(void)const { return m_ReflectorCallsign; }
// task
static void Thread(CProtocol *);
virtual void Task(void) {};
protected:
// packet encoding helpers
virtual bool EncodeDvPacket(const CPacket &, CBuffer *) const;
virtual bool EncodeDvHeaderPacket(const CDvHeaderPacket &, CBuffer *) const { return false; }
virtual bool EncodeDvFramePacket(const CDvFramePacket &, CBuffer *) const { return false; }
virtual bool EncodeDvLastFramePacket(const CDvLastFramePacket &, CBuffer *) const { return false; }
// stream helpers
virtual bool OnDvHeaderPacketIn(CDvHeaderPacket *, const CIp &) { return false; }
virtual void OnDvFramePacketIn(CDvFramePacket *);
virtual void OnDvLastFramePacketIn(CDvLastFramePacket *);
// stream handle helpers
CPacketStream *GetStream(uint16);
void CheckStreamsTimeout(void);
// queue helper
virtual void HandleQueue(void);
protected:
// socket
CUdpSocket m_Socket;
// streams
std::vector<CPacketStream *> m_Streams;
// queue
CPacketQueue m_Queue;
// thread
bool m_bStopThread;
std::thread *m_pThread;
// identity
CCallsign m_ReflectorCallsign;
};
////////////////////////////////////////////////////////////////////////////////////////
#endif /* cprotocol_h */