mirror of
https://github.com/ShaYmez/xlxd.git
synced 2024-11-17 21:51:49 -05:00
0b5f1fbdd4
added amber version 1.0.0
374 lines
9.9 KiB
C++
374 lines
9.9 KiB
C++
//
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// ccontroller.cpp
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// ambed
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//
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// Created by Jean-Luc Deltombe (LX3JL) on 15/04/2017.
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// Copyright © 2015 Jean-Luc Deltombe (LX3JL). All rights reserved.
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//
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// ----------------------------------------------------------------------------
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// This file is part of ambed.
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//
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// xlxd is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// xlxd is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Foobar. If not, see <http://www.gnu.org/licenses/>.
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// ----------------------------------------------------------------------------
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#include "main.h"
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#include "ctimepoint.h"
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#include "cvocodecs.h"
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#include "ccontroller.h"
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////////////////////////////////////////////////////////////////////////////////////////
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// constructor
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CController::CController()
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{
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m_bStopThread = false;
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m_pThread = NULL;
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m_Ip = CIp("127.0.0.1");
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m_uiLastStreamId = 0;
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}
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////////////////////////////////////////////////////////////////////////////////////////
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// destructor
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CController::~CController()
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{
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// close socket
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m_Socket.Close();
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// close all streams
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m_Mutex.lock();
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{
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for ( int i = 0; i < m_Streams.size(); i++ )
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{
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delete m_Streams[i];
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}
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m_Streams.clear();
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}
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m_Mutex.unlock();
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m_bStopThread = true;
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if ( m_pThread != NULL )
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{
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m_pThread->join();
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delete m_pThread;
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////
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// initialization
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bool CController::Init(void)
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{
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bool ok;
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// reset stop flag
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m_bStopThread = false;
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// create our socket
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ok = m_Socket.Open(m_Ip, TRANSCODER_PORT);
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if ( ok )
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{
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// start thread;
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m_pThread = new std::thread(CController::Thread, this);
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}
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else
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{
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std::cout << "Error opening socket on port UDP" << TRANSCODER_PORT << " on ip " << m_Ip << std::endl;
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}
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// done
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return true;
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}
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void CController::Close(void)
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{
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m_bStopThread = true;
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if ( m_pThread != NULL )
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{
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m_pThread->join();
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delete m_pThread;
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m_pThread = NULL;
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////
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// thread
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void CController::Thread(CController *This)
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{
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while ( !This->m_bStopThread )
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{
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This->Task();
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////
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// task
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void CController::Task(void)
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{
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CBuffer Buffer;
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CIp Ip;
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CCallsign Callsign;
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uint8 CodecIn;
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uint8 CodecOut;
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uint16 StreamId;
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CStream *Stream;
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// anything coming in from codec client ?
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if ( m_Socket.Receive(&Buffer, &Ip, 20) != -1 )
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{
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// crack packet
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if ( IsValidOpenstreamPacket(Buffer, &Callsign, &CodecIn, &CodecOut) )
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{
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std::cout << "Stream Open from " << Callsign << std::endl;
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// try create the stream
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Stream = OpenStream(Callsign, Ip, CodecIn, CodecOut);
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// send back details
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if ( Stream != NULL )
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{
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EncodeStreamDescrPacket(&Buffer, *Stream);
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}
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else
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{
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EncodeNoStreamAvailablePacket(&Buffer);
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}
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m_Socket.Send(Buffer, Ip);
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}
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else if ( IsValidClosestreamPacket(Buffer, &StreamId) )
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{
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// close the stream
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CloseStream(StreamId);
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std::cout << "Stream " << (int)StreamId << " closed" << std::endl;
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}
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else if ( IsValidKeepAlivePacket(Buffer, &Callsign) )
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{
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//std::cout << "ping - " << Callsign << std::endl;
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// pong back
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EncodeKeepAlivePacket(&Buffer);
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m_Socket.Send(Buffer, Ip);
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}
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}
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// HandleTimout/keepalive
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bool timeout;
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do
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{
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// init loop stuffs
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timeout = false;
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CStream *stream = NULL;
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// any inactive streams?
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Lock();
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{
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for ( int i = 0; (i < m_Streams.size()) && !timeout; i++ )
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{
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if ( !(m_Streams[i]->IsActive()) )
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{
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timeout = true;
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stream = m_Streams[i];
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std::cout << "Stream " << (int)m_Streams[i]->GetId() << " activity timeout " << std::endl;
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}
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}
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}
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Unlock();
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// if any streams timeout, close it
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// this cannot be done in above loop as it suppress it from array
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if ( timeout )
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{
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CloseStream(stream);
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}
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} while (timeout);
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}
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////////////////////////////////////////////////////////////////////////////////////////
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// streams management
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CStream *CController::OpenStream(const CCallsign &Callsign, const CIp &Ip, uint8 CodecIn, uint8 CodecOut)
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{
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CStream *stream = NULL;
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// create a new stream
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m_uiLastStreamId = (m_uiLastStreamId + 1);
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m_uiLastStreamId = (m_uiLastStreamId == NB_MAX_STREAMS+1) ? 1 : m_uiLastStreamId;
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stream = new CStream(m_uiLastStreamId, Callsign, Ip, CodecIn, CodecOut);
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if ( stream->Init(TRANSCODER_PORT+m_uiLastStreamId) )
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{
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std::cout << "Opened stream " << m_uiLastStreamId << std::endl;
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// and store it
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Lock();
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m_Streams.push_back(stream);
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Unlock();
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}
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else
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{
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delete stream;
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stream = NULL;
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}
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// done
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return stream;
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}
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void CController::CloseStream(CStream *stream)
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{
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Lock();
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{
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// look for the stream
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bool found = false;
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for ( int i = 0; (i < m_Streams.size()) && !found; i++ )
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{
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// compare object pointers
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if ( (m_Streams[i]) == stream )
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{
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// close it
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m_Streams[i]->Close();
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// remove it
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//std::cout << "Stream " << m_Streams[i]->GetId() << " removed" << std::endl;
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delete m_Streams[i];
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m_Streams.erase(m_Streams.begin()+i);
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found = true;
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}
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}
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}
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Unlock();
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}
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void CController::CloseStream(uint16 StreamId)
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{
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Lock();
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{
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// look for the stream
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bool found = false;
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for ( int i = 0; (i < m_Streams.size()) && !found; i++ )
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{
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// compare object pointers
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if ( (m_Streams[i]->GetId()) == StreamId )
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{
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// close it
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m_Streams[i]->Close();
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// remove it
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//std::cout << "Stream " << m_Streams[i]->GetId() << " removed" << std::endl;
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delete m_Streams[i];
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m_Streams.erase(m_Streams.begin()+i);
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found = true;
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}
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}
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}
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Unlock();
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}
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////////////////////////////////////////////////////////////////////////////////////////
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// packet decoding helpers
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bool CController::IsValidKeepAlivePacket(const CBuffer &Buffer, CCallsign *Callsign)
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{
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uint8 tag[] = { 'A','M','B','E','D','P','I','N','G' };
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bool valid = false;
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if ( (Buffer.size() == 17) && (Buffer.Compare(tag, sizeof(tag)) == 0) )
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{
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// get callsign here
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Callsign->SetCallsign(&(Buffer.data()[9]), 8);
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valid = Callsign->IsValid();
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}
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return valid;
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}
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bool CController::IsValidOpenstreamPacket(const CBuffer &Buffer, CCallsign *Callsign, uint8 *CodecIn, uint8 *CodecOut)
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{
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uint8 tag[] = { 'A','M','B','E','D','O','S' };
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bool valid = false;
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if ( (Buffer.size() == 17) && (Buffer.Compare(tag, sizeof(tag)) == 0) )
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{
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// get callsign here
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Callsign->SetCallsign(&(Buffer.data()[7]), 8);
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*CodecIn = Buffer.data()[15];
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*CodecOut = Buffer.data()[16];
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// valid ?
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valid = Callsign->IsValid() && IsValidCodecIn(*CodecIn) && IsValidCodecOut(*CodecOut);
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}
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return valid;
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}
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bool CController::IsValidClosestreamPacket(const CBuffer &Buffer, uint16 *StreamId)
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{
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uint8 tag[] = { 'A','M','B','E','D','C','S' };
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bool valid = false;
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if ( /*(Buffer.size() == 16) &&*/ (Buffer.Compare(tag, sizeof(tag)) == 0) )
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{
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// get stream id
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*StreamId = *(uint16 *)(&Buffer.data()[7]);
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valid = true;
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}
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return valid;
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}
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////////////////////////////////////////////////////////////////////////////////////////
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// packet encoding helpers
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void CController::EncodeKeepAlivePacket(CBuffer *Buffer)
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{
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uint8 tag[] = { 'A','M','B','E','D','P','O','N','G' };
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Buffer->Set(tag, sizeof(tag));
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}
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void CController::EncodeStreamDescrPacket(CBuffer *Buffer, const CStream &Stream)
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{
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uint8 tag[] = { 'A','M','B','E','D','S','T','D' };
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Buffer->Set(tag, sizeof(tag));
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// id
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Buffer->Append((uint16)Stream.GetId());
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// port
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Buffer->Append((uint16)Stream.GetPort());
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// codecin
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Buffer->Append((uint8)Stream.GetCodecIn());
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// codecout
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Buffer->Append((uint8)Stream.GetCodecOut());
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}
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void CController::EncodeNoStreamAvailablePacket(CBuffer *Buffer)
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{
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uint8 tag[] = { 'A','M','B','E','D','B','U','S','Y' };
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Buffer->Set(tag, sizeof(tag));
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}
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////////////////////////////////////////////////////////////////////////////////////////
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// codec helpers
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bool CController::IsValidCodecIn(uint8 codec)
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{
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return ((codec == CODEC_AMBEPLUS) || (codec == CODEC_AMBE2PLUS) );
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}
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bool CController::IsValidCodecOut(uint8 codec)
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{
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return ((codec == CODEC_AMBEPLUS) || (codec == CODEC_AMBE2PLUS) );
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}
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