mirror of
https://github.com/ShaYmez/xlxd.git
synced 2024-11-07 16:26:06 -05:00
0b5f1fbdd4
added amber version 1.0.0
242 lines
6.2 KiB
C++
242 lines
6.2 KiB
C++
//
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// cstream.cpp
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// ambed
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//
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// Created by Jean-Luc Deltombe (LX3JL) on 15/04/2017.
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// Copyright © 2015 Jean-Luc Deltombe (LX3JL). All rights reserved.
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//
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// ----------------------------------------------------------------------------
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// This file is part of ambed.
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//
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// xlxd is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// xlxd is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Foobar. If not, see <http://www.gnu.org/licenses/>.
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// ----------------------------------------------------------------------------
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#include "main.h"
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#include <string.h>
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#include "ctimepoint.h"
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#include "cambeserver.h"
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#include "cvocodecs.h"
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#include "cambepacket.h"
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#include "cstream.h"
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////////////////////////////////////////////////////////////////////////////////////////
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// define
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#define AMBE_FRAME_SIZE 9
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////////////////////////////////////////////////////////////////////////////////////////
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// constructor
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CStream::CStream()
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{
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m_uiId = 0;
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m_uiPort = 0;
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m_bStopThread = false;
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m_pThread = NULL;
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m_VocodecChannel = NULL;
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m_LastActivity.Now();
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m_iTotalPackets = 0;
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m_iLostPackets = 0;
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}
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CStream::CStream(uint16 uiId, const CCallsign &Callsign, const CIp &Ip, uint8 uiCodecIn, uint8 uiCodecOut)
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{
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m_uiId = uiId;
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m_Callsign = Callsign;
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m_Ip = Ip;
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m_uiPort = 0;
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m_uiCodecIn = uiCodecIn;
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m_uiCodecOut = uiCodecOut;
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m_bStopThread = false;
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m_pThread = NULL;
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m_VocodecChannel = NULL;
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m_LastActivity.Now();
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m_iTotalPackets = 0;
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m_iLostPackets = 0;
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}
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////////////////////////////////////////////////////////////////////////////////////////
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// destructor
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CStream::~CStream()
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{
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m_Socket.Close();
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if ( m_VocodecChannel != NULL )
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{
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g_Vocodecs.CloseChannel(m_VocodecChannel);
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m_VocodecChannel = NULL;
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}
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m_bStopThread = true;
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if ( m_pThread != NULL )
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{
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m_pThread->join();
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delete m_pThread;
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////
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// initialization
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bool CStream::Init(uint16 uiPort)
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{
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bool ok;
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// reset stop flag
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m_bStopThread = false;
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// create our socket
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ok = m_Socket.Open(g_AmbeServer.GetListenIp(), uiPort);
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if ( ok )
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{
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// open the vocodecchannel
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ok &= ((m_VocodecChannel = g_Vocodecs.OpenChannel(m_uiCodecIn, m_uiCodecOut)) != NULL);
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if ( ok )
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{
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// store port
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m_uiPort = uiPort;
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// start thread;
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m_pThread = new std::thread(CStream::Thread, this);
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// init timeout system
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m_LastActivity.Now();
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m_iTotalPackets = 0;
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m_iLostPackets = 0;
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}
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else
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{
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std::cout << "Error opening stream : no suitable channel available" << std::endl;
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}
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}
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else
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{
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std::cout << "Error opening socket on port UDP" << uiPort << " on ip " << m_Ip << std::endl;
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}
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// done
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return ok;
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}
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void CStream::Close(void)
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{
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// close everything
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m_Socket.Close();
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if ( m_VocodecChannel != NULL )
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{
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m_VocodecChannel->Close();
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}
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m_bStopThread = true;
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if ( m_pThread != NULL )
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{
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m_pThread->join();
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delete m_pThread;
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m_pThread = NULL;
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}
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// report
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std::cout << m_iLostPackets << " of " << m_iTotalPackets << " packets lost" << std::endl;
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}
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////////////////////////////////////////////////////////////////////////////////////////
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// thread
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void CStream::Thread(CStream *This)
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{
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while ( !This->m_bStopThread )
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{
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This->Task();
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////
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// task
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void CStream::Task(void)
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{
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CBuffer Buffer;
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static CIp Ip;
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uint8 uiPid;
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uint8 Ambe[AMBE_FRAME_SIZE];
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CAmbePacket *packet;
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CPacketQueue *queue;
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// anything coming in from codec client ?
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if ( m_Socket.Receive(&Buffer, &Ip, 1) != -1 )
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{
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// crack packet
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if ( IsValidDvFramePacket(Buffer, &uiPid, Ambe) )
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{
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// transcode AMBE here
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m_LastActivity.Now();
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m_iTotalPackets++;
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// post packet to VocoderChannel
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packet = new CAmbePacket(uiPid, m_uiCodecIn, Ambe);
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queue = m_VocodecChannel->GetPacketQueueIn();
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queue->push(packet);
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m_VocodecChannel->ReleasePacketQueueIn();
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}
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}
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// anything in our queue ?
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queue = m_VocodecChannel->GetPacketQueueOut();
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while ( !queue->empty() )
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{
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// get the packet
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packet = (CAmbePacket *)queue->front();
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queue->pop();
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// send it to client
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EncodeDvFramePacket(&Buffer, packet->GetPid(), packet->GetAmbe());
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m_Socket.Send(Buffer, Ip, m_uiPort);
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// and done
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delete packet;
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}
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m_VocodecChannel->ReleasePacketQueueOut();
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}
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////////////////////////////////////////////////////////////////////////////////////////
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// packet decoding helpers
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bool CStream::IsValidDvFramePacket(const CBuffer &Buffer, uint8 *pid, uint8 *ambe)
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{
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bool valid = false;
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if ( Buffer.size() == 11 )
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{
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uint8 codec = Buffer.data()[0];
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*pid = Buffer.data()[1];
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::memcpy(ambe, &(Buffer.data()[2]), 9);
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valid = (codec == GetCodecIn());
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}
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return valid;
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}
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////////////////////////////////////////////////////////////////////////////////////////
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// packet encodeing helpers
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void CStream::EncodeDvFramePacket(CBuffer *Buffer, uint8 Pid, uint8 *Ambe)
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{
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Buffer->clear();
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Buffer->Append((uint8)GetCodecOut());
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Buffer->Append((uint8)Pid);
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Buffer->Append(Ambe, 9);
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}
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