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xlxd/ambed/ccallsign.h
LX3JL 0b5f1fbdd4 ambed version 1.0.0
added amber version 1.0.0
2017-08-09 13:26:01 +02:00

84 lines
2.3 KiB
C++

//
// ccallsign.h
// xlxd
//
// Created by Jean-Luc Deltombe (LX3JL) on 31/10/2015.
// Copyright © 2015 Jean-Luc Deltombe (LX3JL). All rights reserved.
//
// ----------------------------------------------------------------------------
// This file is part of xlxd.
//
// xlxd is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// xlxd is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Foobar. If not, see <http://www.gnu.org/licenses/>.
// ----------------------------------------------------------------------------
#ifndef ccallsign_h
#define ccallsign_h
////////////////////////////////////////////////////////////////////////////////////////
// define
#define CALLSIGN_LEN 8
////////////////////////////////////////////////////////////////////////////////////////
// class
class CCallsign
{
public:
// contructors
CCallsign();
CCallsign(const char *);
CCallsign(const CCallsign &);
// destructor
virtual ~CCallsign() {};
// status
bool IsValid(void) const;
// set
void SetCallsign(const char *);
void SetCallsign(const uint8 *, int);
// modify
void PatchCallsign(int, const uint8 *, int);
// get
void GetCallsign(uint8 *) const;
void GetCallsignString(char *) const;
// compare
bool HasSameCallsign(const CCallsign &) const;
bool HasSameCallsignWithWildcard(const CCallsign &) const;
// operators
bool operator ==(const CCallsign &) const;
operator const char *() const;
protected:
// helper
bool IsNumber(char) const;
bool IsLetter(char) const;
bool IsSpace(char) const;
protected:
// data
char m_Callsign[CALLSIGN_LEN];
char m_sz[CALLSIGN_LEN+1];
};
////////////////////////////////////////////////////////////////////////////////////////
#endif /* ccallsign_h */