522 lines
21 KiB
C
522 lines
21 KiB
C
/*
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* This file is part of the Nice GLib ICE library.
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*
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* (C) 2008-2009 Collabora Ltd.
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* Contact: Youness Alaoui
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* (C) 2008-2009 Nokia Corporation. All rights reserved.
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is the Nice GLib ICE library.
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*
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* The Initial Developers of the Original Code are Collabora Ltd and Nokia
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* Corporation. All Rights Reserved.
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*
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* Contributors:
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* Youness Alaoui, Collabora Ltd.
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*
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* Alternatively, the contents of this file may be used under the terms of the
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* the GNU Lesser General Public License Version 2.1 (the "LGPL"), in which
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* case the provisions of LGPL are applicable instead of those above. If you
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* wish to allow use of your version of this file only under the terms of the
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* LGPL and not to allow others to use your version of this file under the
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* MPL, indicate your decision by deleting the provisions above and replace
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* them with the notice and other provisions required by the LGPL. If you do
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* not delete the provisions above, a recipient may use your version of this
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* file under either the MPL or the LGPL.
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*/
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#ifndef _STUN_AGENT_H
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#define _STUN_AGENT_H
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/**
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* SECTION:stunagent
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* @short_description: STUN agent for building and validating STUN messages
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* @include: stun/stunagent.h
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* @see_also: #StunMessage
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* @stability: Stable
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*
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* The STUN Agent allows you to create and validate STUN messages easily.
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* It's main purpose is to make sure the building and validation methods used
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* are compatible with the RFC you create it with. It also tracks the transaction
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* ids of the requests you send, so you can validate if a STUN response you
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* received should be processed by that agent or not.
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*
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*/
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#ifdef _WIN32
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#include "win32_common.h"
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#else
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#include <stdint.h>
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#endif
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#include <stdbool.h>
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#include <sys/types.h>
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/**
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* StunAgent:
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*
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* An opaque structure representing the STUN agent.
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*/
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typedef struct stun_agent_t StunAgent;
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#include "stunmessage.h"
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#include "debug.h"
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/**
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* StunCompatibility:
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* @STUN_COMPATIBILITY_RFC3489: Use the STUN specifications compatible with
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* RFC 3489
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* @STUN_COMPATIBILITY_RFC5389: Use the STUN specifications compatible with
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* RFC 5389
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* @STUN_COMPATIBILITY_MSICE2: Use the STUN specifications compatible with
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* [MS-ICE2] (a mix between RFC3489 and RFC5389)
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* @STUN_COMPATIBILITY_OC2007: Use the STUN specifications compatible with
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* Microsoft Office Communicator 2007 (basically RFC3489 with swapped
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* REALM and NONCE attribute hex IDs, attributes are not aligned)
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* @STUN_COMPATIBILITY_WLM2009: An alias for @STUN_COMPATIBILITY_MSICE2
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* @STUN_COMPATIBILITY_LAST: Dummy last compatibility mode
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*
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* Enum that specifies the STUN compatibility mode of the #StunAgent
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*
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* <warning>@STUN_COMPATIBILITY_WLM2009 is deprecated and should not be used
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* in newly-written code. It is kept for compatibility reasons and represents
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* the same compatibility as @STUN_COMPATIBILITY_MSICE2.</warning>
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*/
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typedef enum {
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STUN_COMPATIBILITY_RFC3489,
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STUN_COMPATIBILITY_RFC5389,
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STUN_COMPATIBILITY_MSICE2,
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STUN_COMPATIBILITY_OC2007,
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STUN_COMPATIBILITY_WLM2009 = STUN_COMPATIBILITY_MSICE2,
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STUN_COMPATIBILITY_LAST = STUN_COMPATIBILITY_OC2007
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} StunCompatibility;
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/**
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* StunValidationStatus:
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* @STUN_VALIDATION_SUCCESS: The message is validated
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* @STUN_VALIDATION_NOT_STUN: This is not a valid STUN message
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* @STUN_VALIDATION_INCOMPLETE_STUN: The message seems to be valid but incomplete
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* @STUN_VALIDATION_BAD_REQUEST: The message does not have the cookie or the
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* fingerprint while the agent needs it with its usage
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* @STUN_VALIDATION_UNAUTHORIZED_BAD_REQUEST: The message is valid but
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* unauthorized with no username and message-integrity attributes.
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* A BAD_REQUEST error must be generated
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* @STUN_VALIDATION_UNAUTHORIZED: The message is valid but unauthorized as
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* the username/password do not match.
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* An UNAUTHORIZED error must be generated
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* @STUN_VALIDATION_UNMATCHED_RESPONSE: The message is valid but this is a
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* response/error that doesn't match a previously sent request
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* @STUN_VALIDATION_UNKNOWN_REQUEST_ATTRIBUTE: The message is valid but
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* contains one or more unknown comprehension attributes.
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* stun_agent_build_unknown_attributes_error() should be called
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* @STUN_VALIDATION_UNKNOWN_ATTRIBUTE: The message is valid but contains one
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* or more unknown comprehension attributes. This is a response, or error,
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* or indication message and no error response should be sent
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*
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* This enum is used as the return value of stun_agent_validate() and represents
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* the status result of the validation of a STUN message.
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*/
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typedef enum {
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STUN_VALIDATION_SUCCESS,
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STUN_VALIDATION_NOT_STUN,
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STUN_VALIDATION_INCOMPLETE_STUN,
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STUN_VALIDATION_BAD_REQUEST,
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STUN_VALIDATION_UNAUTHORIZED_BAD_REQUEST,
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STUN_VALIDATION_UNAUTHORIZED,
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STUN_VALIDATION_UNMATCHED_RESPONSE,
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STUN_VALIDATION_UNKNOWN_REQUEST_ATTRIBUTE,
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STUN_VALIDATION_UNKNOWN_ATTRIBUTE,
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} StunValidationStatus;
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/**
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* StunAgentUsageFlags:
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* @STUN_AGENT_USAGE_SHORT_TERM_CREDENTIALS: The agent should be using the short
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* term credentials mechanism for authenticating STUN messages
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* @STUN_AGENT_USAGE_LONG_TERM_CREDENTIALS: The agent should be using the long
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* term credentials mechanism for authenticating STUN messages
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* @STUN_AGENT_USAGE_USE_FINGERPRINT: The agent should add the FINGERPRINT
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* attribute to the STUN messages it creates.
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* @STUN_AGENT_USAGE_ADD_SOFTWARE: The agent should add the SOFTWARE attribute
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* to the STUN messages it creates. Calling nice_agent_set_software() will have
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* the same effect as enabling this Usage. STUN Indications do not have the
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* SOFTWARE attributes added to them though. The SOFTWARE attribute is only
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* added for the RFC5389 and MSICE2 compatibility modes.
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* @STUN_AGENT_USAGE_IGNORE_CREDENTIALS: The agent should ignore any credentials
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* in the STUN messages it receives (the MESSAGE-INTEGRITY attribute
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* will never be validated by stun_agent_validate())
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* @STUN_AGENT_USAGE_NO_INDICATION_AUTH: The agent should ignore credentials
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* in the STUN messages it receives if the #StunClass of the message is
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* #STUN_INDICATION (some implementation require #STUN_INDICATION messages to
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* be authenticated, while others never add a MESSAGE-INTEGRITY attribute to a
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* #STUN_INDICATION message)
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* @STUN_AGENT_USAGE_FORCE_VALIDATER: The agent should always try to validate
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* the password of a STUN message, even if it already knows what the password
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* should be (a response to a previously created request). This means that the
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* #StunMessageIntegrityValidate callback will always be called when there is
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* a MESSAGE-INTEGRITY attribute.
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* @STUN_AGENT_USAGE_NO_ALIGNED_ATTRIBUTES: The agent should not assume STUN
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* attributes are aligned on 32-bit boundaries when parsing messages and also
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* do not add padding when creating messages.
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*
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* This enum defines a bitflag usages for a #StunAgent and they will define how
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* the agent should behave, independently of the compatibility mode it uses.
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* <para> See also: stun_agent_init() </para>
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* <para> See also: stun_agent_validate() </para>
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*/
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typedef enum {
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STUN_AGENT_USAGE_SHORT_TERM_CREDENTIALS = (1 << 0),
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STUN_AGENT_USAGE_LONG_TERM_CREDENTIALS = (1 << 1),
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STUN_AGENT_USAGE_USE_FINGERPRINT = (1 << 2),
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STUN_AGENT_USAGE_ADD_SOFTWARE = (1 << 3),
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STUN_AGENT_USAGE_IGNORE_CREDENTIALS = (1 << 4),
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STUN_AGENT_USAGE_NO_INDICATION_AUTH = (1 << 5),
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STUN_AGENT_USAGE_FORCE_VALIDATER = (1 << 6),
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STUN_AGENT_USAGE_NO_ALIGNED_ATTRIBUTES = (1 << 7),
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} StunAgentUsageFlags;
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typedef struct {
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StunTransactionId id;
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StunMethod method;
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uint8_t *key;
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size_t key_len;
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uint8_t long_term_key[16];
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bool long_term_valid;
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bool valid;
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} StunAgentSavedIds;
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struct stun_agent_t {
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StunCompatibility compatibility;
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StunAgentSavedIds sent_ids[STUN_AGENT_MAX_SAVED_IDS];
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uint16_t *known_attributes;
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StunAgentUsageFlags usage_flags;
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const char *software_attribute;
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bool ms_ice2_send_legacy_connchecks;
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};
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/**
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* StunDefaultValidaterData:
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* @username: The username
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* @username_len: The length of the @username
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* @password: The password
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* @password_len: The length of the @password
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*
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* This structure is used as an element of the user_data to the
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* stun_agent_default_validater() function for authenticating a STUN
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* message during validationg.
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* <para> See also: stun_agent_default_validater() </para>
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*/
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typedef struct {
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uint8_t *username;
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size_t username_len;
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uint8_t *password;
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size_t password_len;
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} StunDefaultValidaterData;
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/**
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* StunMessageIntegrityValidate:
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* @agent: The #StunAgent
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* @message: The #StunMessage being validated
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* @username: The username found in the @message
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* @username_len: The length of @username
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* @password: The password associated with that username. This argument is a
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* pointer to a byte array that must be set by the validater function.
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* @password_len: The length of @password which must also be set by the
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* validater function.
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* @user_data: Data to give the function
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*
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* This is the prototype for the @validater argument of the stun_agent_validate()
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* function.
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* <para> See also: stun_agent_validate() </para>
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* Returns: %TRUE if the authentication was successful,
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* %FALSE if the authentication failed
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*/
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typedef bool (*StunMessageIntegrityValidate) (StunAgent *agent,
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StunMessage *message, uint8_t *username, uint16_t username_len,
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uint8_t **password, size_t *password_len, void *user_data);
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/**
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* stun_agent_default_validater:
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* @agent: The #StunAgent
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* @message: The #StunMessage being validated
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* @username: The username found in the @message
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* @username_len: The length of @username
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* @password: The password associated with that username. This argument is a
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* pointer to a byte array that must be set by the validater function.
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* @password_len: The length of @password which must also be set by the
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* validater function.
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* @user_data: This must be an array of #StunDefaultValidaterData structures.
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* The last element in the array must have a username set to NULL
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*
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* This is a helper function to be used with stun_agent_validate(). If no
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* complicated processing of the username needs to be done, this function can
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* be used with stun_agent_validate() to quickly and easily match the username
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* of a STUN message with its password. Its @user_data argument must be an array
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* of #StunDefaultValidaterData which will allow us to map a username to a
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* password
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* <para> See also: stun_agent_validate() </para>
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* Returns: %TRUE if the authentication was successful,
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* %FALSE if the authentication failed
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*/
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bool stun_agent_default_validater (StunAgent *agent,
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StunMessage *message, uint8_t *username, uint16_t username_len,
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uint8_t **password, size_t *password_len, void *user_data);
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/**
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* stun_agent_init:
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* @agent: The #StunAgent to initialize
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* @known_attributes: An array of #uint16_t specifying which attributes should
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* be known by the agent. Any STUN message received that contains a mandatory
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* attribute that is not in this array will yield a
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* #STUN_VALIDATION_UNKNOWN_REQUEST_ATTRIBUTE or a
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* #STUN_VALIDATION_UNKNOWN_ATTRIBUTE error when calling stun_agent_validate()
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* @compatibility: The #StunCompatibility to use for this agent. This will affect
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* how the agent builds and validates the STUN messages
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* @usage_flags: A bitflag using #StunAgentUsageFlags values to define which
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* STUN usages the agent should use.
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*
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* This function must be called to initialize an agent before it is being used.
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*
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<note>
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<para>
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The @known_attributes data must exist in memory as long as the @agent is used
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</para>
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<para>
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If the #STUN_AGENT_USAGE_SHORT_TERM_CREDENTIALS and
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#STUN_AGENT_USAGE_LONG_TERM_CREDENTIALS usage flags are not set, then the
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agent will default in using the short term credentials mechanism
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</para>
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<para>
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The #STUN_AGENT_USAGE_USE_FINGERPRINT and #STUN_AGENT_USAGE_ADD_SOFTWARE
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usage flags are only valid if the #STUN_COMPATIBILITY_RFC5389 or
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#STUN_COMPATIBILITY_MSICE2 @compatibility is used
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</para>
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</note>
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*/
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void stun_agent_init (StunAgent *agent, const uint16_t *known_attributes,
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StunCompatibility compatibility, StunAgentUsageFlags usage_flags);
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/**
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* stun_agent_validate:
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* @agent: The #StunAgent
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* @msg: The #StunMessage to build
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* @buffer: The data buffer of the STUN message
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* @buffer_len: The length of @buffer
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* @validater: A #StunMessageIntegrityValidate function callback that will
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* be called if the agent needs to validate a MESSAGE-INTEGRITY attribute. It
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* will only be called if the agent finds a message that needs authentication
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* and a USERNAME is present in the STUN message, but no password is known.
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* The validater will not be called if the #STUN_AGENT_USAGE_IGNORE_CREDENTIALS
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* usage flag is set on the agent, and it will always be called if the
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* #STUN_AGENT_USAGE_FORCE_VALIDATER usage flag is set on the agent.
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* @validater_data: A user data to give to the @validater callback when it gets
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* called.
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*
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* This function is used to validate an inbound STUN message and transform its
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* data buffer into a #StunMessage. It will take care of various validation
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* algorithms to make sure that the STUN message is valid and correctly
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* authenticated.
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* <para> See also: stun_agent_default_validater() </para>
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* Returns: A #StunValidationStatus
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<note>
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<para>
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if the return value is different from #STUN_VALIDATION_NOT_STUN or
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#STUN_VALIDATION_INCOMPLETE_STUN, then the @msg argument will contain a valid
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STUN message that can be used.
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This means that you can use the @msg variable as the @request argument to
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functions like stun_agent_init_error() or
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stun_agent_build_unknown_attributes_error().
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If the return value is #STUN_VALIDATION_BAD_REQUEST,
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#STUN_VALIDATION_UNAUTHORIZED or #STUN_VALIDATION_UNAUTHORIZED_BAD_REQUEST
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then the @key in the #StunMessage will not be set, so that error responses
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will not have a MESSAGE-INTEGRITY attribute.
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</para>
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</note>
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*/
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StunValidationStatus stun_agent_validate (StunAgent *agent, StunMessage *msg,
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const uint8_t *buffer, size_t buffer_len,
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StunMessageIntegrityValidate validater, void * validater_data);
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/**
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* stun_agent_init_request:
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* @agent: The #StunAgent
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* @msg: The #StunMessage to build
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* @buffer: The buffer to use in the #StunMessage
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* @buffer_len: The length of the buffer
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* @m: The #StunMethod of the request
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*
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* Creates a new STUN message of class #STUN_REQUEST and with the method @m
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* Returns: %TRUE if the message was initialized correctly, %FALSE otherwise
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*/
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bool stun_agent_init_request (StunAgent *agent, StunMessage *msg,
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uint8_t *buffer, size_t buffer_len, StunMethod m);
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/**
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* stun_agent_init_indication:
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* @agent: The #StunAgent
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* @msg: The #StunMessage to build
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* @buffer: The buffer to use in the #StunMessage
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* @buffer_len: The length of the buffer
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* @m: The #StunMethod of the indication
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*
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* Creates a new STUN message of class #STUN_INDICATION and with the method @m
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* Returns: %TRUE if the message was initialized correctly, %FALSE otherwise
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*/
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bool stun_agent_init_indication (StunAgent *agent, StunMessage *msg,
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uint8_t *buffer, size_t buffer_len, StunMethod m);
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/**
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* stun_agent_init_response:
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* @agent: The #StunAgent
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* @msg: The #StunMessage to build
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* @buffer: The buffer to use in the #StunMessage
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* @buffer_len: The length of the buffer
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* @request: The #StunMessage of class #STUN_REQUEST that this response is for
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*
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* Creates a new STUN message of class #STUN_RESPONSE and with the same method
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* and transaction ID as the message @request. This will also copy the pointer
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* to the key that was used to authenticate the request, so you won't need to
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* specify the key with stun_agent_finish_message()
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* Returns: %TRUE if the message was initialized correctly, %FALSE otherwise
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*/
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bool stun_agent_init_response (StunAgent *agent, StunMessage *msg,
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uint8_t *buffer, size_t buffer_len, const StunMessage *request);
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/**
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* stun_agent_init_error:
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* @agent: The #StunAgent
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* @msg: The #StunMessage to build
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* @buffer: The buffer to use in the #StunMessage
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* @buffer_len: The length of the buffer
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* @request: The #StunMessage of class #STUN_REQUEST that this error response
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* is for
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* @err: The #StunError to put in the ERROR-CODE attribute of the error response
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*
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* Creates a new STUN message of class #STUN_ERROR and with the same method
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* and transaction ID as the message @request. This will also copy the pointer
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* to the key that was used to authenticate the request (if authenticated),
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* so you won't need to specify the key with stun_agent_finish_message().
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* It will then add the ERROR-CODE attribute with code @err and the associated
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* string.
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* Returns: %TRUE if the message was initialized correctly, %FALSE otherwise
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*/
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bool stun_agent_init_error (StunAgent *agent, StunMessage *msg,
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uint8_t *buffer, size_t buffer_len, const StunMessage *request,
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StunError err);
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/**
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* stun_agent_build_unknown_attributes_error:
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* @agent: The #StunAgent
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* @msg: The #StunMessage to build
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* @buffer: The buffer to use in the #StunMessage
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* @buffer_len: The length of the buffer
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* @request: The #StunMessage of class #STUN_REQUEST that this response is for
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*
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* Creates a new STUN message of class #STUN_ERROR and with the same method
|
|
* and transaction ID as the message @request. It will then add the ERROR-CODE
|
|
* attribute with code #STUN_ERROR_UNKNOWN_ATTRIBUTE and add all the unknown
|
|
* mandatory attributes from the @request STUN message in the
|
|
* #STUN_ATTRIBUTE_UNKNOWN_ATTRIBUTES attribute, it will then finish the message
|
|
* by calling stun_agent_finish_message()
|
|
* Returns: The size of the message built
|
|
*/
|
|
size_t stun_agent_build_unknown_attributes_error (StunAgent *agent,
|
|
StunMessage *msg, uint8_t *buffer, size_t buffer_len,
|
|
const StunMessage *request);
|
|
|
|
|
|
/**
|
|
* stun_agent_finish_message:
|
|
* @agent: The #StunAgent
|
|
* @msg: The #StunMessage to finish
|
|
* @key: The key to use for the MESSAGE-INTEGRITY attribute
|
|
* @key_len: The length of the @key
|
|
*
|
|
* This function will 'finish' a message and make it ready to be sent. It will
|
|
* add the MESSAGE-INTEGRITY and FINGERPRINT attributes if necessary. If the
|
|
* STUN message has a #STUN_REQUEST class, it will save the transaction id of
|
|
* the message in the agent for future matching of the response.
|
|
* <para>See also: stun_agent_forget_transaction()</para>
|
|
* Returns: The final size of the message built or 0 if an error occured
|
|
* <note>
|
|
<para>
|
|
The return value must always be checked. a value of 0 means the either
|
|
the buffer's size is too small to contain the finishing attributes
|
|
(MESSAGE-INTEGRITY, FINGERPRINT), or that there is no more free slots
|
|
for saving the sent id in the agent's state.
|
|
</para>
|
|
<para>
|
|
Everytime stun_agent_finish_message() is called for a #STUN_REQUEST
|
|
message, you must make sure to call stun_agent_forget_transaction() in
|
|
case the response times out and is never received. This is to avoid
|
|
filling up the #StunAgent's sent ids state preventing any further
|
|
use of the stun_agent_finish_message()
|
|
</para>
|
|
</note>
|
|
*/
|
|
size_t stun_agent_finish_message (StunAgent *agent, StunMessage *msg,
|
|
const uint8_t *key, size_t key_len);
|
|
|
|
/**
|
|
* stun_agent_forget_transaction:
|
|
* @agent: The #StunAgent
|
|
* @id: The #StunTransactionId of the transaction to forget
|
|
*
|
|
* This function is used to make the #StunAgent forget about a previously
|
|
* created transaction.
|
|
* <para>
|
|
* This function should be called when a STUN request was previously
|
|
* created with stun_agent_finish_message() and for which no response was ever
|
|
* received (timed out). The #StunAgent keeps a list of the sent transactions
|
|
* in order to validate the responses received. If the response is never received
|
|
* this will allow the #StunAgent to forget about the timed out transaction and
|
|
* free its slot for future transactions.
|
|
* </para>
|
|
* Since: 0.0.6
|
|
* Returns: %TRUE if the transaction was found, %FALSE otherwise
|
|
*/
|
|
bool stun_agent_forget_transaction (StunAgent *agent, StunTransactionId id);
|
|
|
|
|
|
/**
|
|
* stun_agent_set_software:
|
|
* @agent: The #StunAgent
|
|
* @software: The value of the SOFTWARE attribute to add.
|
|
*
|
|
* This function will set the value of the SOFTWARE attribute to be added to
|
|
* STUN requests, responses and error responses.
|
|
* <para>
|
|
* Calling this function will automatically enable the addition of the SOFTWARE
|
|
* attribute for RFC5389 and MSICE2 compatibility modes.
|
|
*
|
|
* </para>
|
|
* <note>
|
|
<para>
|
|
The @software argument must be in UTF-8 encoding and only the first
|
|
128 characters will be sent.
|
|
</para>
|
|
<para>
|
|
The value of the @software argument must stay valid throughout the life of
|
|
the StunAgent's life. Do not free its content.
|
|
</para>
|
|
</note>
|
|
*
|
|
* Since: 0.0.10
|
|
*
|
|
*/
|
|
void stun_agent_set_software (StunAgent *agent, const char *software);
|
|
|
|
#endif /* _STUN_AGENT_H */
|