2018-03-26 12:41:09 -04:00
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///////////////////////////////////////////////////////////////////////////////////
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2023-11-19 07:31:45 -05:00
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// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
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// written by Christian Daniel //
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// Copyright (C) 2015-2020, 2022 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
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// Copyright (C) 2015 John Greb <hexameron@spam.no> //
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2018-03-26 12:41:09 -04:00
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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2019-04-11 08:43:33 -04:00
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// (at your option) any later version. //
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2018-03-26 12:41:09 -04:00
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef SDRGUI_GUI_AUDIOSELECTDIALOG_H_
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#define SDRGUI_GUI_AUDIOSELECTDIALOG_H_
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#include <QDialog>
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#include "export.h"
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#include "audio/audiodevicemanager.h"
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class QTreeWidgetItem;
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namespace Ui {
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class AudioSelectDialog;
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}
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class SDRGUI_API AudioSelectDialog : public QDialog {
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Q_OBJECT
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public:
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explicit AudioSelectDialog(
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const AudioDeviceManager* audioDeviceManager,
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const QString& deviceName,
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bool input = false,
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QWidget* parent = nullptr
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);
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~AudioSelectDialog();
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QString m_audioDeviceName;
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bool m_selected;
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private:
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2018-03-27 16:32:04 -04:00
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bool getDeviceInfos(bool input, const QString& deviceName, bool& systemDefault, int& sampleRate);
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2018-03-26 12:41:09 -04:00
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Ui::AudioSelectDialog* ui;
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2020-01-24 23:44:38 -05:00
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const AudioDeviceManager* m_audioDeviceManager;
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2018-03-26 12:41:09 -04:00
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bool m_input;
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private slots:
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void accept();
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void reject();
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//void on_audioInTree_currentItemChanged(QTreeWidgetItem* currentItem, QTreeWidgetItem* previousItem);
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};
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#endif /* SDRGUI_GUI_AUDIOSELECTDIALOG_H_ */
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