By "source" one should understand a source of samples that feed the baseband of the transmitting device. An external application establishes an UDP connection to the plugin at the given address and port and samples are directed to it. In fact it can also come from SDRangel itself using the UDP source plugin
Use the wheels to adjust the frequency shift in Hz from the center frequency of reception. Left click on a digit sets the cursor position at this digit. Right click on a digit sets all digits on the right to zero. This effectively floors value at the digit position. Wheels are moved with the mousewheel while pointing at the wheel or by selecting the wheel with the left mouse click and using the keyboard arrows. Pressing shift simultaneously moves digit by 5 and pressing control moves it by 2.
Toggle join/leave multicast group specified by the address next (7). When multicast group is joined the listening address is automatically switched to all addresses (`0.0.0.0`)
Sample rate in samples per second of the signal that is received on UDP. The actual byte rate depends on the type of sample which corresponds to a number of bytes per sample.
-`SnLE I/Q`: Raw I/Q samples on signed 16 or 24 bits integers with Little Endian layout. Use it with software that sends I/Q data as output like GNUradio with the `UDP source` block. The output is interleaved I and Q samples. It can also match the UDP source plugin with the same `S16LE I/Q` format and compiled for the same sample I/Q size and can be used for linear transposition.
-`S16LE NFM`: receives 16 bits signed integers on 1 (mono) or 2 (stereo) channels with Little Endian layout. It produces a mono signal with narrow bandwidth FM modulation. Stereo input channels are mixed before modulation. There is no DC block so it can be used with modulating signals where the DC component is important like digital signals.
-`S16LE LSB`: Takes a 1 (mono) or 2 (stereo) channels AF signal and produces a LSB modulated signal. Stereo input channels are mixed before modulation.
-`S16LE USB`: Takes a 1 (mono) or 2 (stereo) channels AF signal and produces a USB modulated signal. Stereo input channels are mixed before modulation.
-`S16LE AM`: Takes a 1 (mono) or 2 (stereo) channels AF signal and produces a AM modulated signal. Stereo input channels are mixed before modulation.
The signal is bandpass filtered to this bandwidth (zero frequency centered) before being sent out in the channel. In SSB modes only half of the filter is used (LSB: lower, USB: upper). Thus to send a signal with 3000 Hz bandwidth a bandwidth of 6000 Hz must be selected. In addition in SSB modes a 300 Hz highpass filter is applied.
this is the AM percentage modulation when a +/- 1.0 amplitude modulating signal is applied. Therefore it is active only for `S16LE AM Mono` sample format.
The button sets the delay after which a signal constantly above the squelch threshold effectively opens the squelch. The same delay is used for squelch release. The delay in milliseconds is displayed at the right of the button.
This gauge shows the percentage of deviation from a R/W pointer distance of half the buffer size. Ideally this should stay in the middle and no bar should appear. The percentage value appears at the right of the gauge and can vary from -50 to +50 (0 is the middle).
There is an automatic correction to try to maintain the half buffer distance between read and write pointers. This adjust the sample rate and therefore some wiggling around the nominal sample rate can occur. This should be hardly noticeable for most modulations but can be problematic with very narrowband modulations like WSPR.
The buffer consists in 512 bytes frames so that a normalized UDP block can be placed in one frame. Half the number of frames is calculated as the sample rate divided by 375. This results in a fixed average delay 0f 341 ms for sample rates of 48 kS/s and above.
Resets the read and write pointers at their ideal position that is read at start and write at the middle of the buffer. This may cause occasional mess-up with the modulating signal until the read pointer reaches the middle of the buffer.
This button enables or disables the automatic read / write pointers balance compensation so that they are always about half a buffer apart. The compensation adjust the sample rate around nominal input sample rate and can cause some tone wiggle on very narrowband modulations. Therefore you can switch it off at the expense of a small buffer section overlap or drop. With an input from the DSD demodulator it can be better to switch it off since the input samples flow is discontinuous and the automatic compensation may not have the time to adjust.
This is the spectrum display of the channel signal before filtering. Details on the spectrum view and controls can be found [here](../../../sdrgui/gui/spectrum.md)
This spectrum is centered on the center frequency of the channel (center frequency of reception + channel shift) and is that of a complex signal i.e. there are positive and negative frequencies. The width of the spectrum is proportional of the sample rate. That is for a sample rate of S samples per seconds the spectrum spans from -S/2 to +S/2 Hz.