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sdrangel/sdrbase/gui/glscopegui.cpp

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#include "gui/glscopegui.h"
#include "dsp/scopevis.h"
#include "dsp/dspcommands.h"
#include "gui/glscope.h"
#include "util/simpleserializer.h"
#include "ui_glscopegui.h"
#include <iostream>
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#include <cstdio>
const qreal GLScopeGUI::amps[11] = { 0.2, 0.1, 0.05, 0.02, 0.01, 0.005, 0.002, 0.001, 0.0005, 0.0002, 0.0001 };
GLScopeGUI::GLScopeGUI(QWidget* parent) :
QWidget(parent),
ui(new Ui::GLScopeGUI),
m_messageQueue(NULL),
m_scopeVis(NULL),
m_glScope(NULL),
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m_sampleRate(1),
m_displayData(GLScope::ModeIQ),
m_displayOrientation(Qt::Horizontal),
m_displays(GLScope::DisplayBoth),
m_timeBase(1),
m_timeOffset(0),
m_amplification(0),
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m_ampOffset(0),
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m_displayGridIntensity(1),
m_triggerChannel(ScopeVis::TriggerFreeRun),
m_triggerLevel(0.0),
m_triggerPositiveEdge(true)
{
ui->setupUi(this);
}
GLScopeGUI::~GLScopeGUI()
{
delete ui;
}
void GLScopeGUI::setBuddies(MessageQueue* messageQueue, ScopeVis* scopeVis, GLScope* glScope)
{
m_messageQueue = messageQueue;
m_scopeVis = scopeVis;
m_glScope = glScope;
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connect(m_glScope, SIGNAL(traceSizeChanged(int)), this, SLOT(on_scope_traceSizeChanged(int)));
connect(m_glScope, SIGNAL(sampleRateChanged(int)), this, SLOT(on_scope_sampleRateChanged(int)));
applySettings();
}
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void GLScopeGUI::setSampleRate(int sampleRate)
{
m_sampleRate = sampleRate;
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setTimeScaleDisplay();
setTimeOfsDisplay();
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}
void GLScopeGUI::resetToDefaults()
{
m_displayData = GLScope::ModeIQ;
m_displayOrientation = Qt::Horizontal;
m_timeBase = 1;
m_timeOffset = 0;
m_amplification = 0;
m_displayGridIntensity = 5;
applySettings();
}
QByteArray GLScopeGUI::serialize() const
{
SimpleSerializer s(1);
s.writeS32(1, m_displayData);
s.writeS32(2, m_displayOrientation);
s.writeS32(3, m_timeBase);
s.writeS32(4, m_timeOffset);
s.writeS32(5, m_amplification);
s.writeS32(6, m_displayGridIntensity);
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s.writeS32(7, m_ampOffset);
s.writeS32(8, m_displays);
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s.writeS32(9, m_triggerChannel);
s.writeS32(10, m_triggerLevel);
s.writeBool(11, m_triggerPositiveEdge);
return s.final();
}
bool GLScopeGUI::deserialize(const QByteArray& data)
{
SimpleDeserializer d(data);
if(!d.isValid()) {
resetToDefaults();
return false;
}
if(d.getVersion() == 1) {
d.readS32(1, &m_displayData, GLScope::ModeIQ);
d.readS32(2, &m_displayOrientation, Qt::Horizontal);
d.readS32(3, &m_timeBase, 1);
d.readS32(4, &m_timeOffset, 0);
d.readS32(5, &m_amplification, 0);
d.readS32(6, &m_displayGridIntensity, 5);
if(m_timeBase < 0)
m_timeBase = 1;
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d.readS32(7, &m_ampOffset, 0);
d.readS32(8, &m_displays, GLScope::DisplayBoth);
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d.readS32(9, &m_triggerChannel, ScopeVis::TriggerFreeRun);
ui->trigMode->setCurrentIndex(m_triggerChannel);
d.readS32(10, &m_triggerLevel, 0);
ui->trigLevel->setValue(m_triggerLevel);
setTrigLevelDisplay();
d.readBool(11, &m_triggerPositiveEdge, true);
ui->slopePos->setChecked(m_triggerPositiveEdge);
ui->slopeNeg->setChecked(!m_triggerPositiveEdge);
applySettings();
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applyTriggerSettings();
return true;
} else {
resetToDefaults();
return false;
}
}
void GLScopeGUI::applySettings()
{
ui->dataMode->setCurrentIndex(m_displayData);
if (m_displays == GLScope::DisplayBoth)
{
if(m_displayOrientation == Qt::Horizontal) {
m_glScope->setOrientation(Qt::Horizontal);
ui->horizView->setChecked(true);
ui->vertView->setChecked(false);
ui->onlyPrimeView->setChecked(false);
ui->onlySecondView->setChecked(false);
} else {
m_glScope->setOrientation(Qt::Vertical);
ui->horizView->setChecked(false);
ui->vertView->setChecked(true);
ui->onlyPrimeView->setChecked(false);
ui->onlySecondView->setChecked(false);
}
}
else if (m_displays == GLScope::DisplayFirstOnly)
{
m_glScope->setDisplays(GLScope::DisplayFirstOnly);
ui->onlyPrimeView->setChecked(true);
ui->horizView->setChecked(false);
ui->vertView->setChecked(false);
ui->onlySecondView->setChecked(false);
}
else if (m_displays == GLScope::DisplaySecondOnly)
{
m_glScope->setDisplays(GLScope::DisplaySecondOnly);
ui->onlySecondView->setChecked(true);
ui->onlyPrimeView->setChecked(false);
ui->horizView->setChecked(false);
ui->vertView->setChecked(false);
}
ui->time->setValue(m_timeBase);
ui->timeOfs->setValue(m_timeOffset);
ui->amp->setValue(m_amplification);
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ui->ampOfs->setValue(m_ampOffset);
ui->gridIntensity->setSliderPosition(m_displayGridIntensity);
}
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void GLScopeGUI::applyTriggerSettings()
{
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Real triggerLevel;
if (m_triggerChannel == ScopeVis::TriggerMagDb) {
triggerLevel = m_triggerLevel - 100.0;
}
else {
triggerLevel = m_triggerLevel / 100.0;
}
m_scopeVis->configure(m_messageQueue, (ScopeVis::TriggerChannel) m_triggerChannel, triggerLevel, m_triggerPositiveEdge);
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}
void GLScopeGUI::setTrigLevelDisplay()
{
ui->trigText->setText(tr("%1").arg(m_triggerLevel/100.0, 0, 'f', 2));
}
void GLScopeGUI::setAmpScaleDisplay()
{
if (m_glScope->getDataMode() == GLScope::ModeMagdBPha) {
ui->ampText->setText(tr("%1\ndB/div").arg(amps[m_amplification]*50.0, 0, 'f', 2));
} else {
ui->ampText->setText(tr("%1\n/div").arg(amps[m_amplification], 0, 'f', 4));
}
}
void GLScopeGUI::setAmpOfsDisplay()
{
if (m_glScope->getDataMode() == GLScope::ModeMagdBPha) {
ui->ampOfsText->setText(tr("%1\ndB").arg(m_ampOffset - 100.0, 0, 'f', 0));
} else if (m_glScope->getDataMode() == GLScope::ModeMagLinPha) {
ui->ampOfsText->setText(tr("%1").arg(m_ampOffset/200.0, 0, 'f', 3));
} else {
ui->ampOfsText->setText(tr("%1").arg(m_ampOffset/100.0, 0, 'f', 2));
}
}
void GLScopeGUI::on_amp_valueChanged(int value)
{
m_amplification = value;
setAmpScaleDisplay();
m_glScope->setAmp(0.2 / amps[m_amplification]);
}
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void GLScopeGUI::on_ampOfs_valueChanged(int value)
{
m_ampOffset = value;
setAmpOfsDisplay();
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m_glScope->setAmpOfs(value/100.0); // scale to [-1.0,1.0]
}
void GLScopeGUI::on_scope_traceSizeChanged(int)
{
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setTimeScaleDisplay();
setTimeOfsDisplay();
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}
void GLScopeGUI::on_scope_sampleRateChanged(int)
{
setTimeScaleDisplay();
setTimeOfsDisplay();
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}
void GLScopeGUI::setTimeScaleDisplay()
{
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m_sampleRate = m_glScope->getSampleRate();
qreal t = (m_glScope->getTraceSize() * 0.1 / m_sampleRate) / (qreal)m_timeBase;
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/*
std::cerr << "GLScopeGUI::setTimeScaleDisplay: sample rate: "
<< m_glScope->getSampleRate()
<< " traceSize: " << m_glScope->getTraceSize()
<< " timeBase: " << m_timeBase
<< " glScope @" << m_glScope << std::endl;
*/
if(t < 0.000001)
ui->timeText->setText(tr("%1\nns/div").arg(t * 1000000000.0));
else if(t < 0.001)
ui->timeText->setText(tr("%1\nµs/div").arg(t * 1000000.0));
else if(t < 1.0)
ui->timeText->setText(tr("%1\nms/div").arg(t * 1000.0));
else ui->timeText->setText(tr("%1\ns/div").arg(t * 1.0));
}
void GLScopeGUI::setTimeOfsDisplay()
{
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qreal dt = m_glScope->getTraceSize() * (m_timeOffset/100.0) / m_sampleRate;
if(dt < 0.000001)
ui->timeOfsText->setText(tr("%1\nns").arg(dt * 1000000000.0));
else if(dt < 0.001)
ui->timeOfsText->setText(tr("%1\nµs").arg(dt * 1000000.0));
else if(dt < 1.0)
ui->timeOfsText->setText(tr("%1\nms").arg(dt * 1000.0));
else ui->timeOfsText->setText(tr("%1\ns").arg(dt * 1.0));
//ui->timeOfsText->setText(tr("%1").arg(value/100.0, 0, 'f', 2));
}
void GLScopeGUI::on_time_valueChanged(int value)
{
m_timeBase = value;
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setTimeScaleDisplay();
m_glScope->setTimeBase(m_timeBase);
}
void GLScopeGUI::on_timeOfs_valueChanged(int value)
{
m_timeOffset = value;
setTimeOfsDisplay();
m_glScope->setTimeOfsProMill(value*10);
}
void GLScopeGUI::on_dataMode_currentIndexChanged(int index)
{
m_displayData = index;
switch(index) {
case 0: // i+q
m_glScope->setMode(GLScope::ModeIQ);
break;
case 1: // mag(lin)+pha
m_glScope->setMode(GLScope::ModeMagLinPha);
break;
case 2: // mag(dB)+pha
m_glScope->setMode(GLScope::ModeMagdBPha);
break;
case 3: // derived1+derived2
m_glScope->setMode(GLScope::ModeDerived12);
break;
case 4: // clostationary
m_glScope->setMode(GLScope::ModeCyclostationary);
break;
default:
break;
}
setAmpScaleDisplay();
setAmpOfsDisplay();
}
void GLScopeGUI::on_horizView_clicked()
{
m_displayOrientation = Qt::Horizontal;
m_displays = GLScope::DisplayBoth;
if(ui->horizView->isChecked()) {
ui->vertView->setChecked(false);
ui->onlyPrimeView->setChecked(false);
ui->onlySecondView->setChecked(false);
m_glScope->setOrientation(Qt::Horizontal);
m_glScope->setDisplays(GLScope::DisplayBoth);
} else {
ui->horizView->setChecked(true);
m_glScope->setOrientation(Qt::Horizontal);
m_glScope->setDisplays(GLScope::DisplayBoth);
}
}
void GLScopeGUI::on_vertView_clicked()
{
m_displayOrientation = Qt::Vertical;
m_displays = GLScope::DisplayBoth;
if(ui->vertView->isChecked()) {
ui->horizView->setChecked(false);
ui->onlyPrimeView->setChecked(false);
ui->onlySecondView->setChecked(false);
m_glScope->setOrientation(Qt::Vertical);
m_glScope->setDisplays(GLScope::DisplayBoth);
} else {
ui->vertView->setChecked(true);
m_glScope->setOrientation(Qt::Vertical);
m_glScope->setDisplays(GLScope::DisplayBoth);
}
}
void GLScopeGUI::on_onlyPrimeView_clicked()
{
m_displays = GLScope::DisplayFirstOnly;
if(ui->onlyPrimeView->isChecked()) {
ui->horizView->setChecked(false);
ui->vertView->setChecked(false);
ui->onlySecondView->setChecked(false);
m_glScope->setDisplays(GLScope::DisplayFirstOnly);
} else {
ui->onlyPrimeView->setChecked(true);
m_glScope->setDisplays(GLScope::DisplayFirstOnly);
}
}
void GLScopeGUI::on_onlySecondView_clicked()
{
m_displays = GLScope::DisplaySecondOnly;
if(ui->onlySecondView->isChecked()) {
ui->horizView->setChecked(false);
ui->vertView->setChecked(false);
ui->onlyPrimeView->setChecked(false);
m_glScope->setDisplays(GLScope::DisplaySecondOnly);
} else {
ui->onlySecondView->setChecked(true);
m_glScope->setDisplays(GLScope::DisplaySecondOnly);
}
}
void GLScopeGUI::on_gridIntensity_valueChanged(int index)
{
m_displayGridIntensity = index;
if(m_glScope != NULL)
m_glScope->setDisplayGridIntensity(m_displayGridIntensity);
}
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void GLScopeGUI::on_trigMode_currentIndexChanged(int index)
{
m_triggerChannel = index;
applyTriggerSettings();
}
void GLScopeGUI::on_trigLevel_valueChanged(int value)
{
m_triggerLevel = value;
setTrigLevelDisplay();
applyTriggerSettings();
}
void GLScopeGUI::on_slopePos_clicked()
{
m_triggerPositiveEdge = true;
if(ui->slopePos->isChecked()) {
ui->slopeNeg->setChecked(false);
} else {
ui->slopePos->setChecked(true);
}
applyTriggerSettings();
}
void GLScopeGUI::on_slopeNeg_clicked()
{
m_triggerPositiveEdge = false;
if(ui->slopeNeg->isChecked()) {
ui->slopePos->setChecked(false);
} else {
ui->slopeNeg->setChecked(true);
}
applyTriggerSettings();
}
bool GLScopeGUI::handleMessage(Message* cmd)
{
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return false;
/*
if(DSPSignalNotification::match(cmd))
{
DSPSignalNotification* signal = (DSPSignalNotification*)cmd;
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//fprintf(stderr, "GLScopeGUI::handleMessage: %d samples/sec, %lld Hz offset", signal->getSampleRate(), signal->getFrequencyOffset());
m_sampleRate = signal->getSampleRate();
cmd->completed();
return true;
}
else
{
return false;
}
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*/
}