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SDRdaemon plugin: fixed buffer issues
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@@ -61,24 +61,27 @@ public:
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};
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#pragma pack(pop)
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SDRdaemonBuffer(uint32_t blockSize, uint32_t rateDivider);
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SDRdaemonBuffer(uint32_t rateDivider);
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~SDRdaemonBuffer();
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bool readMeta(char *array, uint32_t length); //!< Attempt to read meta. Returns true if meta block
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void writeData(char *array, uint32_t length); //!< Write data into buffer.
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uint8_t *readData(uint32_t length); //!< Read data from buffer
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uint8_t *readDataChunk(); //!< Read a chunk of data from buffer
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const MetaData& getCurrentMeta() const { return m_currentMeta; }
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void updateBlockCounts(uint32_t nbBytesReceived);
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bool isSync() const { return m_sync; }
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static const int m_udpPayloadSize;
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static const int m_sampleSize;
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static const int m_iqSampleSize;
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private:
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void updateLZ4Sizes(uint32_t frameSize);
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void writeDataLZ4(const char *array, uint32_t length);
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void writeToRawBufferLZ4(const char *array, uint32_t originalLength);
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void writeToRawBufferUncompressed(const char *array, uint32_t length);
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void updateBufferSize(uint32_t sampleRate, uint32_t frameSize);
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void updateBufferSize(uint32_t sampleRate);
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void printMeta(MetaData *metaData);
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uint32_t m_blockSize; //!< UDP block (payload) size
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uint32_t m_rateDivider; //!< Number of times per seconds the samples are fetched
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bool m_sync; //!< Meta data acquired (Stream synchronized)
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bool m_lz4; //!< Stream is compressed with LZ4
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@@ -100,11 +103,10 @@ private:
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uint8_t m_sampleBytes; //!< Current number of bytes per I or Q sample
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uint8_t m_sampleBits; //!< Current number of effective bits per sample
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uint32_t m_writeCount; //!< Current write position in the raw samples buffer
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uint32_t m_readCount; //!< Current read position in the raw samples buffer
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uint32_t m_writeIndex; //!< Current write position in the raw samples buffer
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uint32_t m_readChunkIndex; //!< Current read chunk index in the raw samples buffer
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uint32_t m_rawSize; //!< Size of the raw samples buffer in bytes
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uint8_t *m_rawBuffer; //!< Buffer for raw samples obtained from UDP (I/Q not in a formal I/Q structure)
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uint8_t *m_chunkBuffer; //!< Buffer to build a chunk length of raw samples
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uint32_t m_chunkSize; //!< Size of a chunk of samples in bytes
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uint32_t m_bytesInBlock; //!< Number of bytes received in the current UDP block
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uint32_t m_nbBlocks; //!< Number of UDP blocks received in the current frame
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