mirror of
https://github.com/f4exb/sdrangel.git
synced 2024-11-16 13:21:50 -05:00
GLScopeMulti: suppress VLAs
This commit is contained in:
parent
9c882a59aa
commit
e5ad63e9b3
@ -213,7 +213,8 @@ void GLScopeMulti::paintGL()
|
|||||||
{
|
{
|
||||||
tickList = &m_y1Scale.getTickList();
|
tickList = &m_y1Scale.getTickList();
|
||||||
|
|
||||||
GLfloat q3[4*tickList->count()];
|
//GLfloat q3[4*tickList->count()];
|
||||||
|
GLfloat *q3 = m_q3TickY1.m_array;
|
||||||
int effectiveTicks = 0;
|
int effectiveTicks = 0;
|
||||||
|
|
||||||
for (int i= 0; i < tickList->count(); i++)
|
for (int i= 0; i < tickList->count(); i++)
|
||||||
@ -243,7 +244,8 @@ void GLScopeMulti::paintGL()
|
|||||||
{
|
{
|
||||||
tickList = &m_x1Scale.getTickList();
|
tickList = &m_x1Scale.getTickList();
|
||||||
|
|
||||||
GLfloat q3[4*tickList->count()];
|
//GLfloat q3[4*tickList->count()];
|
||||||
|
GLfloat *q3 = m_q3TickX1.m_array;
|
||||||
int effectiveTicks = 0;
|
int effectiveTicks = 0;
|
||||||
for(int i= 0; i < tickList->count(); i++) {
|
for(int i= 0; i < tickList->count(); i++) {
|
||||||
tick = &(*tickList)[i];
|
tick = &(*tickList)[i];
|
||||||
@ -386,7 +388,8 @@ void GLScopeMulti::paintGL()
|
|||||||
{
|
{
|
||||||
tickList = &m_y2Scale.getTickList();
|
tickList = &m_y2Scale.getTickList();
|
||||||
|
|
||||||
GLfloat q3[4*tickList->count()];
|
//GLfloat q3[4*tickList->count()];
|
||||||
|
GLfloat *q3 = m_q3TickY2.m_array;
|
||||||
int effectiveTicks = 0;
|
int effectiveTicks = 0;
|
||||||
|
|
||||||
for (int i= 0; i < tickList->count(); i++)
|
for (int i= 0; i < tickList->count(); i++)
|
||||||
@ -416,7 +419,8 @@ void GLScopeMulti::paintGL()
|
|||||||
{
|
{
|
||||||
tickList = &m_x2Scale.getTickList();
|
tickList = &m_x2Scale.getTickList();
|
||||||
|
|
||||||
GLfloat q3[4*tickList->count()];
|
//GLfloat q3[4*tickList->count()];
|
||||||
|
GLfloat *q3 = m_q3TickX2.m_array;
|
||||||
int effectiveTicks = 0;
|
int effectiveTicks = 0;
|
||||||
for(int i= 0; i < tickList->count(); i++) {
|
for(int i= 0; i < tickList->count(); i++) {
|
||||||
tick = &(*tickList)[i];
|
tick = &(*tickList)[i];
|
||||||
@ -566,7 +570,8 @@ void GLScopeMulti::paintGL()
|
|||||||
// Horizontal Y1
|
// Horizontal Y1
|
||||||
tickList = &m_y1Scale.getTickList();
|
tickList = &m_y1Scale.getTickList();
|
||||||
{
|
{
|
||||||
GLfloat q3[4*tickList->count()];
|
//GLfloat q3[4*tickList->count()];
|
||||||
|
GLfloat *q3 = m_q3TickY1.m_array;
|
||||||
int effectiveTicks = 0;
|
int effectiveTicks = 0;
|
||||||
|
|
||||||
for (int i= 0; i < tickList->count(); i++)
|
for (int i= 0; i < tickList->count(); i++)
|
||||||
@ -594,7 +599,8 @@ void GLScopeMulti::paintGL()
|
|||||||
// Vertical X1
|
// Vertical X1
|
||||||
tickList = &m_x1Scale.getTickList();
|
tickList = &m_x1Scale.getTickList();
|
||||||
{
|
{
|
||||||
GLfloat q3[4*tickList->count()];
|
//GLfloat q3[4*tickList->count()];
|
||||||
|
GLfloat *q3 = m_q3TickX1.m_array;
|
||||||
int effectiveTicks = 0;
|
int effectiveTicks = 0;
|
||||||
for(int i= 0; i < tickList->count(); i++) {
|
for(int i= 0; i < tickList->count(); i++) {
|
||||||
tick = &(*tickList)[i];
|
tick = &(*tickList)[i];
|
||||||
@ -655,7 +661,8 @@ void GLScopeMulti::paintGL()
|
|||||||
// Horizontal Y2
|
// Horizontal Y2
|
||||||
tickList = &m_y2Scale.getTickList();
|
tickList = &m_y2Scale.getTickList();
|
||||||
{
|
{
|
||||||
GLfloat q3[4*tickList->count()];
|
//GLfloat q3[4*tickList->count()];
|
||||||
|
GLfloat *q3 = m_q3TickY2.m_array;
|
||||||
int effectiveTicks = 0;
|
int effectiveTicks = 0;
|
||||||
for(int i= 0; i < tickList->count(); i++) {
|
for(int i= 0; i < tickList->count(); i++) {
|
||||||
tick = &(*tickList)[i];
|
tick = &(*tickList)[i];
|
||||||
@ -782,7 +789,8 @@ void GLScopeMulti::paintGL()
|
|||||||
// Horizontal Y2
|
// Horizontal Y2
|
||||||
tickList = &m_y2Scale.getTickList();
|
tickList = &m_y2Scale.getTickList();
|
||||||
{
|
{
|
||||||
GLfloat q3[4*tickList->count()];
|
//GLfloat q3[4*tickList->count()];
|
||||||
|
GLfloat *q3 = m_q3TickY2.m_array;
|
||||||
int effectiveTicks = 0;
|
int effectiveTicks = 0;
|
||||||
for(int i= 0; i < tickList->count(); i++) {
|
for(int i= 0; i < tickList->count(); i++) {
|
||||||
tick = &(*tickList)[i];
|
tick = &(*tickList)[i];
|
||||||
@ -805,7 +813,8 @@ void GLScopeMulti::paintGL()
|
|||||||
// Vertical X2
|
// Vertical X2
|
||||||
tickList = &m_x2Scale.getTickList();
|
tickList = &m_x2Scale.getTickList();
|
||||||
{
|
{
|
||||||
GLfloat q3[4*tickList->count()];
|
//GLfloat q3[4*tickList->count()];
|
||||||
|
GLfloat *q3 = m_q3TickX2.m_array;
|
||||||
int effectiveTicks = 0;
|
int effectiveTicks = 0;
|
||||||
for(int i= 0; i < tickList->count(); i++) {
|
for(int i= 0; i < tickList->count(); i++) {
|
||||||
tick = &(*tickList)[i];
|
tick = &(*tickList)[i];
|
||||||
@ -871,7 +880,8 @@ void GLScopeMulti::paintGL()
|
|||||||
if(end - start < 2)
|
if(end - start < 2)
|
||||||
start--;
|
start--;
|
||||||
|
|
||||||
GLfloat q3[2*(end - start)];
|
//GLfloat q3[2*(end - start)];
|
||||||
|
GLfloat *q3 = m_q3Polar.m_array;
|
||||||
const float *trace0 = (*m_traces)[0];
|
const float *trace0 = (*m_traces)[0];
|
||||||
memcpy(q3, &(trace0[2*start+1]), (2*(end - start) - 1)*sizeof(float)); // copy X values
|
memcpy(q3, &(trace0[2*start+1]), (2*(end - start) - 1)*sizeof(float)); // copy X values
|
||||||
|
|
||||||
@ -1018,6 +1028,19 @@ void GLScopeMulti::applyConfig()
|
|||||||
{
|
{
|
||||||
setPolarDisplays();
|
setPolarDisplays();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
m_q3TickY1.allocate(4*m_y1Scale.getTickList().count());
|
||||||
|
m_q3TickY2.allocate(4*m_y2Scale.getTickList().count());
|
||||||
|
m_q3TickX1.allocate(4*m_x1Scale.getTickList().count());
|
||||||
|
m_q3TickX2.allocate(4*m_x1Scale.getTickList().count());
|
||||||
|
|
||||||
|
int start = (m_timeOfsProMill/1000.0) * m_traceSize;
|
||||||
|
int end = std::min(start + m_traceSize/m_timeBase, m_traceSize);
|
||||||
|
|
||||||
|
if(end - start < 2)
|
||||||
|
start--;
|
||||||
|
|
||||||
|
m_q3Polar.allocate(2*(end - start));
|
||||||
}
|
}
|
||||||
|
|
||||||
void GLScopeMulti::setUniqueDisplays()
|
void GLScopeMulti::setUniqueDisplays()
|
||||||
|
@ -31,6 +31,7 @@
|
|||||||
#include "gui/glshadertextured.h"
|
#include "gui/glshadertextured.h"
|
||||||
#include "util/export.h"
|
#include "util/export.h"
|
||||||
#include "util/bitfieldindex.h"
|
#include "util/bitfieldindex.h"
|
||||||
|
#include "util/incrementalarray.h"
|
||||||
|
|
||||||
class QPainter;
|
class QPainter;
|
||||||
|
|
||||||
@ -131,6 +132,12 @@ private:
|
|||||||
GLShaderTextured m_glShaderBottom2Scale;
|
GLShaderTextured m_glShaderBottom2Scale;
|
||||||
GLShaderTextured m_glShaderPowerOverlay;
|
GLShaderTextured m_glShaderPowerOverlay;
|
||||||
|
|
||||||
|
IncrementalArray<GLfloat> m_q3Polar;
|
||||||
|
IncrementalArray<GLfloat> m_q3TickY1;
|
||||||
|
IncrementalArray<GLfloat> m_q3TickY2;
|
||||||
|
IncrementalArray<GLfloat> m_q3TickX1;
|
||||||
|
IncrementalArray<GLfloat> m_q3TickX2;
|
||||||
|
|
||||||
static const int m_topMargin = 5;
|
static const int m_topMargin = 5;
|
||||||
static const int m_botMargin = 20;
|
static const int m_botMargin = 20;
|
||||||
static const int m_leftMargin = 35;
|
static const int m_leftMargin = 35;
|
||||||
|
Loading…
Reference in New Issue
Block a user