Jon Beniston
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5ab82f4e49
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Use texture() instead of texture2d() in v330 shaders, so they work on Mac
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2023-08-01 10:48:36 +01:00 |
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Jon Beniston
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94f93ee9ad
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Update TVScreen to OpenGL 3.3
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2022-06-19 23:22:43 +01:00 |
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f4exb
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232fd689d4
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Fixed cleanup method on shader classes. Fixes #1179
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2022-03-18 21:53:53 +01:00 |
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f4exb
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cbdf46098d
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Replace obsolete QGLWidget by QOpenGLWidget
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2022-03-18 21:53:53 +01:00 |
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f4exb
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a08e18b505
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TVScren: removed clanup() call from destructot. Some code cleanup
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2020-12-12 20:04:18 +01:00 |
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f4exb
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ba642e8fab
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TVScreenAnalog: removed usage of std::shared_ptr
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2020-12-10 07:28:55 +01:00 |
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Vort
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f08ed0ff7d
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ATV Demodulator: implement double buffering
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2020-08-10 15:54:34 +03:00 |
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Vort
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2e90be0044
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Sample offset is adjusted every line
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2020-08-05 19:36:07 +03:00 |
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Vort
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44d199cfab
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Move TVScreen data to separate object
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2020-08-04 17:02:18 +03:00 |
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Vort
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a6ec7651fb
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TVScreenAnalog with subsample shift shader added
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2020-08-04 10:02:08 +03:00 |
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