Jon Beniston
d97d1f7ed0
Connect signals to slots
2023-03-03 18:02:18 +00:00
Jon Beniston
0dd466a900
Add DialogPositioner to ensure dialogs are fully on screen and remain on
...
screen when screen orientation changes.
Add DialPopup to allow dials to adjusted with a slider, which is easier
on touchscreens.
Add TableTapAndHold to support table context menus on touchscreens.
2022-12-20 10:31:15 +00:00
Jon Beniston
3b5b222114
Update plugins to compile with Qt5 and Qt6
2022-11-17 14:36:12 +00:00
Jon Beniston
c966f1cb5a
dd maximize button to MainSpectrum and expandible Channels and Features.
...
Add sizeToContents in ChannelGUI and FeatureGUI, called when widget is
rolled, so we can remove resizing code from all of the individual
channels and features.
In RollupContents, use minimumSizeHint for calculated size, so that
minimumWidth can come from .ui file.
In DeviceGUI::sizeToContents(), call adjustSize(), so Device GUIs start
out at minimum needed size (which should restore appearance prior to
last patch).
In stackSubWindows, use available space for channels if no
spectrum/features present.
In stackSubWindows, fix spectrum from being sized too big, resulting in
scroll bars appearing.
Reset user-defined channel width in stackSubWindows, when channels are
removed.
Don't stack maximized windows.
There's one hack in Channel/FeatureGUI::maximizeWindow(). It seems that
when maximimzing a window, QOpenGLWidgets aren't always paint properly
immediately afterwards, so the code forces an additional update. I can't
see why the first call to paintGL doesn't work.
2022-11-11 12:24:27 +00:00
Jon Beniston
b69d6af862
Fix unused variable warnings
2022-11-09 16:59:02 +00:00
Jon Beniston
ed279812f6
Set window width to account for miniumum width required for visible rollups.
2022-11-08 09:43:58 +00:00
f4exb
c6baed9f73
Massive UI revamping (v7): Restored channel highlighted by cursor function. Part of #1213
2022-04-26 00:42:26 +02:00
f4exb
360b8a9753
Massive UI revamping (v7): Fixed sizing of channel windows. Part of #1209
2022-04-24 12:28:56 +02:00
Jon Beniston
99fce0dce0
Add FramelessWindowResizer class for resizig frameless windows.
...
Remove top-right resize grip from windows.
In channels and features, make sure enterEvent and leaveEvent are passed
to parent class.
2022-04-22 18:21:24 +01:00
f4exb
018b97e17d
Massive UI revamping (v7): updated basic channel settings and indicate stream index for MIMO device and single stream channel
2022-04-18 01:42:03 +02:00
f4exb
4e2a4b7f6c
Massive UI revamping (v7): more cleanup
2022-04-15 19:53:50 +02:00
f4exb
af13b31d85
Massive UI revamping (v7): display channel absolute frequency in status bar. Manage shift frequency limits
2022-04-13 11:08:21 +02:00
f4exb
2f89b79c84
Massive UI revamping (v7): added channels
2022-04-12 16:20:45 +02:00
f4exb
df287e8f29
AIS and Radiosonde: implemented new message pipes. Part of #1154
2022-03-26 05:37:54 +01:00
f4exb
9c063410fb
Message pipes rework: more renaming
2022-03-02 23:57:35 +01:00
Jon Beniston
e7d05f832f
Improve table scrolling
2022-03-01 17:20:35 +00:00
f4exb
74f917682b
Message pipes rework: renaming to legacy
2022-02-28 23:08:01 +01:00
f4exb
98b305f320
Make rollup state a serializable object so that it can be dumped in JSON format for the API. Prerequisite tp #1050
2022-01-09 05:27:12 +01:00
f4exb
8a438a94c1
API: implemented Channel Marker in Rx channels and complete serializable objects for some
2021-12-03 23:11:56 +01:00
Edouard Griffiths
cab9dc6094
Merge pull request #1056 from srcejon/channel_help
...
Add links to documentation
2021-11-24 22:02:11 +01:00
Jon Beniston
03004e00f7
Add links to documentation
2021-11-24 11:31:51 +00:00
Jon Beniston
2e68017b12
Save/restore rollup state in channel plugins
2021-11-24 09:50:42 +00:00
Jon Beniston
9f2cb0c29c
Merge CSV code in to a single file.
2021-11-04 12:33:43 +00:00
Jon Beniston
6f2952137e
Increase widget minimum width when scope is visible so that it is wide enough for all its controls
2021-07-15 12:00:45 +01:00
f4exb
f886f7d400
Scope GUI: refactor amp offset
2021-06-27 10:10:28 +02:00
f4exb
70167c0ed8
Scope GUI: refactor amp scale
2021-06-27 01:52:42 +02:00
f4exb
28214de978
Issue #925 . Issue was in GLScopeGUI::setBuddies not the plugin(s)
2021-06-16 06:47:44 +02:00
f4exb
07a81679d8
AIS demod GUI: adapt to new scope. Add first trace and first trigger. Fixes #925
2021-06-16 00:06:27 +02:00
f4exb
d08844a34c
GLScope redesign: using GLScopeSettings (1)
2021-06-12 10:18:18 +02:00
f4exb
3908599463
GLScope redesign: ScopeVis is not created in the GUI anymore
2021-05-31 15:56:45 +02:00
f4exb
aa868b9176
GLScope redesign: moved ScopeVis to sdrbase
2021-05-31 15:56:45 +02:00
f4exb
70550f453f
GLScope redesign (1)
2021-05-31 15:56:45 +02:00
Jon Beniston
6f291ac399
Save/restore scope settings
2021-05-11 10:07:31 +01:00
Jon Beniston
1ac835260e
Add AIS mod, demod and feature.
2021-05-07 21:50:27 +01:00