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mirror of https://github.com/f4exb/sdrangel.git synced 2024-11-09 01:56:05 -05:00
Commit Graph

636 Commits

Author SHA1 Message Date
f4exb
045392ae79 DSD demod plugin: DMR refactoring: added buttons to toggle slot1 and slot2 voice output 2016-08-31 00:58:19 +02:00
f4exb
c5ad25b19d Push versionto 2.1.3 2016-08-28 23:59:16 +02:00
f4exb
5174fcdff7 Limit scope time span display to two decimals 2016-08-26 21:22:40 +02:00
f4exb
9d5e5c76c7 Fixed MovingAverage uint to uint32_t and template type conversions 2016-08-26 02:01:29 +02:00
f4exb
a6782a2780 DSD demod plugin: added button to toggle between transition constellation and symbol synchronization displays 2016-08-25 01:06:42 +02:00
f4exb
89a017a5b7 DSD plugin: removed reference to modulation entirely. Bump to version 2.1.2 2016-08-17 01:33:37 +02:00
f4exb
fb54b162cd Updated to v2.1.1 and updated plugin versions 2016-07-31 13:40:41 +02:00
f4exb
c65f857abd DSD support: remove audio read fail debug message 2016-07-31 06:05:32 +02:00
f4exb
9007d505ee SDRdaemonFEC plugin: use meta data CRC32 and promote to version 2.1.0 again 2016-07-24 19:50:51 +02:00
f4exb
66e829bbf9 SDRdaemonFEC plugin: demote to version 2.0.2 2016-07-24 14:38:25 +02:00
f4exb
bda1d8997b SDRdaemonFEC plugin: migrate to new cm256cc library 2016-07-23 19:59:42 +02:00
f4exb
806a3fb87d Fixed header defined guard for Eclipse engine 2016-07-14 20:31:26 +02:00
f4exb
7c17d19391 set version back to 2.1.0 after merge 2016-07-05 20:04:10 +02:00
f4exb
8a22c0b468 Merge branch 'master' into dev. Build for Mac OS. 2016-07-05 20:02:51 +02:00
f4exb
b655d45581 set version back to 2.0.0 before merge 2016-07-05 20:02:42 +02:00
Edouard Griffiths
5b2d65853c Bump version to 2.0.1 for MacOS build 2016-07-05 13:50:34 +02:00
Ziga S
08602c661b Updated CMake files for QTEditor cmake style.
AudioOutput had previously stalled, mutex temporary removed(Q&D workaround, need for study OSX Audio Concurency).
Removed some part of code in DemodBFM for OSX compilations.
Code runs and was tested with HackRF.
Note: There is need have investigate two potencial problems(DemodBFM bug and AudioOutput deadlocking?).
2016-06-29 10:10:24 +02:00
Ziga S
0df3427a3a MacOS Compatibility:
- pthread barriers implementation.
- clock time.h
- libiconv link
- Support for dylib loading
- CMake project fixes
QTEditor parent project file.
2016-06-28 10:20:47 +02:00
f4exb
b73330c663 SDRdaemonFEC support: correctly implement in plugin manager 2016-06-20 01:58:46 +02:00
f4exb
e418e68bd9 SDRdaemonFEC support: interim state (1). Compile except UI. Bumped version to 2.1.0 where necessary 2016-06-20 00:45:24 +02:00
f4exb
83d57032fe Multi Device support: updates to main window readme 2016-05-28 10:20:01 +02:00
f4exb
25cb571721 Multi device support: sampling devices control tab widget border color update to match selected tab 2016-05-25 03:19:15 +02:00
f4exb
e3e470102b Multi device support: commented out code cleanup. Make sampling device control active tab highlight less prominent 2016-05-25 03:06:40 +02:00
f4exb
6b81701f27 Merge branch 'dev' of /shared/development/sdrangel into dev 2016-05-25 02:43:01 +02:00
f4exb
b97a2ecffb Multi device support: Windows support 2016-05-25 02:33:50 +02:00
f4exb
f9c632d773 Multi device support: attempt to fix default preset load and save 2016-05-24 22:55:10 +02:00
f4exb
3e1236f898 Multi device support: SDRdaemon and FileSource plugins: allow one instance per device set with only the one coresponding to the device set accessible for selection 2016-05-23 00:21:13 +02:00
f4exb
a32175eccb Multi device support: ensure there is only one instance of SDRdaemon and FileSource plugins 2016-05-22 21:56:07 +02:00
f4exb
3e4a163304 Multi device support: proper use of on action Exit trigger 2016-05-20 22:14:07 +02:00
f4exb
c16aea9baf Multi device support: fixed core dump (seg fault) brutally by commenting out failing instruction (AudioOutput destruction of QAudioOutput) 2016-05-20 22:11:02 +02:00
f4exb
2f6db428bc Multi device support: fixed saving main window state across master (sampling device) tab changes 2016-05-20 10:35:51 +02:00
f4exb
e935716568 Multi device support: fixed core dump (seg fault) brutally by commenting out failing instruction (disconnect) 2016-05-20 00:49:55 +02:00
f4exb
1c9b4ef1c9 Multi device support: save main window state across master (sampling device) tab changes 2016-05-18 16:24:04 +02:00
f4exb
90b1fae799 Multi device support: moved audio output multi client support to audio output object itself 2016-05-18 11:32:19 +02:00
f4exb
83e1b84c38 Multi device support: methods to start/stop audio immediately 2016-05-18 10:51:42 +02:00
f4exb
0872340c5a Multi device support: fixed missing destructor 2016-05-18 10:46:19 +02:00
f4exb
74be2872ca Multi device support: documented main window interface 2016-05-18 01:07:34 +02:00
f4exb
54243fc961 Multi device support: restored loaded plugins display from the main window 2016-05-18 00:42:35 +02:00
f4exb
7aa5ca7573 Multi device support: commented out code cleanup 2016-05-17 19:36:28 +02:00
f4exb
86c78cd6a5 Multi device support: added missing checkmark icon 2016-05-17 19:32:40 +02:00
f4exb
197feb1c9d Multi device support: SDRDaemon plugin removed useless dependencies on plugin API 2016-05-17 19:08:04 +02:00
f4exb
ecbff75bf1 Multi device support: add a check button to confirm source input change 2016-05-17 14:21:27 +02:00
f4exb
8e3e00e7e5 Multi device support: set source view tab at correct index when changing source 2016-05-17 11:36:22 +02:00
f4exb
cae0012399 Multi device support: fixed segfaults when changing device 2016-05-17 11:06:56 +02:00
f4exb
5a8d05bfaf Multi device support: simplify source input setting 2016-05-17 03:41:01 +02:00
f4exb
86b04a4d62 Multi device support: code cleanup and fixed lock on exit 2016-05-17 00:04:27 +02:00
f4exb
3f2b3cdea3 Multi device support: sort of works but plugin manager is not fixed 2016-05-16 21:51:53 +02:00
f4exb
00864bfb6c Multi device support: use device API for channel load and save 2016-05-16 19:55:01 +02:00
f4exb
2f1c9eac6e Multi device support: use device API for channel registrations 2016-05-16 19:37:53 +02:00
f4exb
e1e3df466f Multi device support: channel registrations support in device API 2016-05-16 18:53:01 +02:00
f4exb
6840a20ab9 Multi device support: migrated channel registration objects to plugin API 2016-05-16 18:34:23 +02:00
f4exb
a9cda881d6 Multi device support: removed useless handle message method in plugin manager 2016-05-16 18:16:00 +02:00
f4exb
9e77782da9 Multi device support: load and save source presets moved to device API 2016-05-16 17:47:22 +02:00
f4exb
bb8c3a305f Multi device support: implement input source details in device API 2016-05-16 16:37:07 +02:00
f4exb
500e809cba Multi device support: moved setInputGUI method from plugin API and manager classes to device API class 2016-05-16 16:02:55 +02:00
f4exb
6747a1cae7 Multi device support: partially removed DSPDeviceEngine dependency in plugin manager 2016-05-16 11:32:22 +02:00
f4exb
9013e057fa Multi device support: removed GLSpectrum dependency in plugin manager 2016-05-16 10:40:18 +02:00
f4exb
2893d7bb06 Multi device support: code cleanup in plugin manager and API 2016-05-16 10:35:36 +02:00
f4exb
8503b29805 Multi device support: more GUIs enhancements 2016-05-16 10:18:22 +02:00
f4exb
bbb4bc28b4 Multi device support: channel plugin per device mechanism validation with AM demod 2016-05-16 03:21:21 +02:00
f4exb
7412ee0d54 Multi device support: migrate device specific stuff outside plugin classes completed for source plugins 2016-05-16 02:14:36 +02:00
f4exb
4756299ad9 Multi device support: migrate device specific stuff outside plugin classes (added files) 2016-05-16 01:12:55 +02:00
f4exb
be918a217b Multi device support: migrate device specific stuff outside plugin classes 2016-05-16 01:12:37 +02:00
f4exb
a26174eb8b Multi device support: add channels and channel markers to the tab associated to the device plugin 2016-05-15 11:26:48 +02:00
f4exb
8d480c899d Multi device support: restored AM demod plugin 2016-05-15 10:34:48 +02:00
f4exb
f0b7f6bf4e Multi device support: more GUIs enhancements 2016-05-15 10:11:22 +02:00
f4exb
5dacda7f59 Multi device support: added Qt version in main window status bar 2016-05-15 04:51:34 +02:00
f4exb
4027b00675 Multi device support: GUI enhmcements 2016-05-15 04:38:37 +02:00
f4exb
7452e2fe04 Multi device support: cleanup after last commit 2016-05-14 21:33:12 +02:00
f4exb
3cba9014b6 Multi device support: removed main window channel acion dependency 2016-05-14 20:57:43 +02:00
f4exb
58709e0bae Multi device support: add channels from device control working concept 2016-05-14 18:12:39 +02:00
f4exb
117f636f1f Multi device support: more visible button icons on devices control 2016-05-14 15:32:51 +02:00
f4exb
ba34b39309 Multi device support: added missing sanmple device UI class 2016-05-14 15:06:08 +02:00
f4exb
f2872ae0ed Multi device support: moved loaded plugins dialog to devices control 2016-05-14 14:56:41 +02:00
f4exb
942bd0a733 Multi device support: create a dedicated UI for devices control 2016-05-14 14:12:57 +02:00
f4exb
2e78803cfa Multi device support: de-activate this support until the plugin dependency problems are solved 2016-05-14 10:48:26 +02:00
f4exb
2f9e5ac051 Multi device support: small cleanup 2016-05-14 10:38:29 +02:00
f4exb
a4a8b47608 Multi device support: fixed selected button switch color 2016-05-14 05:29:57 +02:00
f4exb
8a6cf3374e Multi device support: changing input view tab changes all other tabs accordingly 2016-05-14 03:36:28 +02:00
f4exb
3c0e66c90e Multi device support: GUIs enhancements 2016-05-14 03:15:03 +02:00
f4exb
7aaed679c7 Multi device support: fixed segfault in audio stop 2016-05-14 01:01:28 +02:00
f4exb
4306192097 Multi device support: first working prototype 2016-05-14 00:49:18 +02:00
f4exb
f5a65ddc97 Multi device support: interim state #2 2016-05-13 18:43:09 +02:00
f4exb
ef81b11640 Multi device support: store device tab index in plugin manager 2016-05-13 17:35:14 +02:00
f4exb
f612327a51 Multi device support: interim state #1 2016-05-13 15:45:42 +02:00
f4exb
dec0addc25 Multi device support: basic multi device creation and deletion 2016-05-13 11:42:03 +02:00
f4exb
df661cc366 Multi device support: Main window: created a method to add a new device and associated objects 2016-05-13 09:23:33 +02:00
f4exb
7053d3775c Multi device support: completely removed direct access to DSP device engine from DSP engine 2016-05-13 00:50:29 +02:00
f4exb
2b036e2212 Multi device support: completely removed dependency on DSPEngine from source plugins 2016-05-13 00:03:58 +02:00
f4exb
f4c03bcab1 Multi device support: completely removed DSPEngine dependency on DSPDeviceEngine message queues 2016-05-12 23:45:27 +02:00
f4exb
7707858d57 Multi device support: pass plugin API to devices input handlers to give access to DSP device engine methods 2016-05-12 23:35:30 +02:00
f4exb
7b0e6fd42e Multi device support: display version and system product name in main window status bar 2016-05-12 19:28:04 +02:00
f4exb
f275e93f16 Multi device support: display date/time in ISO format in main window status bar 2016-05-12 19:06:38 +02:00
f4exb
cd9532a5e2 Multi device support: Changed aspect of record button 2016-05-12 12:04:59 +02:00
f4exb
e750acc7da Multi device support: Apply previous changes to RTL-SDR. 2016-05-12 11:10:10 +02:00
f4exb
e25c465b82 Multi device support: removed as much as possible (now) DSPDeviceEngine dependencies in MainWindow to source plugin GUIs. This includes file sink handling. Applies to BladeRF only. 2016-05-12 10:31:57 +02:00
f4exb
5de7b0168e Multi device support: removed threaded sample sink add/remove in DSPEngine 2016-05-12 01:13:58 +02:00
f4exb
2f080bf45b Multi device support: removed start/stop in DSPEngine 2016-05-12 01:04:40 +02:00
f4exb
400e6b1028 Multi device support: cleanup after the move of DSPDeviceEngine start/stop actions 2016-05-12 00:35:39 +02:00
f4exb
ecd05096ad Multi device support: moved DSPDeviceEngine start/stop actions and status from main window to each source plugin GUI 2016-05-11 23:35:16 +02:00
f4exb
7992f3f428 Multi device support: add start/stop buttons to all source plugins GUIs 2016-05-11 20:02:45 +02:00
f4exb
6ef4653d35 Multi device support: add a unique ID to DSPDeviceEngine 2016-05-11 19:14:23 +02:00
f4exb
66daf9fa4e Multi device support: access DSPDeviceEngine from the channel plugins using the plubgin API and not a direct access 2016-05-11 18:29:01 +02:00
f4exb
33e5e781c0 Multi device support: use DSPDeviceEngine instead of DSPEngine in PluginManager 2016-05-11 17:03:02 +02:00
f4exb
e3d39c7d3f Multi device support: suppress reference to DSPEngine in PluginAPI 2016-05-11 16:03:03 +02:00
f4exb
c556a16caa Prepare multi device support in DSP Engine 2016-05-11 11:34:44 +02:00
f4exb
6d703a9730 DSD demod: DV serial support: set audio buffer length to 1s (48000 samples) 2016-05-09 23:02:48 +02:00
Edouard Griffiths
ee57833305 DSD demod: DV serial Windows build adjustments 2016-05-09 19:49:10 +02:00
Edouard Griffiths
6a648c5046 Bump version to v1.2.2 2016-05-09 19:48:41 +02:00
f4exb
15a583e8a9 DSD Demod: DV Serial support: popup message to list devices when enabling 2016-05-09 18:17:53 +02:00
Edouard Griffiths
84479fdbcc DSD demod: serialDV library support in Windows. Updates in sdrbase 2016-05-09 17:48:34 +02:00
f4exb
7e4c05417a DSD demod: adapt serial com pors scan to Windows 2016-05-09 11:37:12 +02:00
f4exb
195a42460b DSD demod: increase volume span 2016-05-09 11:02:27 +02:00
f4exb
6771e5e86c DSD demod: fixes for Serial DV (1) 2016-05-09 09:24:28 +02:00
Edouard Griffiths
3070255827 Updates for v1,2,1 Windows build 2016-05-09 02:15:07 +02:00
f4exb
ba71089aff DSD demod DV serial support revised audio processing 2016-05-09 01:26:39 +02:00
f4exb
0cc8bc3c89 DV serial support implemented 2016-05-08 10:48:13 +02:00
f4exb
4daa54b8b7 Serial DV support. Implemented without audio upsampling to 48k 2016-05-08 07:02:31 +02:00
f4exb
be1a4caae1 DV Serial support: working signal/slot mechanism 2016-05-08 06:00:37 +02:00
f4exb
b63ee5eeec Fixed audio dialog 2016-05-04 17:21:57 +02:00
f4exb
ccca87477d Moved audio dialog in global Preferences menu. Check for DV Serial library and set flags 2016-05-04 17:07:26 +02:00
f4exb
33b7177445 RTL-SDR source plugin: added 256k and 1600k sample rates 2016-05-03 02:14:41 +02:00
f4exb
bf164db653 DSD demod: push version to 1.2.0 and added readme for the plugin 2016-04-24 18:24:08 +02:00
f4exb
d92a8fe266 Enhance scope GUI display 2016-04-23 21:48:02 +02:00
f4exb
d2851058f8 Merge branch 'fix' into dev. Fixed glspectrum useless dependency on QOpenGLWidget 2016-04-23 10:19:19 +02:00
Edouard Griffiths
89cdd40439 GLSpectrum: removed useless dependency on QOpenGLWidget. Fixes issue #4 2016-04-12 14:02:17 +02:00
f4exb
5872ee0ca7 DSD demod plugin: DSD proper integration interim state #1 2016-04-09 13:12:48 +02:00
f4exb
f143b59403 NFM demod and UDP source: revised FM completely rationalizing deviation. New input in UDP source GUI to specify the FM deviation 2016-04-04 03:44:06 +02:00
f4exb
4debb8eb41 UDPsrc utility: fixed buffer wrap around code. UDPSunk plugin: set a fixed UDP block size of 2048 (512 samples * 4 byte samples) thanks to UDPsrc utility 2016-04-03 11:29:11 +02:00
f4exb
f245dc8206 GLScope: fixed pre-trigger samples initialization when trace size changes 2016-04-03 01:49:58 +02:00
f4exb
ca52dbf5b4 Scope GUI: do not apply trigger settings on trace length changed or sample rate changed 2016-04-01 06:22:19 +02:00
f4exb
fa754da0f1 Scope GUI: removed unused traceMemoryChanged signal 2016-04-01 05:50:09 +02:00
f4exb
697a6c96fc Scope GUI: update currently displayed trace sample rate when trace history changes. Align all numerical displays on the right 2016-04-01 05:36:41 +02:00
f4exb
bbfa4dfd17 Scope GUI: show currently displayed trace sample rate 2016-04-01 05:29:54 +02:00
f4exb
8eb29d9ce0 Scope GUI: block all trigger controls while in trace memory 2016-04-01 05:06:52 +02:00
f4exb
dc16def6e3 Scope: block incoming traces (trigger) while in trace memory 2016-04-01 04:42:47 +02:00
f4exb
68ed0013ea NFM demod: added adjustable squelch gate time (AGC attack) to adjust the length of transient elimination from default 50ms 2016-03-31 19:38:39 +02:00
f4exb
b70fa3f191 Fixed preset import 2016-03-29 14:51:52 +02:00
f4exb
bb9900e699 Automatically add .prex suffix to saved preset file if not specified in the file dialog 2016-03-29 11:04:08 +02:00
f4exb
a81c7e6e5b Added preset export/import to/from base64 text file 2016-03-29 10:57:50 +02:00
f4exb
34f0ce95c9 Bump to version 1.1.5 in About dialog 2016-03-29 03:19:53 +02:00
Edouard Griffiths
27b6aab5f7 Windows build: added possibility to build with MinGW64 (experimental, does not work) 2016-03-27 18:56:33 +02:00
f4exb
0822773fbb SDRdaemon plugin: send configuration phase 1 2016-03-26 21:40:54 +01:00
f4exb
78fe595a7e Update readme with statement on Android. Updated version in About dialog 2016-03-23 08:34:22 +01:00
Edouard Griffiths
e861ddfc29 Android build: use simple boost install 2016-03-22 01:24:38 +01:00
Edouard Griffiths
b1cc7f2306 OpenGL modernization: GLScope: corrected index calculation when trace is delayed 2016-03-09 13:47:44 +01:00
f4exb
6fde3b75f6 Windows build: remove sdrdaemon until LZ4 dependency is resolved. Set boost version to 1.58 2016-03-09 06:49:49 +01:00
Edouard Griffiths
782bb8ae40 Windows build: apply modifications 2016-03-09 06:39:19 +01:00
Edouard Griffiths
f81820fa58 Have Windows plugins (.dll) searched by plugin manager loader. Added .pro file for filesource input plugin 2016-03-08 13:58:53 +01:00
f4exb
f4f8c3d2f5 OpenGL modernization: make shaders code compatible with OpenGL ES 2.0 2016-03-08 09:17:00 +01:00
f4exb
dcbd61904c Created .pro files for compilation with Windows Qt Creator 2016-03-08 06:51:56 +01:00
f4exb
c6d7207b1a Reorganized sdrbase library code 2016-03-08 04:54:12 +01:00
f4exb
61fdee1332 OpenGL modernization: GLScope: fixed IQPolar right scale matrix on display #1 only 2016-03-06 16:51:07 +01:00
f4exb
4cdaf0fe54 OpenGL modernization: removed GL_DEPRECTATED blocks entirely 2016-03-06 16:39:28 +01:00
f4exb
1a891f8e81 Make it buildable for Android with QtCreator 2016-03-06 15:10:22 +01:00
f4exb
b2cd053cdb OpenGL modernization: GLSpectrum: use functions from the QOpenGLContext functions exclusively 2016-03-06 12:15:40 +01:00
f4exb
92a588b060 OpenGL modernization: GLScope: enhance openGL context checking and debugging at initializeGL time 2016-03-06 10:48:34 +01:00
f4exb
264022d2ca OpenGL modernization: GLScope: make sure openGL functions are called through QOpenGLFunctions 2016-03-06 10:00:13 +01:00
f4exb
cefb6145a2 OpenGL modernization: call cleanup() in destructors 2016-03-06 09:40:07 +01:00
f4exb
ca49e2d990 OpenGL modernization: various fixes 2016-03-06 09:33:10 +01:00
f4exb
f002d8daa6 OpenGL modernization: GLScope: gotten rid of old OpenGL code entirely (in GL_DEPRECATED define blocks) 2016-03-06 09:06:59 +01:00
f4exb
382ee344d3 OpenGL modernization: GLScope modernization completed 2016-03-06 02:06:36 +01:00
f4exb
8d843939e2 OpenGL modernization: GLScope modernization #3 2016-03-06 00:45:10 +01:00
f4exb
e55da665e9 OpenGL modernization: GLScope modernization #2 2016-03-05 23:43:36 +01:00
f4exb
1dbd387ea6 OpenGL modernization: GLScope modernization #1 2016-03-05 23:18:26 +01:00
f4exb
1126508b27 OpenGL modernization: GLSpectrum moved back to QGLWidget 2016-03-05 21:54:24 +01:00
f4exb
2b5fca79a6 OpenGL modernization: GLSpectrum moved to QOpenGLWidget 2016-03-05 16:44:29 +01:00
f4exb
271b95d0d8 OpenGL modernization: gotten rid of old OpenGL code entirely (in GL_DEPRECATED define blocks) 2016-03-05 14:31:46 +01:00
f4exb
9ea5ee3854 OpenGL modernization: draw the histogram the new way 2016-03-05 14:28:55 +01:00
f4exb
30c5b5f505 OpenGL modernization: more GL_DEPRECATED blocks 2016-03-05 12:33:54 +01:00
f4exb
e95dddd0d8 GLSpectrum: reduce width of frequency scale channel overlays so that they do not overlap with text 2016-03-05 12:20:15 +01:00
f4exb
fa23c4536f OpenGL modernization: waterfall texture update optimization 2016-03-05 12:12:55 +01:00
f4exb
c5a45e57ee OpenGL modernization: draw the waterfall the new way 2016-03-05 11:57:53 +01:00
f4exb
3aabeb4399 OpenGL modernization: draw the frequency scale the new way 2016-03-05 08:53:56 +01:00
f4exb
2720969a84 OpenGL modernization: more GL_DEPRECATED blocks 2016-03-05 07:02:06 +01:00
f4exb
f78206defc OpenGL modernization: draw the left scales the new way 2016-03-05 06:45:05 +01:00
Edouard Griffiths
9ac3150c0c OpenGL modernization: changed copyright notices 2016-03-04 18:51:03 +01:00
f4exb
5cf9377247 OpenGL modernization: draw histogram overlays the new way 2016-03-04 03:45:34 +01:00
f4exb
c844a79a7a OpenGL modernization: draw frequency scale overlays the new way 2016-03-04 02:24:08 +01:00
f4exb
a3627dffd9 OpenGL modernization: draw waterfall channel overlays the new way 2016-03-04 01:30:29 +01:00
f4exb
a33eb6555f OpenGL modernization: draw waterfall frame box teh new way 2016-03-03 22:57:34 +01:00
f4exb
ee6223618a OpenGL modernization: draw waterfall grid time lines the new way 2016-03-03 22:48:45 +01:00
f4exb
5bc899f9c6 OpenGL modernization: draw waterfall grid frequency lines the new way 2016-03-03 22:45:43 +01:00
f4exb
2079970972 Removed useless dependency on stacktrace.h 2016-03-03 19:57:28 +01:00
f4exb
56df03ef29 OpenGL modernization: draw histogram grid frequency lines the new way. Added missing transformation matrices 2016-03-03 19:56:54 +01:00
f4exb
c7b1bb3912 OpenGL modernization: draw histogram grid power lines the new way 2016-03-03 08:50:10 +01:00
f4exb
62a9aa2ff0 OpenGL modernization: draw histogram contour the new way 2016-03-03 01:41:30 +01:00
f4exb
34df31ad27 OpenGL modernization: generalize simple shader program class 2016-03-03 01:09:55 +01:00
f4exb
7d0fe882d7 OpenGL modernization: draw the max hold spectrum line in the new way 2016-03-03 00:19:18 +01:00
f4exb
691a34cb16 OpenGL modernization: draw the spectrum line in the new way. New object GLShaderSimplePolyline 2016-03-02 23:55:29 +01:00
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79c717862c OpenGL modernization: draw the spectrum line in the new way. Use transformation matrix driectly 2016-03-02 22:50:05 +01:00
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a1e2f541da OpenGL modernization: draw the spectrum line in the new way. Rectangle calculation update. 2016-03-02 09:16:21 +01:00
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add5a382f3 OpenGL modernization: draw the spectrum line in the new way 2016-03-02 08:32:43 +01:00
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22d9e77974 OpenGL modernization: compile and link basic shaders 2016-03-02 03:09:50 +01:00
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8b800d8354 OpenGL modernization: added class for shader sources 2016-03-01 21:32:41 +01:00
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d975a0f12c OpemGL: reorder functions so that the sequence glPushMatrix, glScalef and glTranslatef is always first in each rendering block lines of code 2016-02-29 23:29:01 +01:00
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b2dc3026bc Android OpenGL specifics #1 2016-02-29 03:04:14 +01:00
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8d43ead373 Move to Open GL ES: replace glBegin/glEnd seqiences 2016-02-28 22:03:37 +01:00
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6a20810f3d Merge branch 'dev' into android 2016-02-28 11:05:07 +01:00
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718dcf3d8f Reorder glPushMatrix and glBindTexture to ease future migration to Open GL ES 2.0 2016-02-28 11:01:58 +01:00