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https://github.com/f4exb/sdrangel.git
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298 lines
6.9 KiB
C++
298 lines
6.9 KiB
C++
/* anb.h
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This file is part of a program that implements a Software-Defined Radio.
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Copyright (C) 2013, 2014 Warren Pratt, NR0V
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Copyright (C) 2024 Edouard Griffiths, F4EXB Adapted to SDRangel
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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The author can be reached by email at
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warren@wpratt.com
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*/
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#include "comm.hpp"
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#include "anb.hpp"
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#define MAX_TAU (0.01) // maximum transition time, signal<->zero (slew time)
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#define MAX_ADVTIME (0.01) // maximum deadtime (zero output) in advance of detected noise
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#define MAX_SAMPLERATE (1536000)
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namespace WDSP {
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void ANB::initBlanker()
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{
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trans_count = (int)(tau * samplerate);
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if (trans_count < 2)
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trans_count = 2;
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hang_count = (int)(hangtime * samplerate);
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adv_count = (int)(advtime * samplerate);
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count = 0;
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in_idx = trans_count + adv_count;
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out_idx = 0;
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coef = PI / trans_count;
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state = 0;
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avg = 1.0;
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power = 1.0;
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backmult = exp(-1.0 / (samplerate * backtau));
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ombackmult = 1.0 - backmult;
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for (int i = 0; i <= trans_count; i++)
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wave[i] = 0.5 * cos(i * coef);
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std::fill(dline.begin(), dline.end(), 0);
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}
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ANB::ANB (
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int _run,
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int _buffsize,
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float* _in,
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float* _out,
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double _samplerate,
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double _tau,
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double _hangtime,
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double _advtime,
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double _backtau,
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double _threshold
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) :
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run(_run),
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buffsize(_buffsize),
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in(_in),
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out(_out),
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dline_size((int)((MAX_TAU + MAX_ADVTIME) * MAX_SAMPLERATE) + 1),
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samplerate(_samplerate),
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tau(_tau),
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hangtime(_hangtime),
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advtime(_advtime),
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backtau(_backtau),
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threshold(_threshold),
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dtime(0),
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htime(0),
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itime(0),
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atime(0)
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{
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if (tau < 0.0) {
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tau = 0.0;
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} else if (tau > MAX_TAU) {
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tau = MAX_TAU;
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}
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if (hangtime < 0.0) {
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hangtime = 0.0;
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} else if (hangtime > MAX_ADVTIME) {
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hangtime = MAX_ADVTIME;
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}
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if (advtime < 0.0) {
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advtime = 0.0;
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} else if (advtime > MAX_ADVTIME) {
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advtime = MAX_ADVTIME;
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}
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if (samplerate < 0.0) {
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samplerate = 0.0;
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} else if (samplerate > MAX_SAMPLERATE) {
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samplerate = MAX_SAMPLERATE;
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}
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wave.resize((int)(MAX_SAMPLERATE * MAX_TAU) + 1);
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dline.resize(dline_size * 2);
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initBlanker();
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}
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void ANB::flush()
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{
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initBlanker();
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}
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void ANB::execute()
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{
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double scale;
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double mag;
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if (run)
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{
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for (int i = 0; i < buffsize; i++)
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{
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double xr = in[2 * i + 0];
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double xi = in[2 * i + 1];
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mag = sqrt(xr*xr + xi*xi);
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avg = backmult * avg + ombackmult * mag;
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dline[2 * in_idx + 0] = in[2 * i + 0];
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dline[2 * in_idx + 1] = in[2 * i + 1];
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if (mag > (avg * threshold))
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count = trans_count + adv_count;
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switch (state)
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{
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case 0:
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out[2 * i + 0] = dline[2 * out_idx + 0];
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out[2 * i + 1] = dline[2 * out_idx + 1];
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if (count > 0)
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{
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state = 1;
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dtime = 0;
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power = 1.0;
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}
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break;
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case 1:
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scale = power * (0.5 + wave[dtime]);
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out[2 * i + 0] = (float) (dline[2 * out_idx + 0] * scale);
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out[2 * i + 1] = (float) (dline[2 * out_idx + 1] * scale);
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if (++dtime > trans_count)
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{
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state = 2;
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atime = 0;
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}
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break;
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case 2:
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out[2 * i + 0] = 0.0;
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out[2 * i + 1] = 0.0;
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if (++atime > adv_count)
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state = 3;
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break;
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case 3:
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if (count > 0)
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htime = -count;
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out[2 * i + 0] = 0.0;
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out[2 * i + 1] = 0.0;
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if (++htime > hang_count)
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{
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state = 4;
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itime = 0;
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}
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break;
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case 4:
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scale = 0.5 - wave[itime];
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out[2 * i + 0] = (float) (dline[2 * out_idx + 0] * scale);
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out[2 * i + 1] = (float) (dline[2 * out_idx + 1] * scale);
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if (count > 0)
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{
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state = 1;
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dtime = 0;
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power = scale;
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}
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else if (++itime > trans_count)
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{
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state = 0;
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}
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break;
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default:
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break;
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}
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if (count > 0)
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count--;
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if (++in_idx == dline_size)
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in_idx = 0;
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if (++out_idx == dline_size)
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out_idx = 0;
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}
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}
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else if (in != out)
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{
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std::copy(in, in + buffsize * 2, out);
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}
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}
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void ANB::setBuffers(float* _in, float* _out)
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{
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in = _in;
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out = _out;
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}
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void ANB::setSize(int size)
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{
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buffsize = size;
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initBlanker();
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}
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/********************************************************************************************************
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* *
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* Common interface *
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* *
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********************************************************************************************************/
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void ANB::setRun (int _run)
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{
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run = _run;
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}
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void ANB::setBuffsize (int size)
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{
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buffsize = size;
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}
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void ANB::setSamplerate (int rate)
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{
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samplerate = (double) rate;
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initBlanker();
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}
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void ANB::setTau (double _tau)
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{
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tau = _tau;
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initBlanker();
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}
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void ANB::setHangtime (double time)
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{
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hangtime = time;
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initBlanker();
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}
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void ANB::setAdvtime (double time)
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{
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advtime = time;
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initBlanker();
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}
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void ANB::setBacktau (double _tau)
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{
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backtau = _tau;
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initBlanker();
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}
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void ANB::setThreshold (double thresh)
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{
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threshold = thresh;
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}
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}
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