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56 lines
2.3 KiB
C++
56 lines
2.3 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2018 F4EXB //
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// written by Edouard Griffiths //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// (at your option) any later version. //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef SDRGUI_GUI_AUDIOSELECTDIALOG_H_
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#define SDRGUI_GUI_AUDIOSELECTDIALOG_H_
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#include <QDialog>
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#include "export.h"
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#include "audio/audiodevicemanager.h"
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class QTreeWidgetItem;
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namespace Ui {
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class AudioSelectDialog;
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}
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class SDRGUI_API AudioSelectDialog : public QDialog {
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Q_OBJECT
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public:
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explicit AudioSelectDialog(const AudioDeviceManager* audioDeviceManager, const QString& deviceName, bool input = false, QWidget* parent = 0);
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~AudioSelectDialog();
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QString m_audioDeviceName;
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bool m_selected;
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private:
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bool getDeviceInfos(bool input, const QString& deviceName, bool& systemDefault, int& sampleRate);
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Ui::AudioSelectDialog* ui;
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const AudioDeviceManager* m_audioDeviceManager;
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bool m_input;
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private slots:
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void accept();
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void reject();
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//void on_audioInTree_currentItemChanged(QTreeWidgetItem* currentItem, QTreeWidgetItem* previousItem);
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};
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#endif /* SDRGUI_GUI_AUDIOSELECTDIALOG_H_ */
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