CubicSDR/src/visual/InteractiveCanvas.cpp

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#include "InteractiveCanvas.h"
#include "wx/wxprec.h"
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#if !wxUSE_GLCANVAS
#error "OpenGL required: set wxUSE_GLCANVAS to 1 and rebuild the library"
#endif
#include "CubicSDR.h"
#include "CubicSDRDefs.h"
#include "AppFrame.h"
#include <algorithm>
#include <wx/numformatter.h>
InteractiveCanvas::InteractiveCanvas(wxWindow *parent, int *attribList) :
wxGLCanvas(parent, wxID_ANY, attribList, wxDefaultPosition, wxDefaultSize,
wxFULL_REPAINT_ON_RESIZE), parent(parent), shiftDown(false), altDown(false), ctrlDown(false), centerFreq(0), bandwidth(0), lastBandwidth(0), isView(
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false) {
mouseTracker.setTarget(this);
}
InteractiveCanvas::~InteractiveCanvas() {
}
void InteractiveCanvas::setView(long long center_freq_in, int bandwidth_in) {
isView = true;
centerFreq = center_freq_in;
bandwidth = bandwidth_in;
lastBandwidth = 0;
}
void InteractiveCanvas::disableView() {
isView = false;
centerFreq = wxGetApp().getFrequency();
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bandwidth = wxGetApp().getSampleRate();
lastBandwidth = 0;
}
long long InteractiveCanvas::getFrequencyAt(float x) {
long long iqCenterFreq = getCenterFrequency();
long long iqBandwidth = getBandwidth();
long long freq = iqCenterFreq - (long long)(0.5 * (long double) iqBandwidth) + ((long double) x * (long double) iqBandwidth);
return freq;
}
void InteractiveCanvas::setCenterFrequency(long long center_freq_in) {
centerFreq = center_freq_in;
}
long long InteractiveCanvas::getCenterFrequency() {
if (isView) {
return centerFreq;
} else {
return wxGetApp().getFrequency();
}
}
void InteractiveCanvas::setBandwidth(unsigned int bandwidth_in) {
bandwidth = bandwidth_in;
}
unsigned int InteractiveCanvas::getBandwidth() {
if (isView) {
return bandwidth;
} else {
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return wxGetApp().getSampleRate();
}
}
void InteractiveCanvas::OnKeyUp(wxKeyEvent& event) {
shiftDown = event.ShiftDown();
altDown = event.AltDown();
ctrlDown = event.ControlDown();
}
void InteractiveCanvas::OnKeyDown(wxKeyEvent& event) {
float angle = 5.0;
shiftDown = event.ShiftDown();
altDown = event.AltDown();
ctrlDown = event.ControlDown();
}
void InteractiveCanvas::OnMouseMoved(wxMouseEvent& event) {
mouseTracker.OnMouseMoved(event);
shiftDown = event.ShiftDown();
altDown = event.AltDown();
ctrlDown = event.ControlDown();
}
void InteractiveCanvas::OnMouseDown(wxMouseEvent& event) {
mouseTracker.OnMouseDown(event);
shiftDown = event.ShiftDown();
altDown = event.AltDown();
ctrlDown = event.ControlDown();
}
void InteractiveCanvas::OnMouseWheelMoved(wxMouseEvent& event) {
mouseTracker.OnMouseWheelMoved(event);
}
void InteractiveCanvas::OnMouseReleased(wxMouseEvent& event) {
mouseTracker.OnMouseReleased(event);
shiftDown = event.ShiftDown();
altDown = event.AltDown();
ctrlDown = event.ControlDown();
}
void InteractiveCanvas::OnMouseLeftWindow(wxMouseEvent& event) {
mouseTracker.OnMouseLeftWindow(event);
}
void InteractiveCanvas::OnMouseEnterWindow(wxMouseEvent& event) {
mouseTracker.OnMouseEnterWindow(event);
}
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void InteractiveCanvas::setStatusText(std::string statusText) {
((wxFrame*) parent)->GetStatusBar()->SetStatusText(statusText);
}
void InteractiveCanvas::setStatusText(std::string statusText, int value) {
((wxFrame*) parent)->GetStatusBar()->SetStatusText(
wxString::Format(statusText.c_str(), wxNumberFormatter::ToString((long) value, wxNumberFormatter::Style_WithThousandsSep)));
}
void InteractiveCanvas::OnMouseRightDown(wxMouseEvent& event) {
mouseTracker.OnMouseRightDown(event);
}
void InteractiveCanvas::OnMouseRightReleased(wxMouseEvent& event) {
mouseTracker.OnMouseRightReleased(event);
}