CubicSDR/src/visual/TuningCanvas.cpp

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#include "TuningCanvas.h"
#include "wx/wxprec.h"
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#if !wxUSE_GLCANVAS
#error "OpenGL required: set wxUSE_GLCANVAS to 1 and rebuild the library"
#endif
#include "CubicSDR.h"
#include "CubicSDRDefs.h"
#include "AppFrame.h"
#include <algorithm>
wxBEGIN_EVENT_TABLE(TuningCanvas, wxGLCanvas) EVT_PAINT(TuningCanvas::OnPaint)
EVT_IDLE(TuningCanvas::OnIdle)
EVT_MOTION(TuningCanvas::OnMouseMoved)
EVT_LEFT_DOWN(TuningCanvas::OnMouseDown)
EVT_LEFT_UP(TuningCanvas::OnMouseReleased)
EVT_LEAVE_WINDOW(TuningCanvas::OnMouseLeftWindow)
EVT_ENTER_WINDOW(TuningCanvas::OnMouseEnterWindow)
wxEND_EVENT_TABLE()
TuningCanvas::TuningCanvas(wxWindow *parent, int *attribList) :
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InteractiveCanvas(parent, attribList), dragAccum(0), top(false), bottom(false), uxDown(0) {
glContext = new TuningContext(this, &wxGetApp().GetContext(this));
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hoverIndex = 0;
hoverState = TUNING_HOVER_NONE;
freqDP = -1.0;
freqW = (1.0 / 3.0) * 2.0;
bwDP = -1.0 + (2.25 / 3.0);
bwW = (1.0 / 4.0) * 2.0;
centerDP = -1.0 + (2.0 / 3.0) * 2.0;
centerW = (1.0 / 3.0) * 2.0;
}
TuningCanvas::~TuningCanvas() {
}
void TuningCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
wxPaintDC dc(this);
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#ifdef __APPLE__ // force half-rate?
glFinish();
#endif
const wxSize ClientSize = GetClientSize();
glContext->SetCurrent(*this);
initGLExtensions();
glViewport(0, 0, ClientSize.x, ClientSize.y);
glContext->DrawBegin();
DemodulatorInstance *activeDemod = wxGetApp().getDemodMgr().getLastActiveDemodulator();
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long long freq = 0;
if (activeDemod != NULL) {
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freq = activeDemod->getFrequency();
}
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long long bw = wxGetApp().getDemodMgr().getLastBandwidth();
long long center = wxGetApp().getFrequency();
if (mouseTracker.mouseDown()) {
glContext->Draw(ThemeMgr::mgr.currentTheme->tuningBar.r, ThemeMgr::mgr.currentTheme->tuningBar.g, ThemeMgr::mgr.currentTheme->tuningBar.b,
0.6, mouseTracker.getOriginMouseX(), mouseTracker.getMouseX());
}
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RGBColor clr = top ? ThemeMgr::mgr.currentTheme->tuningBarUp : ThemeMgr::mgr.currentTheme->tuningBarDown;
RGBColor clrDark = ThemeMgr::mgr.currentTheme->tuningBar;
RGBColor clrMid = ThemeMgr::mgr.currentTheme->tuningBar;
RGBColor clrLight = ThemeMgr::mgr.currentTheme->tuningBar;
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clrDark.r *= 0.5;
clrDark.g *= 0.5;
clrDark.b *= 0.5;
clrLight.r *= 2.0;
clrLight.g *= 2.0;
clrLight.b *= 2.0;
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glContext->DrawTunerBarIndexed(1, 3, 11, freqDP, freqW, clrMid, 0.25, true, true); // freq
glContext->DrawTunerBarIndexed(4, 6, 11, freqDP, freqW, clrDark, 0.25, true, true);
glContext->DrawTunerBarIndexed(7, 9, 11, freqDP, freqW, clrMid, 0.25, true, true);
glContext->DrawTunerBarIndexed(10, 11, 11, freqDP, freqW, clrDark, 0.25, true, true);
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glContext->DrawTunerBarIndexed(1, 3, 7, bwDP, bwW, clrMid, 0.25, true, true); // bw
glContext->DrawTunerBarIndexed(4, 6, 7, bwDP, bwW, clrDark, 0.25, true, true);
glContext->DrawTunerBarIndexed(7, 7, 7, bwDP, bwW, clrMid, 0.25, true, true);
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glContext->DrawTunerBarIndexed(1, 3, 11, centerDP, centerW, clrMid, 0.25, true, true); // freq
glContext->DrawTunerBarIndexed(4, 6, 11, centerDP, centerW, clrDark, 0.25, true, true);
glContext->DrawTunerBarIndexed(7, 9, 11, centerDP, centerW, clrMid, 0.25, true, true);
glContext->DrawTunerBarIndexed(10, 11, 11, centerDP, centerW, clrDark, 0.25, true, true);
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if (hoverIndex > 0 && !mouseTracker.mouseDown()) {
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switch (hoverState) {
case TUNING_HOVER_FREQ:
glContext->DrawTunerBarIndexed(hoverIndex, hoverIndex, 11, freqDP, freqW, clr, 0.25, top, bottom); // freq
break;
case TUNING_HOVER_BW:
glContext->DrawTunerBarIndexed(hoverIndex, hoverIndex, 7, bwDP, bwW, clr, 0.25, top, bottom); // bw
break;
case TUNING_HOVER_CENTER:
glContext->DrawTunerBarIndexed(hoverIndex, hoverIndex, 11, centerDP, centerW, clr, 0.25, top, bottom); // center
break;
case TUNING_HOVER_NONE:
break;
}
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}
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glContext->DrawTuner(freq, 11, freqDP, freqW);
glContext->DrawTuner(bw, 7, bwDP, bwW);
glContext->DrawTuner(center, 11, centerDP, centerW);
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glContext->DrawEnd();
SwapBuffers();
}
void TuningCanvas::StepTuner(ActiveState state, int exponent, bool up) {
double exp = pow(10, exponent);
long long amount = up?exp:-exp;
DemodulatorInstance *activeDemod = wxGetApp().getDemodMgr().getLastActiveDemodulator();
if (state == TUNING_HOVER_FREQ && activeDemod) {
long long freq = activeDemod->getFrequency();
long long diff = abs(wxGetApp().getFrequency() - freq);
if (shiftDown) {
bool carried = (long long)((freq) / (exp * 10)) != (long long)((freq + amount) / (exp * 10)) || (bottom && freq < exp);
freq += carried?(9*-amount):amount;
} else {
freq += amount;
}
if (wxGetApp().getSampleRate() / 2 < diff) {
wxGetApp().setFrequency(freq);
}
activeDemod->setFrequency(freq);
activeDemod->updateLabel(freq);
activeDemod->setFollow(true);
}
if (state == TUNING_HOVER_BW) {
long bw = wxGetApp().getDemodMgr().getLastBandwidth();
if (shiftDown) {
bool carried = (long)((bw) / (exp * 10)) != (long)((bw + amount) / (exp * 10)) || (bottom && bw < exp);
bw += carried?(9*-amount):amount;
} else {
bw += amount;
}
if (bw > wxGetApp().getSampleRate()) {
bw = wxGetApp().getSampleRate();
}
wxGetApp().getDemodMgr().setLastBandwidth(bw);
if (activeDemod) {
activeDemod->setBandwidth(wxGetApp().getDemodMgr().getLastBandwidth());
}
}
if (state == TUNING_HOVER_CENTER) {
long long ctr = wxGetApp().getFrequency();
if (shiftDown) {
bool carried = (long long)((ctr) / (exp * 10)) != (long long)((ctr + amount) / (exp * 10)) || (bottom && ctr < exp);
ctr += carried?(9*-amount):amount;
} else {
ctr += amount;
}
wxGetApp().setFrequency(ctr);
}
}
void TuningCanvas::OnIdle(wxIdleEvent &event) {
if (mouseTracker.mouseDown()) {
if (downState != TUNING_HOVER_NONE) {
dragAccum += 5.0*mouseTracker.getOriginDeltaMouseX();
while (dragAccum > 1.0) {
StepTuner(downState, downIndex-1, true);
dragAccum -= 1.0;
}
while (dragAccum < -1.0) {
StepTuner(downState, downIndex-1, false);
dragAccum += 1.0;
}
} else {
dragAccum = 0;
}
std::cout << dragAccum << std::endl;
}
Refresh(false);
}
void TuningCanvas::OnMouseMoved(wxMouseEvent& event) {
InteractiveCanvas::OnMouseMoved(event);
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int index = 0;
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top = mouseTracker.getMouseY() >= 0.5;
bottom = mouseTracker.getMouseY() <= 0.5;
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index = glContext->GetTunerDigitIndex(mouseTracker.getMouseX(), 11, freqDP, freqW); // freq
if (index > 0) {
hoverIndex = index;
hoverState = TUNING_HOVER_FREQ;
return;
}
index = glContext->GetTunerDigitIndex(mouseTracker.getMouseX(), 7, bwDP, bwW); // bw
if (index > 0) {
hoverIndex = index;
hoverState = TUNING_HOVER_BW;
return;
}
index = glContext->GetTunerDigitIndex(mouseTracker.getMouseX(), 11, centerDP, centerW); // center
if (index > 0) {
hoverIndex = index;
hoverState = TUNING_HOVER_CENTER;
return;
}
hoverIndex = 0;
hoverState = TUNING_HOVER_NONE;
}
void TuningCanvas::OnMouseDown(wxMouseEvent& event) {
InteractiveCanvas::OnMouseDown(event);
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uxDown = 2.0 * (mouseTracker.getMouseX() - 0.5);
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dragAccum = 0;
mouseTracker.setVertDragLock(true);
downIndex = hoverIndex;
downState = hoverState;
}
void TuningCanvas::OnMouseWheelMoved(wxMouseEvent& event) {
InteractiveCanvas::OnMouseWheelMoved(event);
}
void TuningCanvas::OnMouseReleased(wxMouseEvent& event) {
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GLint vp[4];
glGetIntegerv( GL_VIEWPORT, vp);
float viewHeight = (float) vp[3];
float viewWidth = (float) vp[2];
InteractiveCanvas::OnMouseReleased(event);
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int hExponent = hoverIndex - 1;
if (hoverState != TUNING_HOVER_NONE) {
StepTuner(hoverState, hExponent, top);
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}
mouseTracker.setVertDragLock(false);
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SetCursor(wxCURSOR_ARROW);
}
void TuningCanvas::OnMouseLeftWindow(wxMouseEvent& event) {
InteractiveCanvas::OnMouseLeftWindow(event);
SetCursor(wxCURSOR_CROSS);
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hoverIndex = 0;
hoverState = TUNING_HOVER_NONE;
}
void TuningCanvas::OnMouseEnterWindow(wxMouseEvent& event) {
InteractiveCanvas::mouseTracker.OnMouseEnterWindow(event);
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SetCursor(wxCURSOR_ARROW);
hoverIndex = 0;
hoverState = TUNING_HOVER_NONE;
}
void TuningCanvas::setHelpTip(std::string tip) {
helpTip = tip;
}