mirror of
https://github.com/cjcliffe/CubicSDR.git
synced 2026-06-02 06:04:39 -04:00
Static analysis warning fixes
This commit is contained in:
@@ -59,13 +59,6 @@ void ModeSelectorCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
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glContext->DrawBegin();
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DemodulatorInstance *demod = wxGetApp().getDemodMgr().getLastActiveDemodulator();
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int demodType = 0;
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if (demod) {
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demodType = demod->getDemodulatorType();
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}
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int yval = getHoveredSelection();
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for (int i = 0; i < numChoices; i++) {
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@@ -151,8 +151,6 @@ void PrimaryGLContext::DrawDemodInfo(DemodulatorInstance *demod, RGBColor color,
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glEnd();
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if (ofs * 2.0 < 16.0 / viewWidth) {
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ofs = 16.0 / viewWidth;
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glColor4f(color.r, color.g, color.b, 0.2);
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glBegin(GL_QUADS);
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glVertex3f(uxPos - ofsLeft, hPos + labelHeight, 0.0);
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@@ -241,8 +239,8 @@ void PrimaryGLContext::DrawDemod(DemodulatorInstance *demod, RGBColor color, lon
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glEnable(GL_BLEND);
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std::string demodStr;
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GLFont::Align demodAlign;
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std::string demodStr = "";
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GLFont::Align demodAlign = GLFont::GLFONT_ALIGN_CENTER;
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switch (demod->getDemodulatorType()) {
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case DEMOD_TYPE_FM:
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@@ -328,12 +328,6 @@ void TuningCanvas::OnMouseWheelMoved(wxMouseEvent& event) {
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}
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void TuningCanvas::OnMouseReleased(wxMouseEvent& event) {
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GLint vp[4];
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glGetIntegerv( GL_VIEWPORT, vp);
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float viewHeight = (float) vp[3];
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float viewWidth = (float) vp[2];
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InteractiveCanvas::OnMouseReleased(event);
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int hExponent = hoverIndex - 1;
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@@ -69,7 +69,6 @@ void TuningContext::DrawTuner(long long freq, int count, float displayPos, float
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glGetIntegerv( GL_VIEWPORT, vp);
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float viewHeight = (float) vp[3];
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float viewWidth = (float) vp[2];
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freqStr.str("");
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freqStr << freq;
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@@ -118,8 +117,6 @@ void TuningContext::DrawTunerDigitBox(int index, int count, float displayPos, fl
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glGetIntegerv( GL_VIEWPORT, vp);
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float viewHeight = (float) vp[3];
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float viewWidth = (float) vp[2];
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float pixelHeight = 2.0/viewHeight;
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glColor4f(1.0, 0,0,1);
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@@ -187,12 +184,6 @@ bool bottom) {
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}
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void TuningContext::DrawDemodFreqBw(long long freq, unsigned int bw, long long center) {
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GLint vp[4];
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glGetIntegerv( GL_VIEWPORT, vp);
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float viewHeight = (float) vp[3];
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float viewWidth = (float) vp[2];
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DrawTuner(freq, 11, -1.0, (1.0 / 3.0) * 2.0);
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DrawTuner(bw, 7, -1.0 + (2.25 / 3.0), (1.0 / 4.0) * 2.0);
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DrawTuner(center, 11, -1.0 + (2.0 / 3.0) * 2.0, (1.0 / 3.0) * 2.0);
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@@ -366,14 +366,12 @@ void WaterfallCanvas::setData(DemodulatorThreadIQData *input) {
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bw = getBandwidth();
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bw = (long long) ceil((long double) bw * currentZoom);
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if (bw >= wxGetApp().getSampleRate()) {
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bw = wxGetApp().getSampleRate();
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disableView();
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if (spectrumCanvas) {
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spectrumCanvas->disableView();
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}
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} else {
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if (mouseTracker.mouseInView()) {
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long long freq = wxGetApp().getFrequency();
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long long mfreqA = getFrequencyAt(mouseTracker.getMouseX());
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setBandwidth(bw);
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long long mfreqB = getFrequencyAt(mouseTracker.getMouseX());
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@@ -521,8 +519,7 @@ void WaterfallCanvas::setData(DemodulatorThreadIQData *input) {
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} else {
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if (last_data_size + num_written < fft_size) { // priming
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unsigned int num_copy = fft_size;
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num_copy = fft_size - last_data_size;
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unsigned int num_copy = fft_size - last_data_size;
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if (num_written > num_copy) {
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num_copy = num_written;
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}
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@@ -13,8 +13,6 @@ void WaterfallContext::Setup(int fft_size_in, int num_waterfall_lines_in) {
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waterfall_lines = num_waterfall_lines_in;
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fft_size = fft_size_in;
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int half_fft_size = fft_size / 2;
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for (int i = 0; i < 2; i++) {
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if (waterfall[i]) {
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glDeleteTextures(1, &waterfall[i]);
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@@ -23,7 +21,6 @@ void WaterfallContext::Setup(int fft_size_in, int num_waterfall_lines_in) {
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waterfall_ofs[i] = waterfall_lines - 1;
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}
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// Stagger memory updates at half intervals for tiles
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}
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void WaterfallContext::refreshTheme() {
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@@ -72,7 +69,7 @@ void WaterfallContext::Draw(std::vector<float> &points) {
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}
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waterfall_slice = new unsigned char[half_fft_size];
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delete waterfall_tex;
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delete[] waterfall_tex;
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}
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if (activeTheme != ThemeMgr::mgr.currentTheme) {
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@@ -107,7 +104,6 @@ void WaterfallContext::Draw(std::vector<float> &points) {
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glGetIntegerv(GL_VIEWPORT, vp);
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float viewWidth = (float) vp[2];
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float viewHeight = (float) vp[3];
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// some bias to prevent seams at odd scales
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float half_pixel = 1.0 / viewWidth;
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