Cleanup, stereo audio thread memory leak fix

This commit is contained in:
Charles J. Cliffe
2014-12-27 12:45:21 -05:00
parent 376ddfad98
commit 5e9414702d
4 changed files with 39 additions and 26 deletions
+1 -1
View File
@@ -102,7 +102,7 @@ void SpectrumCanvas::setData(std::vector<liquid_float_complex> *data) {
double b = out[n][1];
double c = sqrt(a * a + b * b);
n = (i == FFT_SIZE / 2) ? (FFT_SIZE / 2 + 1) : i;
// n = (i == FFT_SIZE / 2) ? (FFT_SIZE / 2 + 1) : i;
double x = out[FFT_SIZE / 2 + n][0];
double y = out[FFT_SIZE / 2 + n][1];
double z = sqrt(x * x + y * y);
+1 -1
View File
@@ -245,7 +245,7 @@ void WaterfallCanvas::setData(std::vector<liquid_float_complex> *data) {
double b = out[n][1];
double c = sqrt(a * a + b * b);
n = (i == FFT_SIZE / 2) ? (FFT_SIZE / 2 + 1) : i;
// n = (i == FFT_SIZE / 2) ? (FFT_SIZE / 2 + 1) : i;
double x = out[FFT_SIZE / 2 + n][0];
double y = out[FFT_SIZE / 2 + n][1];
double z = sqrt(x * x + y * y);